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For the People: American Crossroads Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
242 10/2/2020 10:40:00 AM Summer 1863 Confederate 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Thank goodness I had this bc. Grant reduced to 1 and no use of Pleasanton.
241 10/2/2020 10:32:00 AM Summer 1863 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
AoT (15-1)
1) Columbia SC (convert)
3) Attack Branchville

You have options.
240 10/2/2020 10:30:00 AM Summer 1863 Confederate 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Rats to have to use this…

Fort in Branchville
239 10/2/2020 10:11:00 AM Summer 1863 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
AoNV now 5-1.
238 10/2/2020 9:58:00 AM Summer 1863 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
Activate AoNV in Augusta 8-1. Leaving 2 n6-1
1 d1 n5-1
2 Charleston pu Hill and 1 n6-1 w2 there
3 Branchville and stop n7-1.
237 10/1/2020 6:51:00 PM Summer 1863 Union 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Union:
Pope + 1 in Hillsborough NC
1) Raleigh (pu1 n2)
2) Weldon (pu1 n3)
3-4) Strickland Depot (pu1 n4)
5) Wilmington (pu1, n5)
6) Lumberton (pu1 n6)
7-8) Camden SC (AoT 15-1)
236 10/1/2020 5:54:00 PM Summer 1863 Confederate 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Confederate:
Activate Longstreet 3-1 in New Madrid

1-4 to Monroe, LA pu1 n4-1
5-6 to Jackson, MS pu2 n6-1
7-8 to Winona
235 10/1/2020 4:58:00 PM Summer 1863 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
AoC (13-0)
1-2) Humboldt TN (convert)
3-4) Grand Jct (convert)
5-6) Memphis (convert)

Resource space in Memphis is destroyed. CSA -5 SW and USA +5 SW.

USA 94(+) / CSA 11(-)
223 10/1/2020 10:27:00 AM Spring 1863 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
Your major campaign really impacted on my plan to shore various things up.

Fort in Little Rock.
220 10/1/2020 10:10:00 AM Spring 1863 Union 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
AoC (9-0)
1-2) Cairo IL
3-4) Convert Paducah KY
5) attack fort in Columbus KY
216 10/1/2020 9:59:00 AM Spring 1863 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Activate Longstreet
1-2 to Dover pu1 n1
3-4 to Columbus pu1 n2
5 Humboldt pu Wheeler and 2 n5-1
6 attack AoC in New Madrid
No card, you or avoid battle?
212 9/30/2020 9:57:00 PM Spring 1863 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1: AoT (15-1) drop Pope + 6 in Fayetteville (9-1)
1) Convert Fayetteville (resource space destroyed)
2-3) Convert Old Hundred NC
4-5) Convert Camden SC and stop

Move 2: Pope + 6 in Fayetteville NC
1) Lumberton (d1)
2) Wilmington (d1)
3) Strickland Depot (d1)
4-5) Weldon (d1)
6) Raleigh (d1)
7) Hillsborough and stop

Move 3: AoC (12-0)
1-2) Convert Ironton MO
3-4) Convert Greenville MO
5) New Madrid MO ...

You can intercept in New Madrid -- if you do not, then AoC will convert New Madrid and end its move. If you intercept, you can do the battle.

USA +3 SW and +2 CoF for destroying the Fayetteville resource space; CSA -3 SW

USA 88(+) / CSA 30(-)
211 9/30/2020 6:59:00 PM Spring 1863 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
Activate Van Dorn in Clinton, TN
1-5 to Atlanta pu1, converts to Cav Bde, 1 remains
6-9 to Augusta joining AoNV n8-1
210 9/30/2020 11:51:00 AM Spring 1863 Union 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
AoT (15-1)
1-3) Convert New Bern NC
4-5) Convert Goldsboro NC
6) Fayetteville
209 9/30/2020 11:41:00 AM Spring 1863 Confederate 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Confederate:
Activate AoNV 5-0
1-6 via Fayetteville to Branchville and end in Augusta n7-0.
206 9/30/2020 10:36:00 AM Spring 1863 Union 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1: AoP (7-1) drop Rosecrans, Butler, and 1 SP (6-1)
1-6) Saltville VA (convert)

Move 2: AoT (15-1)
1-4) Petersburg (pu Butler and Rosecrans - Butler now DCG)
5-6) Attack AoNV in Weldon NC ...

If AoNV intercepts in Hickford Jct, then AoT is in supply for the large battle and will be DRM+7. If there is a battle in Weldon, then AoNV is still +7 for the large battle but is OOS there. If AoNV avoids battle, then AoT must stop in Weldon.

You can conduct the battle (if there is one) when you see this.
205 9/30/2020 9:39:00 AM Spring 1863 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Poor JEB gone a year ahead of when he actually was killed.

Activate Longstreet in Columbus. Taking 1 w2 left, via rail
1-4 to Nashville pu2 n3
5-6 to Dover pu Wheeler d1 n3-1 w2 left
7-9 to Memphis pu2 n5-1
10 end in Humboldt
201 9/30/2020 8:25:00 AM Spring 1863 Union 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
Targeting AoNV.
200 9/29/2020 7:43:00 PM Spring 1863 Confederate 5 1 Operations #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
GO reorg
A. Johnston to Opelika
Beau to AoT becomes DCG
Longstreet to Columbus
Pemberton to Vicksburg
198 9/26/2020 10:34:00 AM Spring 1863 Union 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
2 SPs in Cairo IL (12-0), 2 in Jonesborough IL (2), and 1 in Petersburg VA (9-1).
197 9/26/2020 10:22:00 AM Spring 1863 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate AoT 6-0 in Bloomington
1 Louisville pu Forrest n7-1 w 2-1 left
2 Frankfort pu2 n9-1
3-4 Lexington, convert d2 n7-1
5 Somerset pu5 n12-1
6 end in Clinton, TN
196 9/26/2020 10:03:00 AM Spring 1863 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
US Grant becomes the new commander of the Army of the Tennessee. -5 SW for sending FJ Hooker to the TT.

USA 83(-) / CSA 33(-)
182 9/25/2020 11:46:00 AM Fall 1862 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Activate Lee and 6 in Rodgersville

1-3 Somerset…intercept attempt by Halleck?
178 9/25/2020 11:11:00 AM Fall 1862 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Halleck + 6
1-2) Falmouth KY (d2, n4)
3) attack SP in Lexington KY
173 9/25/2020 10:53:00 AM Fall 1862 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Activate AoT in Lebanon 6-1
1-3 to Lexington pu Van Dorn leaving the SP
4-5 Louisville pu1 n7-1 d Forrest n6-0 w 2-1 left
6 Attack Bloomington
No card, avoid?
172 9/25/2020 10:42:00 AM Fall 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
Army of the Cumberland (AoC 6-0) in Cairo, IL, Ambrose Burnside commanding. Mac is angry again, so -2 SW.

USA 93(-) / CSA 44(-)
171 9/25/2020 10:27:00 AM Fall 1862 Confederate 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
Activate Lee and 4 in Louisville, 2 remain
1 Frankfort pu2 n6
2-6 to Rodgersville, TN
170 9/25/2020 10:04:00 AM Fall 1862 Union 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
AoT (12-1)
1-2) Lynchburg VA (convert)
3-4) Appomattox CH (convert)
5-6) Wytheville
169 9/25/2020 9:59:00 AM Fall 1862 Confederate 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Hood’s Texans Bde to AoT.
168 9/25/2020 9:50:00 AM Fall 1862 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Pope + 1 in Colpeper VA
1) Manassas (pu Banks + 1, n2)
2) DC (drop Banks, pu3, n5)
3) Frederick MD (pu Pleasanton's cav, 6-1)
4-7) Charlottesville to join AoT (12-1)
165 9/25/2020 9:23:00 AM Fall 1862 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
Activate Lee in Dover
1 Clarksville pu4
2-4 Louisville pu1 n5
5 Attack Halleck in Bloomington
No card, you have an option
164 9/25/2020 9:14:00 AM Fall 1862 Union 43 1 Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
Fort in Greencastle IN
163 9/25/2020 9:12:00 AM Fall 1862 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
Two SPs in Clarksville, n4
162 9/24/2020 10:14:00 PM Fall 1862 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Fort in Bloomington IN
161 9/24/2020 10:12:00 PM Fall 1862 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Fort in Bloomington IN
160 9/24/2020 5:54:00 PM Fall 1862 Confederate 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Confederate:
Create the Army of TN in Lebanon 6-1. Jackson Commanding and Forrest Ch, Cav.
Loss of 2 SW as many CSA GOs are senior to Jackson, but he is close to Lee
CSA 44-
USA 95-
159 9/24/2020 4:09:00 PM Fall 1862 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Army of the Tennessee in Charlottesville VA, Fighting Joe Hooker in command (6-0).

Big Mac is spittin' mad, so -2 SW and -3 CoF.

USA 95(-) / CSA 46(-)
148 9/24/2020 10:44:00 AM Summer 1862 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
Fort in Louisville, KY.
147 9/24/2020 10:42:00 AM Summer 1862 Union 1 1 Event #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Attrition for AoNV (5-1)
146 9/24/2020 10:38:00 AM Summer 1862 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate Van Dorn and 1 in Clarksville; via rail

1-2 Lebanon d1 n0 w/2-1 there
3 Louisville pu Stonewall
4 Lebanon d Stonewall
5 Louisville pu2 w/2 left
6 Frankfort d2
7-8 to Falmouth pu1 and 9 to Lexington
145 9/24/2020 10:27:00 AM Summer 1862 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
Pope + 2 in DC
1) Frederick (pu2, n4 and 2-1 in Frederick)
2) Harper's Ferry (pu2, n6 and Harper's Ferry n2)
3) Winchester d1
4) Strasburg d1
5) Stanton d1
6) Charlottesville d1
7) Gordonville d1
8) Culpeper
144 9/24/2020 10:18:00 AM Summer 1862 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Activate AoNV 5-1 in Fayetteville
1-2 to Wilmington pu2 n7-1
3-4 to Goldsboro d1 n6-1
5 end in Weldon
143 9/24/2020 10:09:00 AM Summer 1862 Union 117 3 Operations #117: 3 / Clandestine Blockade Runner Port
If the state of Florida and the St. Marks, Florida space is Confederate controlled, St. Marks is treated as a blockade runner port for the remainder of the game. Place (no LOC required) 2SPs and a fort (optional if available) in the St. Marks space. Remove from deck if event is played.

Message from Union:
AoP (8-1)
1) Richmond (pu2, 10-1)
2-3) Convert Petersburg
4-5) Convert Burkeville
6) Petersburg
142 9/24/2020 10:03:00 AM Summer 1862 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Forrest via rail to Lebanon, KY from Vicksburg.
141 9/24/2020 9:56:00 AM Summer 1862 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron Brigade > AoP
140 9/24/2020 9:55:00 AM Summer 1862 Confederate 79 1 Event #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
SP in Elizabeth.
139 9/24/2020 9:51:00 AM Summer 1862 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
Blockade > 3
138 9/24/2020 9:47:00 AM Summer 1862 Confederate 106 3 Event #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
The South can always use more troops.

SPs in Columbus n2; Wilmington n2 and Charleston
137 9/24/2020 9:38:00 AM Summer 1862 Union 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Union:
Jackson arrives at the Rebel encampment in Louisville, and the smell is overwhelming .... Louisville now has only 4 SPs.
135 9/24/2020 9:11:00 AM Summer 1862 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
You had a good idea; good time to GO reorganize myself:

A. Johnston to AoNV, becomes DCG
Bragg to Augusta
Jackson to Louisville
Lee to Dover
Longstreet to Vicksburg
Beau to Savannah
Pemberton to Columbus, KY
Price to Little Rock
Van Dorn to Clarksville
134 9/23/2020 6:29:00 PM Summer 1862 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
GO Reorg
Halleck > Bloomington IN
Banks > Manassas VA
Butler > AoP
McClellan > Frederick MD
Pope > DC
Curtis > Harper's Ferry VA
123 9/23/2020 12:24:00 PM Spring 1862 Union 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
2 SPs from AoP (1-1)
1-2) Fredericksburg (d1)
3) Manassas
118 9/23/2020 12:08:00 PM Spring 1862 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Fort in Sabine City.
117 9/23/2020 12:05:00 PM Spring 1862 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Fort in Harper's FerryVA
116 9/23/2020 11:57:00 AM Spring 1862 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
I was going to use this when/if AoP began its move towards Richmond and was beyond Manassas, which I thought you would convert. That would leave you OSS...but no, you were too clever for that...so...

SP in Lebanon moves to Falmouth, KY
115 9/23/2020 11:48:00 AM Spring 1862 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Playing this now so I am not tempted to use it for something else later ... Blockade > 2
114 9/23/2020 11:43:00 AM Spring 1862 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
SPs in
Columbus
Mobile
Wilmington
113 9/23/2020 11:10:00 AM Spring 1862 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
PC marker in Richmond. Resource space is destroyed. CSA -12 SW. USA +12 SW and +2 CoF.

USA 100(+) / CSA 56(-)
112 9/23/2020 11:06:00 AM Spring 1862 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
Good card. I had hoped to use it to gain some troops, wind up just using it to replace ones lost to EP.
SPs in
Goldsboro
Petersburg n4-1
Savannah n2
110 9/23/2020 10:34:00 AM Spring 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
I was doing some research to confirm that the removal of an ungarrisoned fort entered by land will trigger emancipation ... it does. However, that research became irrelevant with Mac's win in Richmond, which also triggers emancipation.

CSA -10 SW and USA -5 SW and -3 CoF. In addition, CSA loses 3 SPs, which you can announce after I post this.

USA 86(-) / CSA 68(-)

I will not set the deck to re-shuffle since EP was played as event.
105 9/23/2020 10:18:00 AM Spring 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Activate AoNV 4-1 in Goldsboro
1 Weldon pu2 n6-1
2-3 Petersburg…
97 9/23/2020 9:03:00 AM Spring 1862 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1: Halleck + 5 in Harper's Ferry
1-3) Manassas VA
4-5) Hanover ...
94 9/19/2020 9:21:00 AM Spring 1862 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
Activate AoNV 6-1
1 Hanover pu1 n7-1
2 Richmond d1 and Beau n6-1, 3-1 in Richmond
3-5 to Weldon d2 n4-1
6 Goldsboro to attack USA SP there
Small battle. Not playing a card; will guess you are not playing one, no avoid possible
CSA +4 +3 fr +2 USA OOS for 9, auto win with 1*.
Will roll for USA as if 1 rolled, there is no CSA loss.
88 9/18/2020 6:41:00 PM Spring 1862 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Butler + 6 in Fort Monroe
1) Williamsburg
82 9/18/2020 5:47:00 PM Spring 1862 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1
Activate Lee. Taking Van Dorn
1 Camden d Van Dorn
2-4 to Jackson, MS pu1
5 Vicksburg pu1 n2 and Smith w2-1 left under Forrest
6-7 to Shreveport d Smith pu1 n3-1 and Polk leaving 2 with Smith
8 Attack Burnside in Marshall
No card, will assume same for you and you cannot avoid.
It will be an auto-win for Lee for this small battle as he has:
+3 +2 fr +2 OOS for 7. Burnside has 1 and can only get 1.
I will roll for Lee as if he hits 10 there is a 1 in 6 Burnside could be killed.
68 9/18/2020 11:11:00 AM Fall 1861 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
Activate Van Dorn. Taking Polk and 2

1-6 to Vicksburg pu SP n3
7-8 attack USA SP in Shreveport…intercept by Burnside?
65 9/18/2020 10:45:00 AM Fall 1861 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
Burnside + 3 in Little Rock AR
1-2) Attack CSA SP in Shreveport
64 9/18/2020 10:34:00 AM Fall 1861 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Did not plan on using this for a fort.

Fort in Vicksburg.
63 9/18/2020 10:28:00 AM Fall 1861 Union 61 3 Event #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Blockade > 1

Also, USA PC in Fort P-J

I should have waited until now to do the SW effect for the fort, but no harm done.
62 9/18/2020 10:25:00 AM Fall 1861 Confederate 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Confederate:
Activate Smith and SP in Columbus, GA. Via rail

1-5 Opelika to Mobile
5-10 Winchester to Vicksburg
59 9/18/2020 9:57:00 AM Fall 1861 Union 128 3 Operations #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Union:
Pope + 3 in DC via naval > AA against Fort St P-J
57 9/18/2020 9:41:00 AM Fall 1861 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Hard to believe I have this card again so early in the game; but no complaints.

Move 1
Activate A. Johnston in Bowling Green
1-3 to Lexington pu1
4 Somerset pu1 n2
5 Lebanon d1 n1
6 Bowling Green d1 pu2 that were there
7-8 to Dover n4

Move 2
Van Dorn and 2 SPs in Dover have not been used yet.
1 SP riverine to Shreveport.

Move 3
Activate Van Dorn and the 1 SP that has not been used; A. Johnston and 2 remain
1 Paducah d1 n0
2-5 Columbus, Humboldt, New Madrid, Greenville pu1
6-8 New Madrid, Humboldt and end in Memphis n2
56 9/17/2020 10:03:00 PM Fall 1861 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Burnside + 2 in Cairo IL
1) Ironton MO
2) St Louis (pu 2, n4)
3) Rolla
4-7) Attack CSA SP in Little Rock

Not playing a card, assume you will not either. USA is +3 and CSA is +2, so result is either a 1-1 CSA win or a 1*-1 USA win ... in either case, 1 CSA SP is destroyed and Burnside + 3 remain in Little Rock.
55 9/17/2020 4:27:00 PM Fall 1861 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
SPs in Savannah n2 and Wilmington.

As event, will be removed.
54 9/17/2020 3:39:00 PM Fall 1861 Union 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Union:
GO Reorg
McClellan > Pittsburgh PA
Fremont > AoP (DCG)
Pope > DC
Burnside > Cairo IL
Halleck > Harper's Ferry VA

53 9/17/2020 12:59:00 PM Fall 1861 Confederate 111 2 Operations #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Confederate:
Create AoNV in Fredericksburg 6-1
J. Johnston, CG, Bragg DCG and Stuart C, Cav
Loss of 2 SW as A. Johnston is on the map
CSA n 97-
USA remains 98+
50 9/17/2020 12:50:00 PM Fall 1861 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Targeting Stuart.
40 9/17/2020 12:15:00 PM Summer 1861 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Fort in Frederick MD
38 9/17/2020 12:12:00 PM Summer 1861 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
Activate A. Johnston and 1 in Nashville

1-6 via Tullahoma to Somerset, KY d1 n0
7-8 Lebanon, end in Bowling Green.
35 9/17/2020 12:02:00 PM Summer 1861 Union 58 2 Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
2 SPs in DC (0) via naval > AA on Fort Pulaski GA

Auto win for USA, but will roll to see if USA loses an SP
34 9/17/2020 11:55:00 AM Summer 1861 Confederate 33 1 Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
Place SP in Lexington, KY.
33 9/17/2020 11:43:00 AM Summer 1861 Union 67 2 Event #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
AAM > 2
32 9/17/2020 11:38:00 AM Summer 1861 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
Activate Bragg and 1 in Richmond, 1 remains
1-3 Manassas pu Beau
4 Fredericksburg d Beau and 1
5 Manassas pu Johnston
6 Fredericksburg d Johnston
7 Manassas pu Stuart and 3 n4-1
8 end in Fredericksburg n5-1
26 9/17/2020 10:50:00 AM Summer 1861 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1: AoP (14-0) d2 in DC (12-0) and DC (2)
1) Frederick (pu Halleck + 2, 14-0)
2) Attack J Johnston in Manassas
25 9/17/2020 10:38:00 AM Summer 1861 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1
Activate A. Johnston and 1 in Lebanon
1-2 to Clinton d1 n0
3-4 back to Lebanon pu2
5 Bowling Green d2 n0
6 end in Nashville

Move 2
Activate SP in Steven
1-4 to Knoxville and stop.

Move 3
Activate Price and 1 in Fayetteville
1-2 to Little Rock
3-5 to Greenville, MO d1 n0
6-8 via New Madrid to Columbus, KY
24 9/16/2020 7:42:00 PM Summer 1861 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
USA PCs in Paducah, Bowling Green, and Somerset KY
20 9/16/2020 7:24:00 PM Summer 1861 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Going first.

Move 1
Activate J. Johnston. Taking Stuart and 1
1-2 Manassas d Stuart pu Beau and 1 n2 w6-1 there
3 Strasburg d Beau and 2 n0
4 Return to Manassas

Move 2 coming...
11 9/16/2020 5:29:00 PM Spring 1861 Union 46 1 Event #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
USA PCs in Clinton and Knoxville TN
9 9/16/2020 5:26:00 PM Spring 1861 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
Discard your last one please.
8 9/16/2020 5:25:00 PM Spring 1861 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
SPs in Clarksville and Nashville n2
7 9/16/2020 5:23:00 PM Spring 1861 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
PC's in Louisville and Lebanon KY
6 9/16/2020 5:20:00 PM Spring 1861 Confederate 17 3 Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
New Orleans, Columbus and Wilmington.
4 9/16/2020 5:12:00 PM Spring 1861 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
Discard your best one, then your turn.

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