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Empire of the Sun: Marc J & Didier A Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
176 11/29/2020 3:38:00 PM Jan-Apr 1943 Japanese 61 2 Operations #61: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
174 11/29/2020 3:36:00 PM Jan-Apr 1943 Japanese 27 1 card as Event #27: 1 / Submarine Attack: I-19 sinks the Wasp
Play during an offensive; at the end of all combat against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Lose one naval step* 5-7: Lose two naval steps* 8-9: No Effect. *Japanese choice; can eliminate a unit. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
172 11/29/2020 1:52:00 PM Jan-Apr 1943 Allies 81 2 Operations #81: 2 / China Offensive: Counter-Offensive in Kweilin-Liuchow
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

OC: 2 EC: 0

Message from Allies:
170 11/29/2020 3:35:00 AM Jan-Apr 1943 Japanese 22 2 Operations #22: 2 / Weather: Monsoon Rains Cancel Offensive
Allied Offensive is canceled. All units are placed back at their starting locations. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
169 11/28/2020 2:11:00 PM Jan-Apr 1943 Allies 25 1 Event #25: 1 / Operation Lilliput: Buna, New Guinea Offensive
Activate: SW HQ only. Logistic Value: 3 Conditions: May only activate US air and US/Australian ground units (an exception to the Allied HQ National Command rules). US Reservist Enter Combat: US ground units have their attack strength reduced by one for the duration of this Offensive.

OC: 2 EC: 4

Message from Allies:
164 11/18/2020 12:43:00 PM Jan-Apr 1943 Japanese 20 2 Event #20: 2 / Naval Battle of Guadalcanal
Activation: Any HQ. Logistic Value: 5 Airfield Bombardment: If, prior to reaction, a Japanese BB naval unit occupies a battle hex that contains an Allied air unit, but no Allied BB naval unit, then the Allied air unit (max) is reduced (Japanese player's choice) one step prior to air-naval combat (even if this eliminates the unit).

OC: 3 EC: 5

Message from Japanese:
162 11/18/2020 10:52:00 AM Jan-Apr 1943 Japanese 64 2 Event #64: 2 / Weather: Halsey's Typhoon
Allied Offensive is canceled. All units are placed back at their starting locations. The Japanese player may reduce one full strength Allied CA or DD naval unit (Japanese player choice) that was activated for the canceled Offensive. This can only reduce, not eliminate, the naval unit. If none of the specified naval units are available, there is no additional effect. Draw one Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
161 11/17/2020 4:16:00 PM Jan-Apr 1943 Allies 70 2 Event #70: 2 / Slim's Burma Offensive
Activate: SEAC HQ only. Logistic Value: 6 Conditions: Only Commonwealth and Chinese units plus US air units may be activated. Bonus: The Allied player receives the 7th Armored Brigade. Place this unit in any friendly in supply, Indian or Burmese port hex. If this condition cannot be met, the unit is permanently remove from the game. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
158 11/17/2020 3:58:00 PM Jan-Apr 1943 Japanese 74 1 Event #74: 1 / Tokyo Rose: Mrs. Iva Ikuko D'Aquino
Reduce US Political Will by one. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
Oyez Oyez peuple des Etats Unis,
Votre gouvernement vous ment
Vos fils meurent daans des terres où ils n'ont rien à faire,
Où vous n'avez rien ç faire
L'empire du Japon, n'a pas de querelle avec les Etats Unis, seuls vos dirigeants vous envoeint à la mort.
155 11/17/2020 3:14:00 PM Jan-Apr 1943 Allies 1 1 Event #1: 1 / Bataan Death March: Atrocity
Increase US Political Will by one if the Japanese control Manila (2813). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
C'est tellement horrible qu'un corps préfère rester en Europe du coup...
146 11/16/2020 2:58:00 AM Sep-Dec 1942 Allies 32 3 Operations #32: 3 / Operation Reno II: Invasion of Rabaul
Activate: Any HQ. Logistic Value: 7 if US SW HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
143 11/15/2020 2:24:00 PM Sep-Dec 1942 Allies 28 2 Operations #28: 2 / Operation Chronicle: Woodlark Island Operation
Actiavte: Any HQ. Logistic Value: 3 Bonus: If ground units are landed on an unoccupied one hex island, prior to ANY reaction place an Allied control marker on all adjacent unoccupied one hex islands.

OC: 2 EC: 4

Message from Allies:
142 11/15/2020 1:43:00 PM Sep-Dec 1942 Japanese 63 2 Operations #63: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
140 11/14/2020 2:36:00 PM Sep-Dec 1942 Allies 13 3 Event #13: 3 / Operation Watchtower: Guadalcanal Invasion
Activation: Any HQ. Logistic Value: 5 Intelligence: Surprise Attack Conditions: A maximum of one ground unit may be activated for this Offensive.

OC: 3 EC: 0

Message from Allies:
SWP HQ
139 11/12/2020 11:37:00 AM Sep-Dec 1942 Japanese 36 1 Operations #36: 1 / Submarine Attack
Play during an offensive before the beginning of the combat phase against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
135 11/10/2020 11:39:00 AM Sep-Dec 1942 Japanese 75 1 Event #75: 1 / Submarine Attack
During an offensive before the beginning of the combat phase against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
133 11/10/2020 4:38:00 AM Sep-Dec 1942 Allies 65 3 Operations #65: 3 / MacArthur "moral obligation": US Invades Philippines
Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Conditions: This card may only be played as an event if at least one battle hex is declared in a Philippine hex. Bonus: This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Remove from play if used as an event.

OC: 3 EC: 5

Message from Allies:
SWP HQ 5U
126 11/7/2020 4:19:00 AM Sep-Dec 1942 Japanese 47 3 Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
123 11/6/2020 5:27:00 PM Sep-Dec 1942 Allies 71 2 Operations #71: 2 / Victor Plans: MacArthur Liberates The Philippines
Activate: Any HQ. Logistic Value: 6 if SW Pac HQ, for all others: 4

OC: 2 EC: 4

Message from Allies:
SWP HQ
116 11/4/2020 3:44:00 PM Sep-Dec 1942 Japanese 69 1 Event #69: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
115 11/4/2020 2:15:00 PM Sep-Dec 1942 Allies 19 2 Event #19: 2 / Anakim Operation: Burma Offensive
Activation: Any HQ. Logistic Value: 3 Conditions: Only ground and air units may be activated.

OC: 2 EC: 4

Message from Allies:
ANZAC 4U
110 11/4/2020 4:53:00 AM Sep-Dec 1942 Japanese 10 3 Event #10: 3 / 2nd Operational Phase: Solomon Island Expansion
Activation: Any HQ. Logistic Value: 6 Conditions: May only be played as an event if the Japanese Inter-Service Rivalry marker is on its Strategic Agreement side.

OC: 5 EC: 7

Message from Japanese:
108 11/3/2020 1:19:00 PM Sep-Dec 1942 Allies 23 2 Event #23: 2 / PT Boats
Flip the Japanese ASP marker to its No Barges side. If Japanese Barges are not currently in play (Japanese card 73) that event is permanently superseded. Place the PT Boat marker on the game turn track as a reminder. Draw one Strategy Card. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
107 11/3/2020 1:14:00 PM Sep-Dec 1942 Allies 19 2 o hand #19: 2 / Anakim Operation: Burma Offensive

Message from Allies:
Erreur
106 11/3/2020 11:43:00 AM Sep-Dec 1942 Allies 19 2 Operations #19: 2 / Anakim Operation: Burma Offensive
Activation: Any HQ. Logistic Value: 3 Conditions: Only ground and air units may be activated.

OC: 2 EC: 4

Message from Allies:
ANZAC HQ 3 U
105 11/3/2020 11:20:00 AM Sep-Dec 1942 Japanese 47 3 o hand #47: 3 / VADM Kondo: Conquest of the Dutch East Indies

Message from Japanese:
104 11/3/2020 11:20:00 AM Sep-Dec 1942 Japanese 5 2 #5: 2 / Japanese Aircraft Production Efficiency: War Crime
OC: 4 EC: 0

Message from Japanese:
103 11/3/2020 11:20:00 AM Sep-Dec 1942 Japanese 68 2 card as Event #68: 2 / Japanese Army/Navy: Central Agreement
This event ends a Japanese inter-service rivalry. Flip the Japanese Inter-Service Rivalry marker to its Strategic Agreement side. If the Japanese Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Japanese have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play).

OC: 4 EC: 0

Message from Japanese:
100 11/2/2020 10:23:00 PM Sep-Dec 1942 Japanese 4 1 Event #4: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
99 11/2/2020 3:35:00 PM Sep-Dec 1942 Allies 18 1 Operations #18: 1 / Edwin Booz: Defense Consultant
Allied player immediately receives 1 permanent amphibious shipping point. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
CP HQ
98 11/1/2020 4:08:00 PM Sep-Dec 1942 Japanese 57 3 Event #57: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
96 11/1/2020 2:27:00 PM Sep-Dec 1942 Allies 2 1 Event #2: 1 / Imperial HQ Debate: Japanese Inter-Service rivalry
Flip the Japanese Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivarly is already in effect. Draw one Strategy Card.

OC: 1 EC: 0

Message from Allies:
94 11/1/2020 5:28:00 AM Sep-Dec 1942 Japanese 16 3 Event #16: 3 / Operation RI: New Guinea Offensive
Activation: Any HQ. Logistic Value: 4 Conditions: Only air and ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
82 10/30/2020 4:12:00 PM May-Aug 1942 Japanese 17 2 Event #17: 2 / Japanese Counterattack at Savo Island
Activation: Any HQ. Logistic Value: 3 Intelligence: Intercept. Conditions: Either air or naval units may be activated, but not both. Japanese Night Fighting Advantage: Japanese CA, CL and APD naval units have 2 added to their attack strength for all battles fought during the current Offensive. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
81 10/29/2020 2:39:00 PM May-Aug 1942 Allies 74 3 Operations #74: 3 / Operation Iceberg: Okinawa Invasion
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4 Conditions: An Allied ground unit must make an amphibious move to a hex within 10 hexes of Tokyo or this card may only be used as an OC.

OC: 3 EC: 5

Message from Allies:
SWP HQ
80 10/29/2020 1:45:00 PM May-Aug 1942 Japanese 65 1 Operations #65: 1 / Yamato Suicide Run
Activation: Any HQ Intelligence: Intercept Logistic Value: One more (+1) than Allied OC value. Conditions: Only air and naval units may be activated. During Post Battle Movement, if the Yamato naval unit is on the map it must be reduced one step, wether it participates in a battle or not. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
78 10/11/2020 12:52:00 PM May-Aug 1942 Japanese 72 3 Event #72: 3 / Carrier Conversion: Reinforcement
3 Naval Replacements: The Japanese player receives 3 naval replacement steps. These may be used immediately, or recorded as replacement steps for future use. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
Je joue la carte pour l'event. Je ne joue pas le log, peux tu marquer les 3 replacements en question ? Sinon je le ferais moi même. En tout cas, à toi de jouer.
77 10/9/2020 2:58:00 PM May-Aug 1942 Japanese 39 2 Operations #39: 2 / Subhas Chandra Bose: Pro-Japanese Indian Army
2 Ground Replacements: The Japanese gain two ground replacement steps that must be used immediately. The recipent ground unit must be within 3 hexes of Rangoon (2008) to receive the replacement. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
76 10/9/2020 2:06:00 PM May-Aug 1942 Allies 52 1 Event #52: 1 / Roosevelt-Nimitz-MacArthur: End of US Army-Navy Dispute
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Allies have the option to discard a card of their choice and replace it with any card from the discard pile (not those removed from play). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
Je ne fais pas de log, je te laisse remettre le marqueur ISR côté OK
74 10/9/2020 1:45:00 PM May-Aug 1942 Japanese 34 2 Event #34: 2 / US Army/Navy Dispute: Slows US Reinforcements
Flip the US Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivalry is already in effect. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
73 10/9/2020 1:26:00 PM May-Aug 1942 Allies 35 2 card as Operations #35: 2 / Operation Ash: Vella Lavella Invasion
Activate: Anzac HQ only. Logistic Value: 2 Intelligence: Surprise Attack. Conditions: Any air or naval units may be activated, but the only ground unit that can be activated is the 3rd NZ division.

OC: 2 EC: 0

Message from Allies:
72 10/9/2020 9:45:00 AM May-Aug 1942 Japanese 77 3 card as Event #77: 3 / Fuel Shortage: Japanese re-deploy fleet
Due to fuel shortages the Japanese player may move the Combined Fleet HQ and up to 4 naval units of any type from their current location to any port hex which is within 3 hexes of a resource space. The movement of the HQ and naval units may not enter an unneutralized Allied air ZOI.

OC: 5 EC: 0

Message from Japanese:
68 10/9/2020 4:11:00 AM May-Aug 1942 Japanese 70 1 Event #70: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Code change en réaction, je peux activer du monde (et je tire une carte)
67 10/9/2020 3:45:00 AM May-Aug 1942 Allies 45 3 Operations #45: 3 / Operation Flintlock: Marshall Is. Invasion
Activate: Any HQ. Logistic Value: 8 if US Central Pac HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
Anzac 4 unités
66 10/9/2020 3:28:00 AM May-Aug 1942 Allies 39 2 o hand #39: 2 / Sextant Conference: Burma Road

Message from Allies:
erreur
65 10/9/2020 12:57:00 AM May-Aug 1942 Allies 39 2 Operations #39: 2 / Sextant Conference: Burma Road
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: In addition the Allied player immediately receives 3 Chinese ground and 1 Allied air replacement steps that must be used immediately (cannot be saved) on in supply units. Allied air units can be in the air units in China box. In addition, the Allies may immediately construct the Jarhat Trans Route for no cost. If Jarhat already constructed then either Ledo or Imphal may be constructed. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
ANZAC 3 unités
64 10/8/2020 4:28:00 PM May-Aug 1942 Japanese 85 2 Operations #85: 2 / Battle of Kolombangara
Activation: Any HQ Intelligence: Intercept Logistic Value: Equal to Allied OC value. Conditions: Only naval units may be activated. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
63 10/8/2020 2:28:00 PM May-Aug 1942 Allies 63 3 Operations #63: 3 / Operation Stalemate: Invasion of Pelelu and Ulithi
Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
Anzac
62 10/8/2020 11:23:00 AM May-Aug 1942 Japanese 35 3 Operations #35: 3 / Operation KE: Guadalcanal Evacuation
Choose a Japanese occupied coastal hex. Up to 3 Japanese ground units in the chose hex and all adjacent hexes (that do not have to be coastal hexes) may conduct strategic naval movement (with no amphibious shipping points required) from these hexes to any single friendly port hex. No battles may be initiated. The move is unaffected by Allied air ZOI, however all other conditions for a strategic naval move apply.

OC: 5 EC: 0

Message from Japanese:
61 10/7/2020 3:22:00 PM May-Aug 1942 Allies 31 3 Operations #31: 3 / Black Day: US New Guinea Air Offensive
Activate: Any HQ. Logistic Value: 6 Conditions: Only air units may be activated.

OC: 3 EC: 5

Message from Allies:
CP HQ / mv strategique
60 10/7/2020 2:16:00 PM May-Aug 1942 Allies 13 3 m discard pile back to deck #13: 3 / Operation Watchtower: Guadalcanal Invasion

Message from Allies:
59 10/7/2020 2:15:00 PM May-Aug 1942 Japanese 79 2 Operations #79: 2 / Tinian Raid: Japanese Attack B29 Base
Activation: Any HQ Logistics Value: 1 Conditions: Any air or naval units may be activated, but only one brigade size ground unit may be activated. Bonus: If the Allied player has a B29 LRB unit within 8 hexes of Tokyo (3706) or in the China Air units box, the Japanese player rolls a die. On a die roll of: 0-4: Lose one B29 Air step* 5-9: No Effect *Japanese choice Remove from play if used as an event.

OC: 4 EC: 6

Message from Japanese:
58 10/6/2020 5:02:00 PM May-Aug 1942 Allies 13 3 y card #13: 3 / Operation Watchtower: Guadalcanal Invasion

Message from Allies:
Suite à erreur de tirage d'un carte en trop
49 10/5/2020 3:30:00 PM Jan-Apr 1942 Allies 40 3 Operations #40: 3 / Operation Dexterity: New Britain Invasion
Activate: Any HQ. Logistic Value: 5 if US SW HQ, for all others: 3

OC: 3 EC: 5

Message from Allies:
To remove SEAC HQ
45 10/4/2020 10:59:00 AM Jan-Apr 1942 Japanese 47 3 Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
44 10/4/2020 10:58:00 AM Jan-Apr 1942 Japanese 3 2 Event #3: 2 / Col. Tsuji, Unit 82: Jungle Warfare
Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4.

OC: 4 EC: 0

Message from Japanese:
43 10/4/2020 9:24:00 AM Jan-Apr 1942 Allies 60 3 Operations #60: 3 / 20th Bomber Command: B29 Raids from China
Randomly remove one card from the Japanese hand if a B29 air unit is located in the China air unit box. Remove from play if used as an event.

OC: 3 EC: 0

Message from Allies:
ABDA HQ 4 unités
42 10/4/2020 4:56:00 AM Jan-Apr 1942 Allies 4 1 Event #4: 1 / Arcadia Conference
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: The Allied player receives the ABDA HQ, which is place in any in supply port in Java, Borneo, Sumatra or Celebes. If no such port is available this HQ is removed from play for the remained of the game. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
41 10/4/2020 4:44:00 AM Jan-Apr 1942 Japanese 47 3 o hand #47: 3 / VADM Kondo: Conquest of the Dutch East Indies

Message from Japanese:

40 10/4/2020 4:43:00 AM Jan-Apr 1942 Japanese 32 3 #32: 3 / Operation I-Go: Air Offensive
OC: 5 EC: 7

Message from Japanese:
39 10/4/2020 4:43:00 AM Jan-Apr 1942 Japanese 67 2 Event #67: 2 / Japanese Army/Navy: Central Agreement
This event ends a Japanese inter-service rivalry. Flip the Japanese Inter-Service Rivalry marker to its Strategic Agreement side. If the Japanese Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Japanese have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play).

OC: 4 EC: 0

Message from Japanese:
38 10/4/2020 2:54:00 AM Jan-Apr 1942 Allies 17 2 Operations #17: 2 / China Airlift
Hump Operations into China: Flip the Burma Road Status marker from its No Hump to Hump side for the remainder of the game. Bonus: The AVG air unit (which normally cannot receive replacements) or a 14th AF air unit (either one) immediately receives a replacement step if it is in Northern India, Burma, or the Air units in China box. This replacement can be used to bring a 14th AF air unit (but not the AVG) back from elimination in any friendly in supply Northern India or Burma airfield. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
Pour évacuer le HQ de Manille
33 10/3/2020 7:16:00 AM Jan-Apr 1942 Japanese 60 3 Event #60: 3 / East Force: Conquest of Celebes
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
26 9/27/2020 9:05:00 AM Jan-Apr 1942 Japanese 47 3 Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
21 9/27/2020 3:12:00 AM Jan-Apr 1942 Japanese 59 3 Event #59: 3 / Central Force: Conquest of Borneo
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
6 9/26/2020 1:16:00 PM December 1941 Japanese 2 3 Event #2: 3 / IAI-Operation No.1: Conquest of SE Asia
Activate: Any units within range of any Japanese HQ. Logistic Value: 20 +6 Total HQ Efficiency Intelligence: Surprise Attack Condtions: A total of 26 units may be activated. If a Japanese naval unit enters a Malaysian coastal hex, Force Z is placed in that hex during reaction movement. (If choice, Allied chooses). No Allied air ZOI during this Offensive, but if not in a battle hex automatically participates in one battle within range. May only Amphibious Assault hexes that are within 5 contiguous water hexes of a Japanese controlled port. AA to Manila/Singapore requires naval escort and each naval unit loses one step prior to battle. May only be played as an event as the second card of the December 1941 game turn. Remove after playing as an event.

OC: 0 EC: 0

Message from Japanese:
4 9/25/2020 4:02:00 PM December 1941 Japanese 1 3 Event #1: 3 / Operation Z: Attack on Pearl Harbor
Activate: Hex 3705: CV Akagi, CV Soryu, CV Shokaku, and BB Hiei. Intelligence: Surprise Attack Condtions: These 4 naval units cannot be activated again during this game turn. Naval units may move 18 hexes. Must declare hex 5808 (Oahu) a Battle hex. Allied player does not roll during the AIr Naval Combat Segment and units defend at 1/2 strength. US Political Will marker is moved +8. The US CVs in hexes 5410/5609 cannot be attacked and must conduct post battle movement to 5808. May only be played as an event as the first card of the December 1941 game turn. Remove from play if use as an event.

OC: 0 EC: 0

Message from Japanese:
3 9/25/2020 4:00:00 PM December 1941 Japanese 1 3 Event #1: 3 / Operation Z: Attack on Pearl Harbor
Activate: Hex 3705: CV Akagi, CV Soryu, CV Shokaku, and BB Hiei. Intelligence: Surprise Attack Condtions: These 4 naval units cannot be activated again during this game turn. Naval units may move 18 hexes. Must declare hex 5808 (Oahu) a Battle hex. Allied player does not roll during the AIr Naval Combat Segment and units defend at 1/2 strength. US Political Will marker is moved +8. The US CVs in hexes 5410/5609 cannot be attacked and must conduct post battle movement to 5808. May only be played as an event as the first card of the December 1941 game turn. Remove from play if use as an event.

OC: 0 EC: 0

Message from Japanese:

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