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For the People: Josh vs Daniel_Union Revenge? Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
196 12/4/2020 3:59:00 PM Spring 1862 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
Game already over...quite ridicoulous performance from my side...not Having enough 3s last turn was definitely very bad..then I should have Stayed in Frederisburg and build a fort there..
187 12/4/2020 11:56:00 AM Spring 1862 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
first: AoW with 8, HF n1

m1 Frederick with 8, intercept?
186 12/3/2020 4:12:00 PM Spring 1862 Union 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Union:
AoT
m1-3 Grafton, pick up 4 (12)
m4 Pittsburg, leave 2 (10)
m5 Uniontown, leave 1 (9)
m6 Grafton
185 12/3/2020 1:30:00 PM Spring 1862 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
AoW

m1-3 Franklin, drop 1
m4-6 HF, PC, remove fort
184 12/2/2020 3:54:00 PM Spring 1862 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
AoT to Falmouth (8) picking up in the way Rosencrans and Halleck with 1 SP each
183 12/2/2020 10:08:00 AM Spring 1862 Confederate 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
this is assuming you still have an SP in Charlottesville

AoW, leave 1 in Richmond
m1-3 Manassas pick up 3 from AoNV, leave Wheeler cav with AoNV
m4-6 Charlottesville and overrun with 10
182 12/2/2020 2:55:00 AM Spring 1862 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Flip Gettysbrug and Harrisburg
181 12/1/2020 9:25:00 PM Spring 1862 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
AoW in Richmond, no SW penalty
176 11/29/2020 5:17:00 PM Spring 1862 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
m1-3 HF, pickup 4 adn Banks
m3-4 Harribsurg, overrun, leave 1
m6 Gettysburg, AoP(9)
175 11/29/2020 3:25:00 PM Spring 1862 Confederate 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Lee in Marion with 1

m1-Wilmington, pick up cav
m2-4 Weldon, pick up 1
m5-7 Richmond, n8
172 11/27/2020 7:27:00 PM Spring 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Activate AoP with 2, leave Curtis and 3 in DC

m1-2 flip Baltimore
m3 York pick up 4SP, AoP(6)
m4 Attack Philly, automatic victory, one losses leave 1, so AoP(4)
m5-6 back to Baltimore
157 11/25/2020 3:56:00 AM Fall 1861 Confederate 107 1 Event #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Cancel your last activation. Please resolve EoT.
153 11/25/2020 3:47:00 AM Fall 1861 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
I'll take this risk

AoP with 4, leaving one in DC

m1-2 Baltimore flip
m3-4 Harribusrg automatic victory, AoP(3)
m5 Gettysburg
m6 Friedrik
151 11/25/2020 1:18:00 AM Fall 1861 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
event: 1st: Price with 1: m1-2 Clarksville, pick up 1, m3-6: Rolla, drop 1, m7 Ironton and end with 1

2nd: Van Dorn with 1: m1-3 Manassas, pick up 1 (n 2/2)
m4-6 Harrisburg, drop 1
m7 Philadelphia, drop 1

assuming those are empty, this is my play

I'll roll for McD's possible intercept in Frederick
150 11/22/2020 3:04:00 PM Fall 1861 Union 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
PC in Lexington, KY
149 11/22/2020 2:52:00 PM Fall 1861 Confederate 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Confederate:
AoNV n3 in Manassas

place PC in Greenville, MO back to you
139 11/21/2020 1:50:00 PM Fall 1861 Union 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Union:
Activate Pope with 2 SP

m1 Manassas, I will roll your intercept
138 11/21/2020 12:25:00 PM Fall 1861 Confederate 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Confederate:
PC St. Joseph, KC, Lexington in MO
136 11/21/2020 6:24:00 AM Fall 1861 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
queue on AoP
134 11/20/2020 9:19:00 PM Fall 1861 Confederate 79 1 Event #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
event: 1SP to Little Rock, please confirm on the totals (where they were after your SM's)
131 11/13/2020 8:57:00 PM Fall 1861 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
1 SP AoP (9)
1 SP AoT (5)
1 SP Harpers Ferry
130 11/13/2020 8:54:00 PM Fall 1861 Union 80 1 o hand #80: 1 / Southern Religious Revival

Message from Union:
128 11/9/2020 3:57:00 PM Fall 1861 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
1 PC Somerset

quite distracted today. Should have read it better.

Btw BtB if u play PoG is very simple to learn in my opinion but also very different due to tank armies and less draconian supply lines rules
127 11/9/2020 3:55:00 PM Fall 1861 Union 9 3 o hand #9: 3 / Clara Barton

Message from Union:
125 11/9/2020 3:50:00 PM Fall 1861 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
In DC
116 11/6/2020 1:15:00 PM Fall 1861 Confederate 18 2 Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Confederate:
AoNV with all 5

m1 Fred, may intercept here, if not or fail
m2 attack Manassas, if didn't try intercept in Fred, may attempt here

you to resolve
111 11/3/2020 2:04:00 PM Fall 1861 Union 26 3 Operations #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Union:
Activate Mclelland and 1 SP in Harrisburg

m1-2 HP pick up Butler
m3-5 Franklin pick up 1 SP (2)
m6-7 Manassas

89 10/30/2020 1:54:00 PM Summer 1861 Confederate 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
AoNV with 3, leaving Smith and 1 SP

m1 attack Baltimore, I'll roll for INT
81 10/29/2020 3:45:00 AM Summer 1861 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate MClelland m1 Hannover with 1

IF OOS u can't not flip correct?
76 10/29/2020 3:35:00 AM Summer 1861 Confederate 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
AoNV with 4 leaving 1

m1-2 Fred, drop 2
m3 attack Hanover with 2
60 10/24/2020 2:05:00 PM Summer 1861 Union 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
First Move:

Rosencrans (2)
m1 -Jonesborough pick 1SP(3)
m2-4 Bloomington pick 1SP (4)
m5-6 Lebanon

u can intercept and avoid I will roll for both
55 10/24/2020 12:16:00 PM Summer 1861 Confederate 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
PC Louisville, Frankfurt, Lexington
47 10/24/2020 6:21:00 AM Summer 1861 Union 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
Aot (5)

m1-3 Lebanon and PC
m4-5 Bowling Green and PC
m6 Attack Nashville

Medium 4vs1

U can Intercpet in BG

40 10/23/2020 9:43:00 PM Summer 1861 Confederate 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Confederate:
AoNV, leave 1
m1- Stras, pick up Stuart
m2 Manassas, drop 1
m3 attack Fred, I'll roll intercept potential
38 10/22/2020 1:54:00 AM Summer 1861 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Form AoT with Burny

SW 98-

Yes in Bloominghton still one

I always update the map in the dropbox folder so in case of doubts just check there
37 10/21/2020 9:16:00 PM Summer 1861 Confederate 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
AoNV under JJ in Manassas

the great ASJ is upset

CS SW -2(-3)=95-
34 10/21/2020 5:49:00 PM Summer 1861 Union 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
Burny with 4

m1-4 Cincinnati pick up Halleck
m5 Falmouth leave Halleck with 1
m6 Lexingotn (5)
17 10/17/2020 11:08:00 AM Spring 1861 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
Beauregard with 1
m1-2 pick up JJ +1
m3-4 drop of JJ in Manassas
m5 Strasburg, drop 1
m6 Franklin with 1
11 10/9/2020 3:05:00 AM Spring 1861 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
PC in Parkersbrug, Weston and Carleston,WV
10 10/8/2020 9:07:00 PM Spring 1861 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
PC Grafton, Bowling Green
9 10/6/2020 9:55:00 AM Spring 1861 Union 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Fort in Harper Ferry
8 10/6/2020 9:53:00 AM Spring 1861 Confederate 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
PC Paducah
7 10/5/2020 3:53:00 PM Spring 1861 Union 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
PC in Grafton,WV and Wheeling, WV
6 10/5/2020 11:12:00 AM Spring 1861 Confederate 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
SP from Little Rock makes a river move to Ft.St.P.J.
3 10/5/2020 2:36:00 AM Spring 1861 Union 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Union:
Fort in Friedrik

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