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For the People: Stéphane vs José Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
585 11/2/2020 2:16:00 PM Summer 1864 Union 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Activate AoP(7)

1-2. Goldsboro and convert
3-4. Fayetteville and convert ... pick up Scofield and 1 SP ... AoP(8)

RC destroyed

USA SW 87(-) +3 +2 = 92(+)
CSA SW 14(+) -3 -3 = 8(-)

5. Railegh

reaction? (if AoNV does not intercept, ... my 6th movement is attack Hillsborough
578 11/2/2020 1:50:00 PM Summer 1864 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
AoNV 7sp
1 Raleigh
2-3 Greensboro

I let you roll dice for both Raleigh and Greensboro
573 11/2/2020 9:04:00 AM Summer 1864 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Activate AoP(15)
1. Weldon

reaction? ... if a battle, please resolve
572 11/2/2020 8:59:00 AM Summer 1864 Confederate 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
SP from NewBern to AoNV 12
569 11/2/2020 8:33:00 AM Summer 1864 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Activate Sheridan with 6 SPs ... W-DC(0)

1-3. Hannover ... pick up Scofield
4-6. Hickford Jet ... where Sheridan, Scofield and 6 SPs are absorbed by AoP(15)
567 11/2/2020 8:11:00 AM Summer 1864 Confederate 23 2 Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
+1SP to NewBern and Columbus Ga 2
565 11/1/2020 3:04:00 PM Summer 1864 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Reorganization of generals

Hancock from Ft.Sumter to W-DC
Sheridan from AoP to W-DC
Scotfield from AoP to Hannover
Buell from AoP to Cairo
Reynolds from Jonesborough to AoT
Hooker from AoT to Frederick
Rosencrans from Monroe to AoM
563 11/1/2020 12:31:00 PM Summer 1864 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
AoT 9SP
1 Raleigh +2 11
2-4 Morehead +1 12
5 NewBern +1 13
6 Goldsboro
553 10/31/2020 3:50:00 PM Summer 1864 Confederate 105 1 Event #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
I play this one for the battle
551 10/31/2020 2:33:00 PM Summer 1864 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st movement

Activate AoP(15)

1-2. Petersburg and convert
3-4. Hickford Jct and convert
5. attack Weldon

you can react and/or resolver the battle (AoP max.Str.)
528 10/29/2020 1:44:00 PM Spring 1864 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
AoT 6sp
1 Forest
2 Jackson
I let you react and resolve
526 10/29/2020 1:07:00 PM Spring 1864 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Activate Hooker(0) ... HF(2)

1. Winchester ... pick up 1 SP ... Hooker(1)
2. Strasburg ... pick up 1 SP ... Hooker(2)
3. Staunton ... pick up 1 SP ... Hooker(3)
4. Charlotesville
5-6. Hannover ... drop 1 SP ... Hooker(2), Hannover(2)
7-8. Amelia CH ... Hooker ends with 2 SPs
510 10/29/2020 9:28:00 AM Spring 1864 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st activation
AoNV 8sp
1 Weldon -1 7 (2)
2 Clarksville
3 Danville
Reaction ?
506 10/28/2020 1:07:00 PM Spring 1864 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Activate Hooker with Stoneman.cav ... AoP(6)

1. Amelia
2. Richmond ... drop Stoneman.cav and pick up 1 SP ... Hooker(1), AoT(6 with Stoneman)
3. Hannover ... drop 1 SP ... Hooker(0)
4. Fredericksburg ... pick up 1 SP ... Hooker(1)
5-6. W-DC ... pick up 3 SPs ... Hooker(4), W-DC(2)
7. Fredercik ... drop 2 SPs ... Hooker(2)
8. HF ... Hooker ends with 2 SPs
501 10/28/2020 11:42:00 AM Spring 1864 Confederate 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
on AoTu
496 10/27/2020 6:09:00 PM Spring 1864 Union 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
2 SP from Jackson(OH) move to AoT(10), which is activated

1-2. Williamsburg and convert ... drop 6 SPs ... AoT(4)
3. attack Ft.Monroe
... result auto 1/1* ... AoT(3)
... drop 1 SP at Ft.Monroe(1), ... AoT(2)
4. Williamsburg ... pick up 6 SPs ... AoT(8)
5. attack Richmond

you can react and/or resolve the battle

(if USA wins at Richmond, I would use the 6th movement point to convert Richmond)
493 10/27/2020 3:58:00 PM Spring 1864 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
AoNV 3SP
1-2 Williamsburg +Wheeler 7
3 Richmond +4 8
4-5 Hickford Jct
483 10/27/2020 3:34:00 PM Spring 1864 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Activate AoP(10) ... leave 1 SP at ACH

1. Lynchburg ... pick up 1 SP ... AoP(12)
2. ACH ... pick up 1 SP ... AoP(13)
3. attack Burkeville

you can react and resolve battle (if successful interception)

(if interception fails ... overrun of Burkeville

4. convert Burkeville
5. attack Petersburg
481 10/27/2020 3:24:00 PM Spring 1864 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
as event
478 10/27/2020 2:52:00 PM Spring 1864 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
2 SPs to AoP(11)
2 SPs to Lynchburg
1 SP to Charlotesville
475 10/27/2020 2:43:00 PM Spring 1864 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
474 10/27/2020 2:43:00 PM Spring 1864 Confederate 35 1 o hand #35: 1 / Elite Units

Message from Confederate:
wrong card
472 10/27/2020 2:34:00 PM Spring 1864 Confederate 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
AoNV leaves 1SP to 5SP
1-3 Norfolk +2 7
4-5 Petersburg
465 10/26/2020 7:56:00 AM Spring 1864 Union 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Activate AoP(15)
1-2. Lynchburg and convert
3-4. ACH and convert
5. attack Burkeville

you can react and/or resolve the battle (AoP max.strength)
464 10/26/2020 7:53:00 AM Spring 1864 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
+1SP to AoNV 9, Weldon and Atlanta
463 10/25/2020 5:46:00 PM Spring 1864 Union 120 1 Operations #120: 1 / Horace Greeley Editorial
If played by the Union increase Union SW by 1. If played by the Confederate decrease Union SW by 1.

Message from Union:
Sherman in command of AoP ... McDowell TtT, ... McClelland and Buell protest
USA SW 104(-) -4 = 100(-)
433 10/25/2020 1:07:00 PM Fall 1863 Confederate 6 1 Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Confederate:
AoT 6SP
1 Meridian
2 Gainesville Jct
3 Canton city
I roll for your interception
432 10/25/2020 12:58:00 PM Fall 1863 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Activate AoP(6) ... 1 SP remains at W-DC

1. Frederick ... pick up 2 SPs ... AoP(8)
2. HF ... pick up 2 SPs ... AoP(10)
3. Winchester ... drop 1 SP ... AoP(9)
4. Strasburg ... drop 1 SP ... AoP(8)
5. Staunton ... drop 1 SP ... AoP(7)
6. Charlotesville
430 10/25/2020 12:54:00 PM Fall 1863 Confederate 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Build an elite bde with AoM
(The previous one was destroyed during the last battle)
429 10/25/2020 12:50:00 PM Fall 1863 Union 108 2 Operations #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Activate Pope and 2 SPs

1. Holmsville ... pick up 1 SP ... Pope(3)
2. Jackson ... pick up 3 SPs ... Pope(6), AoM(5)
3. Canton City ... drop 1 SP ... Pope(5)
4. Winona ... drop 1 SP ... Pope(4)
5. Grenada ... drop 1 SP ... Pope(3)
6. Oxford ... drop 1 SP ... Pope(2)
7. Corinth ... drop 1 SP ... Pope(1)
8. Pittsburgh Landing ... Pope and 1 SP end
428 10/25/2020 12:47:00 PM Fall 1863 Confederate 73 1 Event #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
Remove 1SP from Gordonsville
425 10/25/2020 12:30:00 PM Fall 1863 Union 94 2 Event #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Hancock and 3 SPs ... AoP(7)
amphibious assault on Ft.Sumter
424 10/25/2020 12:27:00 PM Fall 1863 Confederate 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
Build a fort at Nashville
423 10/25/2020 12:06:00 PM Fall 1863 Union 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
Reorganization of generals

Rosencrans moves from Jefferson City to Monroe
Pope moves from Ft.Fisher to Grand Gulf
Reynolds moves from Cincinnati to Jonesborough
Hancock moves from AoT to AoP
Hooker moves from HF to AoP
422 10/25/2020 11:55:00 AM Fall 1863 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
+1SP to Norfolk 2, Morehead, Charleston
421 10/25/2020 11:36:00 AM Fall 1863 Union 113 2 Event #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
Forts at Jackson(MS) and Hannover
419 10/25/2020 11:28:00 AM Fall 1863 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
Form AoT in Demopolis with 6SP
Jackson takes commands
418 10/25/2020 11:23:00 AM Fall 1863 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
Activate AoM(9)

1-4. Monroe ... drop 1 SP ... AoM(8)
5. Vicksburg ... drop 1 SP ... AoM(7)
6. Jackson ... absorb 1 SP ... AoM(8)
417 10/25/2020 11:10:00 AM Fall 1863 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st Activation
Jackson alone
1 Franklin +Forrest (2sp)
2-6 Selma via Decatur +4 6
7-8 Demopolis

2nd activation
AoNV 5sp
1 ACH +2 7
2 Burkeville -2 5
3-4 Richmond -1 4 (6) -Pemberton
5 Petersburg +Stuart 5
416 10/25/2020 10:49:00 AM Fall 1863 Union 76 2 Event #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Union:
Buell TtT ... Burnside in command of AoM, Fremont protests
USA SW 114(+) -2 -3 = 109(-)
395 10/25/2020 7:39:00 AM Summer 1863 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
AoNV with 11SP
1 Petersburg -Stuart 10
2-4 Lynchburg
dice are following
391 10/25/2020 7:11:00 AM Summer 1863 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Activate Rosencrans with 4 SPs

1. Ironton ... drop 1 SP ... Rosencrans(3)
2. St.Louis ... pick up 2 SPs ... Rosencrans(5)
3. Rolla ... drop 1 SP ... Rosencrans(4)
4. Jefferson City ... drop 1 SP ... Rosencrans(3)
5. Lexington ... drop 1 SP ... Rosencrans(2)
6. St.Joseph ... drop 1 SP ... Rosencrans(1)
7. Kansas City ... Rosencrans ends with 1 SP
380 10/25/2020 3:41:00 AM Summer 1863 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
SP from Marion joins AoM
AoM 7sp is activated

1-4 Thomasville
5 Lantin
DRM max +7 with Elite bde
379 10/24/2020 5:00:00 PM Summer 1863 Union 40 3 Operations #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
Activate Burnside with 1 SP

1. Grafton ... pick up 1 SP ... Burnside(2), Grafton(1)
2. Parkersburg ... pick up 1 SP ... Burnside(3)
3. Charleston
4. Lewisburg
5. Wytheville ... drop 1 SP ... Burnside(2)
6. Saltville ... drop 1 SP ... Burnside(1)
7-8. Lynchburg ... Burnside ends with 1 SP
378 10/24/2020 8:44:00 AM Summer 1863 Confederate 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
AoM 5sp
1-4 Columbus GA +1 6 (1) +Ewell
5-6 Milledgeville
372 10/24/2020 6:59:00 AM Summer 1863 Union 35 1 Operations #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Activate AoC(9) ... leave 2 SPs at Fernandina

1. Balwin ... drop 1 SP ... Balwin(2), AoC(8)
2-3. Live Oak and convert
4. attack Lantin

you can react and resolve, AoC full strenght
371 10/24/2020 6:53:00 AM Summer 1863 Union 35 1 o hand #35: 1 / Elite Units

Message from Union:
I will undo the movement
369 10/24/2020 6:51:00 AM Summer 1863 Union 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Iron Brigade to AoT
368 10/24/2020 6:46:00 AM Summer 1863 Confederate 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
REmove 1SP from your AoT to 10
366 10/24/2020 6:32:00 AM Summer 1863 Union 21 3 Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
Activate AoT(13) ... leave 1 SP at Frederickburg
1-2. Wilderness ... drop 1 SP ... AoT(12)
3. Culpeper ... drop 1 SP ... AoT(11)
4. Gordonsville ... drop 1 SP ... AoT(10)
5. Wilderness ... pick up 1 SP ... AoT(11)
6. attack Hannover

you can react and/or resolve the battle
365 10/24/2020 6:13:00 AM Summer 1863 Confederate 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Confederate:
AoNV with 5SP (2)
1-5 Richmond (11)

end of move
364 10/24/2020 5:59:00 AM Summer 1863 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
Activate AoT(7)
1. Frederick ... pick up 4 ... AoT(11), Frederick(2)
2. W-DC ... pick up 3 and Stoneman ... AoT(14), AoP(2)
3-4. Manasas and convert
5-6. Fredericksburg and convert

reaction?
356 10/24/2020 4:37:00 AM Summer 1863 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
AoNV 7
1 Richmond -4 3 -Pemberton
2-5 Goldsboro +5 8 +Beauregard
6 New Bern
You can resolve
355 10/24/2020 4:27:00 AM Summer 1863 Union 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Union:
Form AoT(9) at New Bern ... Halleck in command
352 10/24/2020 3:27:00 AM Summer 1863 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
AoNV (9)
1-4 Williamburg -5 4
5 Fort Monroe with 4
351 10/23/2020 12:49:00 PM Summer 1863 Union 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Fort in Grafton
334 10/23/2020 5:17:00 AM Spring 1863 Union 71 3 Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
3 SPs from W-DC ... AoP(3)
amphibious assault on Ft.Pulaski ...
result auto ... 2 SPs survive
333 10/23/2020 4:12:00 AM Spring 1863 Confederate 34 1 Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
I'd like to have a better card

Hood’s Tigers to AoM
328 10/22/2020 5:51:00 PM Spring 1863 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
1st movement

Active Pope and 3 SPs ... amphibious assault at Ft. Fisher
325 10/22/2020 3:39:00 PM Spring 1863 Confederate 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
Beauregard and 3SP (2)
1 Williamsburg -1 2
2-6 Goldsboro
324 10/22/2020 1:17:00 PM Spring 1863 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Active Halleck and 3 SPs ... AoP(6)
amphibious assault + PC at New Bern
323 10/22/2020 1:07:00 PM Spring 1863 Confederate 66 1 Event #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
2SP from AoM 6 move to Pollard AL
322 10/22/2020 12:02:00 PM Spring 1863 Union 46 1 Event #46: 1 / Pro Union Secessionist in Tennessee
Union receives two PC markers in any Pro-Union space in Tennessee free of Confederate SPs and forts.

Message from Union:
USA PCs at Cleveland and Rodgersville
321 10/22/2020 11:58:00 AM Spring 1863 Confederate 22 3 Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
SP to Nashville 2, Richmond 5 and Winchester MS
320 10/22/2020 11:32:00 AM Spring 1863 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Fort in Baldwin
318 10/22/2020 10:32:00 AM Spring 1863 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
As event
316 10/22/2020 9:37:00 AM Spring 1863 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
Reorganization of generals

Pope moves from Grand Gulf to Pensacola
Burnside moves from Jonesborough Coshocton
314 10/22/2020 9:26:00 AM Spring 1863 Confederate 127 2 Operations #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Confederate:
AoM 4
1 Atlanta +4
2-6 Thomasville
(I'm pretty sure, this is the first time I send something here... :) )
312 10/22/2020 9:11:00 AM Spring 1863 Union 113 2 Operations #113: 2 / Washington Defenses
The Union player may place 3 forts in friendly controlled spaces, unoccupied by Confederate SPs, on or within two spaces of the Union Capital (any location) OR 2 forts in any friendly controlled spaces unoccupied by Confederate SPs. Remove from deck if event is played.

Message from Union:
Form AoC(13) at Fernandina, ... Grant in command
308 10/22/2020 8:58:00 AM Spring 1863 Confederate 121 3 Event #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st Activation
AoNV (4)
1 Johnstown +2 6
2-6 Strasburg

Any reaction ?
270 10/20/2020 12:51:00 PM Fall 1862 Confederate 58 2 Operations #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Confederate:
I suppose that I didn't make a mistake on my map and Weston and Lewisburg are still CSA

AoNV with 6SP
1-2 Uniontown +PC
3 Pittsburg
267 10/20/2020 12:47:00 PM Fall 1862 Confederate 63 2 Operations #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Confederate:
I need to try something...
AoNV with 6SP (Beauregard and Pemberton stay at Richmond alone)
1-6 Franklin +PC
266 10/20/2020 4:33:00 AM Fall 1862 Union 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
Activate Burnside with 2 SPs

1. Salem ... pick up 2 SPs ... Burnside(4)
2-3. Bloomington ... pick up 2 SPs ... Burnside(6)
4-7. Cairo ... drop 4 SPs ... Cairo(6), Burnside(2)
8. Jonesborough ... Burnside ends with 2 SPs
265 10/20/2020 4:31:00 AM Fall 1862 Union 68 2 o hand #68: 2 / Lincoln Declares Southern Blockade

Message from Union:
264 10/20/2020 4:31:00 AM Fall 1862 Union 68 2 ed Strategy card to discard pile #68: 2 / Lincoln Declares Southern Blockade

Message from Union:
I will undo the movement
262 10/20/2020 4:26:00 AM Fall 1862 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
BL(0) +1 = BL(1)
261 10/20/2020 2:29:00 AM Fall 1862 Confederate 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Stonewall Bde to AoNV
259 10/19/2020 5:37:00 PM Fall 1862 Union 44 2 Event #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
USA PCs at Wheeling, Grafton and Franklin
258 10/19/2020 2:18:00 PM Fall 1862 Confederate 23 2 Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
+1SP to Columbus Ga and Savannah
256 10/18/2020 4:35:00 PM Fall 1862 Union 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Union:
Activate Pope with 6 SPs ... AoM(2)

1. Nacogdoches ... drop 1 SP ... Pope(5)
2. Marshall ... drop 1 SP ... Pope(4)
3-5. Vicksburg ... drop 1 SP ... Pope(3)
6. Jackson ... drop 1 SP ... Pope(2)
7. Homsville ... drop 1 SP ... Pope(1)
8. Springfield ... Pope ends with 1 SP
255 10/18/2020 4:08:00 PM Fall 1862 Confederate 124 2 Operations #124: 2 / Confederate Desertion
During a Union player’s turn cause a Confederate force to immediately execute an attrition procedure plus conduct Forage if force has no LOC. Remove from deck if event is played.

Message from Confederate:
Longstreet and 1SP leave AoM 5 and move to Columbus KY (2)
254 10/18/2020 3:03:00 PM Fall 1862 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Reorganization of generals

Butler from Pensacola to Fernandina
Fremont from New Orleans to AoM
Curtis from St.Louis to Pittsburgh
Hooker from Pittsburgh to Harpers Ferry
Burnside from Knoxville to St.Louis
Rosencrans from Harpers Ferry to Cairo
252 10/18/2020 2:56:00 PM Fall 1862 Confederate 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
Please remove a card
251 10/18/2020 2:52:00 PM Fall 1862 Union 61 3 Operations #61: 3 / Ship Island/Key West
Union Blockade Level is increased by one. In addition, if Fort Philip/Jackson does not contain a CSA SP place a friendly PC marker in that space.

Message from Union:
Activate AoM(9)

1. Convert Marshall
2-3. Nacogdoches and convert
4. attack Sabine

Medium battle at Sabine

USA +2(prop) +2(gen) +2(oos) = +6
CSA +0

result auto 1/2* ... AoM(8) can continue

5. Convert Sabine

Marshall RC destroyed
USA SW 107(+) +1 = 108(+)
CSA SW 57(-) -1 = 56(-)
250 10/18/2020 2:46:00 PM Fall 1862 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Build a fort to Augusta and Richmond
249 10/18/2020 1:38:00 PM Fall 1862 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Activate AoM(8)

1. Elizabeth ... pick up 1 SP ... AoM(9)
2-3. Camden ... pick up 1 SP ... AoM(10)
4-5. Shreveport and convert
6. attack Marshall

Medium battle at Marhsall

USA +4(prop) +2(gen) = +6
CSA +2

result auto 1/2* ... AoM(9) at Marshall
224 10/18/2020 9:49:00 AM Summer 1862 Union 122 3 Operations #122: 3 / Crisis in the West
If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played.

Message from Union:
Activate Burnside with 2 SPs

1. Coshocton ... pick up 2 SPs ... Burnside(4)
2-3. Cincinnati
4. Falmouth ... drop 1 SP ... Burnside(3)
5. Lexington ... drop 1 SP ... Burnside(2)
6. Somerset ... drop 1 SP ... Burnside(1)
7. Clinton ... Burnside ends with 1 SP
223 10/18/2020 9:46:00 AM Summer 1862 Confederate 38 2 Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
+2sp to Humbolt
221 10/18/2020 9:44:00 AM Summer 1862 Union 25 1 Event #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Union:
Please, discard one card
214 10/18/2020 9:34:00 AM Summer 1862 Confederate 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Confederate:
Jackson, Forrest (2SP side), (AoM 3SP)
1-2 Columbus KY +1 3 (1)
3 Paducah +1 4
5 Dover +2 6
6 Franklin
7 Nashville
you can roll, drm +7
211 10/18/2020 9:09:00 AM Summer 1862 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Activate Bank and 2 SPs
amphibious assault on Ft.Pulaski ... 1 SP dies, and 1 SP survives
206 10/18/2020 8:56:00 AM Summer 1862 Confederate 72 2 Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
AoM 6SP
1-5 Humboldt
Reaction ?
204 10/18/2020 8:52:00 AM Summer 1862 Union 19 1 Event #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Activate 2 SPs at St.Louis

1. Ironton
2. Greenville
3-5. Arkansas Post ... drop 1 SP
6-8. Clarksville

reaction?
194 10/18/2020 7:30:00 AM Summer 1862 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
AoM (8)
1 Jackson
Max drm
192 10/18/2020 6:20:00 AM Summer 1862 Union 48 3 Operations #48: 3 / Brazil Recognizes the Confederacy
Confederate gains +3 SW. Remove from deck if event is played.

Message from Union:
Activate AoM(7)

1. Camden ... drop 1 SP ... AoM(6)
2-3. Elizabeth ... drop 1 SP ... AoM(5)
4. Madison ... drop 1 SP ... AoM(4)
5-6. Memphis and convert

RC destroyed
USA SW 100(-) +5 +3 = 107(-)
CSA SW 77(-) -5 = 72(-)
180 10/18/2020 5:49:00 AM Summer 1862 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
AoM (7)
1 Canton City +4 11 +AJ +Polk
2 Jackson
You can react/resolve
179 10/18/2020 5:42:00 AM Summer 1862 Union 57 2 Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Form AoM(7) in Monroe ... Buell in command
Fremont protests ... USA SW 105(+) -2 -3 = 100(-)
177 10/18/2020 3:41:00 AM Summer 1862 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Form AoM at Winona with 7sp
Lee takes commands
176 10/17/2020 5:28:00 PM Summer 1862 Union 109 2 Operations #109: 2 / Fortified Lines
The Confederate player may place up to two forts in any friendly controlled space with an LOC free of Union SPs and forts.

Message from Union:
Activate Pope with 0 SPs ... Springfield(1+Curtis)

1. Holmsville
2. Springfield ... pick up 1 SP and Curtis ... Pope(1)
3. Holmsville ... drop Curtis, pick up Buell and 4 SPs ... Pope(5), Holmsville(1)
4. Jackson ... drop 2 SPs ... Pope(3), Jackson(3)
5. Vicksburg ... pick up 3 SPs ... Pope(6), Vicksburg(2)
6. Monroe ... drop 6 SPs and Buell ... Pope(0)
7. Vicksburg ... pick up 1 SP ... Pope(1), Vicksburg(Pleasonton.cav)
8. Monroe ... Pope, Buell and 7 SPs at Monroe
158 10/17/2020 12:40:00 PM Spring 1862 Confederate 52 3 Event #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
USA SW 105(+)
CSA SW 77(-) +5 +2 84+

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