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Empire of the Sun: Mario/Nacho Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
141 12/10/2020 6:45:00 PM Sep-Dec 1942 Japanese 75 1 Event #75: 1 / Submarine Attack
During an offensive before the beginning of the combat phase against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Juego esta carta contra el N.Carolina
139 12/10/2020 2:19:00 PM Sep-Dec 1942 Allies 20 1 Event #20: 1 / Halsey Replaces Ghormley: Offensive Spirit
Activation: Halsey South HQ only. Logistic Value: 4 Conditions: If the Ghormley South HQ is in play, remove it and place Halsey HQ in its location. If it is not yet in play, it is removed from the game and the Halsey South HQ is brought into play and placed in any friendly in supply port. Remove from play if used as an event.

OC: 1 EC: 3

Message from Allies:
135 12/9/2020 11:36:00 AM Sep-Dec 1942 Japanese 66 2 Operations #66: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
HQ South(1)+2
- 19XXXX(-) a Balikpapan
- 4AF a Soreabaja ataca Bandjermasin
- 5AF ataca Bandjermasin
132 12/9/2020 9:50:00 AM Sep-Dec 1942 Allies 29 2 Event #29: 2 / Operation Toenails: New Georgia Invasion
Actiavte: Any HQ. Logistic Value: 4 Artillery Support: During all battles for this Offensive, the Allies receive a +1 die roll modifier during Ground combat.

OC: 2 EC: 4

Message from Allies:
131 12/9/2020 8:58:00 AM Sep-Dec 1942 Japanese 58 3 Event #58: 3 / Western Force: Conquest of Sumatra
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
South HQ(1)+5
Paraca a Medan
- KOR XXXX a Rangún
- 1 SN a Vogelkop (1 anf)
- 19XXXX(-) mueve a Palembang
- 25XXXX a Batavia (2 anf)
- 31XXXX(-) mueve a 2516
- 5AF staging hasta Soerabaja
130 12/8/2020 8:43:00 AM Sep-Dec 1942 Allies 27 1 Event #27: 1 / Operation Vengeance: The Death Of Yamamoto
Immediately remove the Japanese Yamamoto Combined Fleet HQ from its current hex location and replace it with the Japanese Ozawa Combined Fleet HQ in that location. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
129 12/8/2020 6:45:00 AM Sep-Dec 1942 Japanese 18 1 Event #18: 1 / Bridge on River Kwai: Death Railroad
If the Japanese control hexes 2108 and 2109, they become Trans Routes for the remainder of the game and any Japanese HQ that can trace a continuous Trans Routes via the Kwai RR to Rangoon has +1 added to its efficiency rating if any units are activated in Burma or Northern India. Place the Bridge Over the River Kwai marker near this location as a reminder. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
No hago log
128 12/7/2020 2:05:00 PM Sep-Dec 1942 Allies 32 3 o hand #32: 3 / Operation Reno II: Invasion of Rabaul

Message from Allies:
127 12/7/2020 2:05:00 PM Sep-Dec 1942 Allies 28 2 #28: 2 / Operation Chronicle: Woodlark Island Operation
OC: 2 EC: 4

Message from Allies:
126 12/7/2020 2:04:00 PM Sep-Dec 1942 Allies 52 1 Event #52: 1 / Roosevelt-Nimitz-MacArthur: End of US Army-Navy Dispute
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Allies have the option to discard a card of their choice and replace it with any card from the discard pile (not those removed from play). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
124 12/7/2020 12:55:00 PM Sep-Dec 1942 Japanese 7 2 Event #7: 2 / US Joint Staff Debate: US Inter-Service Rivalry
Flip the US Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivalry is already in effect. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
No hago log
117 12/7/2020 5:38:00 AM May-Aug 1942 Allies 81 2 Operations #81: 2 / China Offensive: Counter-Offensive in Kweilin-Liuchow
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

OC: 2 EC: 0

Message from Allies:
Evacuo el SW
116 12/7/2020 5:38:00 AM May-Aug 1942 Allies 25 1 Operations #25: 1 / Operation Lilliput: Buna, New Guinea Offensive
Activate: SW HQ only. Logistic Value: 3 Conditions: May only activate US air and US/Australian ground units (an exception to the Allied HQ National Command rules). US Reservist Enter Combat: US ground units have their attack strength reduced by one for the duration of this Offensive.

OC: 2 EC: 4

Message from Allies:
pongo el anzac en darwin
113 12/6/2020 1:08:00 PM May-Aug 1942 Japanese 77 3 Operations #77: 3 / Fuel Shortage: Japanese re-deploy fleet
Due to fuel shortages the Japanese player may move the Combined Fleet HQ and up to 4 naval units of any type from their current location to any port hex which is within 3 hexes of a resource space. The movement of the HQ and naval units may not enter an unneutralized Allied air ZOI.

OC: 5 EC: 0

Message from Japanese:
South Seas (2)+3
- 5AF ataca Manila
- 22AF staging hasta Kwajalein
- 3SN a Townsville
- 35XXXX a Port Moresby
- EDXXXX a Saipan
106 12/4/2020 6:49:00 PM May-Aug 1942 Japanese 47 3 Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
HQ Soputh (1) +7
- 4AF desde Miri ataca Tarakan
- 5AF desde Aparri ataca Manila
- 19XXXX(-) avanza a Teloekbetoeng
- Soryu a Kendari
- 16XXXX(-) a Kendari (1 anf)
- Junyo y 31XXXX(-) a Balikpapan (1 anf)
- Shokaku ataca Koepang desde 3021
105 12/4/2020 9:13:00 AM May-Aug 1942 Allies 15 2 Event #15: 2 / Heroic Repair: Emergency Battle Repairs
2 Naval Replacements: The Allies gain two US naval replacements that must be used immediately. Unused replacements are lost. If the Allied Player brings a naval unit from the eliminated pile back into the game it is placed within range of a US or Joint HQ, in any friendly, in supply port.

OC: 2 EC: 0

Message from Allies:
pongo el miss en 2721 koepang
97 12/2/2020 5:40:00 AM May-Aug 1942 Japanese 28 3 Event #28: 3 / Big Tokyo Express Operation: Battle of Cape Esperance
Acitvation: Any HQ. Logistic Value: 4 Conditions: Only one ground unit (of any size) may be activated. Bonus: Place the Tokyo Express marker in any Japanese controlled hex. See Emergency Supply Routes for the use of this marker.

OC: 5 EC: 7

Message from Japanese:
HQ Comb Fleet (3)+4

- 27XXXX(-) a Eniwetok
- Shokaku, Soryu a 3019 y atacan Kendari
- Hiei a Kendari
- 4AF ataca Tarakan
- 21AF y 23AF desde Miri atacan Balikpapan

Coloco el marcador de Tokyo Express en 3123
96 11/29/2020 4:01:00 AM May-Aug 1942 Allies 40 3 Event #40: 3 / Operation Dexterity: New Britain Invasion
Activate: Any HQ. Logistic Value: 5 if US SW HQ, for all others: 3

OC: 3 EC: 5

Message from Allies:
95 11/27/2020 3:14:00 AM May-Aug 1942 Japanese 47 3 o hand #47: 3 / VADM Kondo: Conquest of the Dutch East Indies

Message from Japanese:
94 11/27/2020 3:13:00 AM May-Aug 1942 Japanese 8 3 #8: 3 / Operation C: Indian Ocean Raid
OC: 5 EC: 7

Message from Japanese:
93 11/27/2020 3:13:00 AM May-Aug 1942 Japanese 67 2 Event #67: 2 / Japanese Army/Navy: Central Agreement
This event ends a Japanese inter-service rivalry. Flip the Japanese Inter-Service Rivalry marker to its Strategic Agreement side. If the Japanese Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Japanese have the option to discard a card of their choice and re-place it with any card from the discard pile (not those removed from play).

OC: 4 EC: 0

Message from Japanese:
91 11/25/2020 4:51:00 PM May-Aug 1942 Allies 43 1 Event #43: 1 / Japanese Army/Navy Dispute
Flip the Japanese Inter-Service Rivalry Marker from its Strategic Agreement to its Inter-Service Rivalry side. No additional impact if Inter-Service Rivarly is already in effect. Draw one Strategy Card.

OC: 1 EC: 0

Message from Allies:
81 11/24/2020 6:40:00 PM May-Aug 1942 Japanese 10 3 Event #10: 3 / 2nd Operational Phase: Solomon Island Expansion
Activation: Any HQ. Logistic Value: 6 Conditions: May only be played as an event if the Japanese Inter-Service Rivalry marker is on its Strategic Agreement side.

OC: 5 EC: 7

Message from Japanese:
HQ SOUTH (1)+6
- AF3 a Clark Field y ataca Manila
- AF4 staging hasta Miri y ataca Tarakan
- 21AF ataca Balikpapan
- 22AF y 23AF a Miri atacan Balikpapan
- 5AF a Miri y ataca Balikpapan
- 26AF a DAvao y ataca Kendari
79 11/24/2020 5:30:00 PM May-Aug 1942 Allies 71 2 Event #71: 2 / Victor Plans: MacArthur Liberates The Philippines
Activate: Any HQ. Logistic Value: 6 if SW Pac HQ, for all others: 4

OC: 2 EC: 4

Message from Allies:
78 11/24/2020 11:08:00 AM May-Aug 1942 Japanese 46 3 Operations #46: 3 / Operation A-Go: Battle of the Philippine Sea
Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Tactical Wire Intercepts: Allied carrier units have their defense values increased by two for the duration of the Offensive. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
HQ Comb Fleet (3)+3
- 21AF a Miri
- 2AF a Iwo Jima
- 3AF a Davao
- 4AF a Aparri
- 17XXXX a Soerabaja (2 anf)
- 19XXXX(-) a Bangka
77 11/24/2020 10:20:00 AM May-Aug 1942 Japanese 22 2 Event #22: 2 / Weather: Monsoon Rains Cancel Offensive
Allied Offensive is canceled. All units are placed back at their starting locations. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
76 11/24/2020 10:13:00 AM May-Aug 1942 Allies 32 3 card as Event #32: 3 / Operation Reno II: Invasion of Rabaul
Activate: Any HQ. Logistic Value: 7 if US SW HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
65 11/22/2020 12:37:00 PM Jan-Apr 1942 Allies 4 1 Event #4: 1 / Arcadia Conference
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: The Allied player receives the ABDA HQ, which is place in any in supply port in Java, Borneo, Sumatra or Celebes. If no such port is available this HQ is removed from play for the remained of the game. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
63 11/22/2020 12:32:00 PM Jan-Apr 1942 Japanese 56 3 Event #56: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
62 11/22/2020 12:29:00 PM Jan-Apr 1942 Allies 8 1 Operations #8: 1 / Australian Coast Watchers
Intelligence: Intercept. Conditions: Can only be played if Japanese air or naval units are activated for the current Offensive. Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
59 11/22/2020 9:41:00 AM Jan-Apr 1942 Japanese 3 2 Operations #3: 2 / Col. Tsuji, Unit 82: Jungle Warfare
Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4.

OC: 4 EC: 0

Message from Japanese:
South seas HQ (2) +3
- 3SN a Cairns
- 16XXXX(-) ataca Davao
- EDXXXX ataca Darwin
- 18XXXX(-) a Gili Gili (1 anf)
- 35XXXX(-) a Buna
56 11/22/2020 9:05:00 AM Jan-Apr 1942 Allies 42 2 Event #42: 2 / WAR IN EUROPE: Minor Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 1 1944: 2 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
55 11/22/2020 8:09:00 AM Jan-Apr 1942 Japanese 29 3 Operations #29: 3 / Combined Fleet: Battle of Santa Cruz
Activation: Any HQ. Logistic Value: 4 Conditions: Only air and naval units may be activated. Effective Aerial Torpedo Tactics: Increase Japanese aircraft carrier naval units attack strength by 2 for the duration of the Offensive.

OC: 5 EC: 7

Message from Japanese:
Comb Fleet HQ (3) +3
- 1AF estratégico a Biak
- Mogami y 2SN a Hollandia
- 25XXXX a Singapur
- 18XXXX a Wewak (1 anf)
- 2AF estratégico a Truk
53 11/21/2020 7:20:00 PM Jan-Apr 1942 Japanese 83 2 Operations #83: 2 / Invasion of Java: Battle of the Java Sea
Activation: South HQ only Logistic Value: 4 Long Lance Torpedoes: Japanese CA naval units add 2 to their attack strengths for the duration of this offensive.

OC: 4 EC: 6

Message from Japanese:
COM Fleet HQ (3) +2
- Mogami y 2SN X a Biak
- ED XXXX a 3123 (2 anf)
- Tenryu y SS X a Guadalcanal
48 11/20/2020 4:52:00 PM Jan-Apr 1942 Japanese 59 3 Event #59: 3 / Central Force: Conquest of Borneo
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
South Seas HQ (2) +5
El paracaidista a Cairns
- 24 y 25 AF atacan Gili Gili
- Shokaku y Soryu atacan Townsville
- Kamikaze y Akagi atacan Port Moresby
- Hiei ataca Manila
43 11/20/2020 2:47:00 PM Jan-Apr 1942 Japanese 9 3 Event #9: 3 / Rear Admiral Matami Ugaki: Seizure of Hawaiian Islands
Activation: Any HQ. Logistic Value: 6 Conditions: Maximum 1 ground (any size) unit may be activated. Bonus: Naval units for both sides may move up to 21 hexes.

OC: 5 EC: 7

Message from Japanese:
South Seas HQ (2) +6
- 24 y 25 AF atacan Gili Gili
- Hiei, Kamikaze y Akagi atacan Townsville
- Shokaku y Shoryu atacan Darwin
- 35XXXX (-) a Lae (1 anf)
37 11/20/2020 1:04:00 PM Jan-Apr 1942 Japanese 84 1 Event #84: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
36 11/20/2020 12:55:00 PM Jan-Apr 1942 Allies 46 2 Operations #46: 2 / Operation Brewer: Admiralty Is. Invasion
Activate: SW PAC HQ only. Logistic Value: 1 Intelligence: Surprise Attack. Bonus: MacArthur's Navy - applies only if US Inter-Service Rivalry is in effect. The allies may activate US Navy units OR US Army units and a maximum of one non-carrier US naval unit

OC: 2 EC: 0

Message from Allies:
33 11/20/2020 11:45:00 AM Jan-Apr 1942 Allies 68 1 Event #68: 1 / Submarine Attack: Archerfish sinks Shinano
Play during an Offensive after combat against any active Japanese naval units or against any active Japanese naval unit if no battle hexes are declared during the Offensive. On a die roll of: 0-7: Japanese lose one naval step (Allies chooses, can eliminated a unit). 8-9: No Effect. Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
26 11/18/2020 4:33:00 PM Jan-Apr 1942 Japanese 47 3 Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
HQ South(1) +7
- 22AF a Khota Baru y ataca Singapur
- 23AF staging hasta Hanoi y ataca Impal
- 38XXXX a 2108
- 15XXXX asalto anfíbio a Rangún
- Nagato, Ryujo y Nachi a Dacca
- Takao a Colombo
8 11/15/2020 6:37:00 PM December 1941 Japanese 2 3 Event #2: 3 / IAI-Operation No.1: Conquest of SE Asia
Activate: Any units within range of any Japanese HQ. Logistic Value: 20 +6 Total HQ Efficiency Intelligence: Surprise Attack Condtions: A total of 26 units may be activated. If a Japanese naval unit enters a Malaysian coastal hex, Force Z is placed in that hex during reaction movement. (If choice, Allied chooses). No Allied air ZOI during this Offensive, but if not in a battle hex automatically participates in one battle within range. May only Amphibious Assault hexes that are within 5 contiguous water hexes of a Japanese controlled port. AA to Manila/Singapore requires naval escort and each naval unit loses one step prior to battle. May only be played as an event as the second card of the December 1941 game turn. Remove after playing as an event.

OC: 0 EC: 0

Message from Japanese:
7 11/15/2020 6:37:00 PM December 1941 Japanese 1 3 Event #1: 3 / Operation Z: Attack on Pearl Harbor
Activate: Hex 3705: CV Akagi, CV Soryu, CV Shokaku, and BB Hiei. Intelligence: Surprise Attack Condtions: These 4 naval units cannot be activated again during this game turn. Naval units may move 18 hexes. Must declare hex 5808 (Oahu) a Battle hex. Allied player does not roll during the AIr Naval Combat Segment and units defend at 1/2 strength. US Political Will marker is moved +8. The US CVs in hexes 5410/5609 cannot be attacked and must conduct post battle movement to 5808. May only be played as an event as the first card of the December 1941 game turn. Remove from play if use as an event.

OC: 0 EC: 0

Message from Japanese:

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