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For the People: Brother vs. Brother Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
271 1/28/2021 10:14:00 AM Fall 1863 Confederate 28 1 Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
Let's give the poor lads in Atlanta a little something to throw at Grant...even if for naught.
267 1/28/2021 9:53:00 AM Fall 1863 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
As event. Please discard and good one and use this card as you will.
266 1/28/2021 9:43:00 AM Fall 1863 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
AoT (11-1)
1-2) Decatur AL (pu1, 12-1)
3) Steven AL (pu1, 13-1)
4) Chattanooga TN (pu1, 14-1)
5) Missionary Ridge (pu1, 15-1)
6) Cleveland TN (15-1 with 1 SP outside the army)
265 1/28/2021 9:20:00 AM Fall 1863 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Activate AoW in Grand Jct, 2-2. Leaving Van Dorn n1-1
1 Memphis pu1 n2-1
2 Grand Jct pu Van Dorn n3-2
3 Oxford pu1 n4-2
4-6 to Canton City
264 1/28/2021 9:11:00 AM Fall 1863 Confederate 89 1 Event #89: 1 / Quaker Guns
Play as an interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
Playing this to cancel Reynolds move.
255 1/28/2021 8:44:00 AM Fall 1863 Union 86 3 Event #86: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1: AoT (15-1)
1) Decatur AL
2) Columbia TN
3) Waynesboro
4-5) Pittsburgh Landing (convert)
6) Attack SP in Corinth (overrun)
245 1/27/2021 8:18:00 AM Summer 1863 Union 118 3 Operations #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Union:
Reynolds + 6 in Tuscumbia AL (AoT 3-1)
1) Decatur AL (d1, n5)
2) Tuscumbia (pu1, n6 and AoT 2-1)
3-4) Steven AL (d1)
5) Chattanooga TN (d1)
6) Missionary Ridge T (d1)
7) Cleveland T (d1)
8) Knoxville TN (1)
244 1/22/2021 10:02:00 AM Summer 1863 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1
Activate AoW 4-2

1 Convert Corinth, d Ewell and 1 n3-2
2-3 Pittsburg Landing, convert
4 Corinth pu Ewell and 1 n4-2
5 Grand Jct and stop

Move 2
Activate AoT in St. Louis 5-1

1 Jeff city d1, n4-1
2-4 to Springfield, convert
5-6 to Ironton
238 1/22/2021 8:39:00 AM Summer 1863 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
AoT (15-1)
1-2) Attack Ewell in Corinth MS. You have options.
237 1/21/2021 3:13:00 PM Summer 1863 Confederate 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Confederate:
I had wanted to use this to reduce you at least some, but then again, my troops were hoping to have some bacon with that hardtack.

Activate AoW in Grand Jct 6-2
1-2 Humboldt, convert
3-4 McKenzie, convert
5-6 Lexington, convert
236 1/21/2021 12:44:00 PM Summer 1863 Union 111 2 Event #111: 2 / Wilson’s Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range CAN be traced through Northeast Alabama. These PC Markers (in contravention of rule 11.3D), CAN be placed in blockade runner ports/ and or resource spaces devoid of Confederate SPs or forts (but may contain an Ironclad or Torpedoes), resulting in their immediate destruction. Remove from deck if event is played.

Message from Union:
As event.

Grant to Pleasanton: "Alfred, I need you to take your men and ride through Northeast Alabama ... your mission is to burn the resource centers in Selma AL and Columbus GA."

Place PC markers in Selma AL and Columbus GA, thus destroying the resource centers. CSA -5 SW and USA +5 SW.

USA 110(+) / CSA 28(-)
235 1/21/2021 12:04:00 PM Summer 1863 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
Activate AoW in Canton City 8-2

1-4 via Oxford to Corinth d Ewell and 2, n6-2
5-6 Grand Jct, convert
234 1/21/2021 11:42:00 AM Summer 1863 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
AoC (9-0)
1-5) Jonesborough IL (drop Hooker + 4)
6) Salem-Vandalia IL
233 1/21/2021 11:35:00 AM Summer 1863 Confederate 36 1 Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Activate AoT 6-1. Leaving Hill and 1, n5-1

1-6 to St. Louis and convert
232 1/21/2021 11:19:00 AM Summer 1863 Union 115 2 Operations #115: 2 / Galveston
The Confederate player may move 1 SP from a blockade runner port (open or closed) to its associated ungarrisoned Union controlled coastal fort (no Union SP present) and immediately place a Confederate PC marker (does not require a LOC) in the Coastal fort space. Remove from deck if event is played.

Message from Union:
AoT (15-1)
1) Convert Grand Junction TN
2-4) Convert Tuscumbia AL
5-6) Convert Decatur AL
231 1/21/2021 11:15:00 AM Summer 1863 Confederate 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Confederate:
Activate AoT in Little Rock 6-1. Leaving Hill and 2, n4-1

1-2 Elizabeth, revert back CSA
3-4 New Madrid, convert
5-6 back to Little Rock 6-1
230 1/21/2021 10:44:00 AM Summer 1863 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
McClellan + 2 in Frederick MD via road
1) Manassas VA (pu Buell)
2) DC (drop Buell and pu Butler + 3, n5 and DC n6)
3-5) Hanover (drop Butler and 3, n2 and AoP 11-1)
6-7) Charlottesville VA (pu4, n6)
8) Lynchburg VA
229 1/21/2021 10:28:00 AM Summer 1863 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
Fort in Little Rock.
228 1/21/2021 10:06:00 AM Summer 1863 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
AoT (15-1)
1-2) Humboldt TN (convert)
3-4) Lexington TN (convert)
5) Corinth MS
6) Grand Junction TN
227 1/21/2021 8:51:00 AM Summer 1863 Confederate 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1
Activate AoW 8-2
1-2 Memphis, convert
3-6 to Canton City, MS

Move 2
Activate A.P. Hill in Vicksburg
1 Monroe pu 1
2-3 Marshall pu1 n2
4-6 to and end in Little Rock, AoT n6-1
215 1/19/2021 2:11:00 PM Spring 1863 Confederate 129 2 Operations #129: 2 / USS Cairo Hits Mine and Sinks
Reduce Union Amphibious Assault modifier by 1. Remove from deck if event is played.

Message from Confederate:
Activate AoT in Vicksburg 6-1 (+5 GOs) Leaving 1 n5-1
1-2 attack USA SP in Shreveport, +4 for fr so even without 2 for OOS auto win 3* to 1

Continuing…AoT n4-1
3 attacks 2 USA SPs in Marshall
CSA +5 GOs +2 USA OOS for 7. Auto win with 2* or 3* to 1.

USA loses 2 SPs and AoT n3-1 can continue to move.
213 1/19/2021 1:58:00 PM Spring 1863 Confederate 32 3 Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Confederate:
Fort in Vicksburg.
212 1/19/2021 1:20:00 PM Spring 1863 Union 24 3 Operations #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Union:
AoT (9-1) d1 in Shreveport (8-1)
1) Marshall (d2, n6-1)
2-6) New Madrid MO
211 1/19/2021 12:50:00 PM Spring 1863 Confederate 65 1 Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Confederate:
I wanted to use this to reduce you, but circumstances did not allow.

Activate AoT in Grand Jct 7-1. Leaving 1 n6-1
1-6 to Vicksburg.
206 1/19/2021 12:29:00 PM Spring 1863 Union 49 3 Operations #49: 3 / CSS Alabama, Commerce Raider
Union SW reduced by two.

Message from Union:
AoT (10-1)
1-2) Elizabeth (convert)
3) Attack Little Rock
205 1/19/2021 12:24:00 PM Spring 1863 Confederate 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Confederate:
Activate AoT in Atlanta 8-1. Leaving 1 in Atlanta n7-1
1 Kingston
2 Jacksonville
3 Decatur
4 Tuscumbia
5 Corinth
6 Grand Jct
201 1/19/2021 11:54:00 AM Spring 1863 Union 130 3 Event #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Playing as event to cancel the fort. Drawing another card.
196 1/19/2021 11:45:00 AM Spring 1863 Union 94 2 Operations #94: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
Attack AoW in Grand Junction.
194 1/19/2021 11:42:00 AM Spring 1863 Confederate 27 3 Event #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Confederate:
Please pick a good one to give away and then take a turn.
193 1/19/2021 11:24:00 AM Spring 1863 Union 116 2 Operations #116: 2 / Confederate River Flotilla
Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played.

Message from Union:
AoT (15-1)
1-2) Convert Waynesboro TN
3-4) Convert Pittsburgh Landing TN
5-6) Convert Corinth MS

You can intercept into Corinth if you wish.
192 1/15/2021 4:12:00 PM Spring 1863 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Create the AoTN in Atlanta 8-1; Jackson commanding and Morgan chief of cavalry.

Loss of 2 SW due to higher GOs on the map.
CSA n47-
USA remains 93-
191 1/15/2021 2:17:00 PM Spring 1863 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
AoT (11-0)
1-4) Nashville (pu4-1 including Pleasanton's cav and Rosecrans and drop Hooker -- AoC n9-0 and AoT n15-1)
5-6) Columbia TN
190 1/15/2021 12:36:00 PM Spring 1863 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
Activate Jackson and 3 in Montgomery, AL. Via rail

1 Opelika pu Morgan n4-1
2-3 to Atlanta d Morgan and 2 n1 w4-1 left in Atlanta
4-6 to Columbus pu Pemberton and 4 n5
7-8 to Newnan d Pemberton and 1 n4
9 Atlanta n8-1
189 1/14/2021 9:53:00 PM Spring 1863 Union 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Union:
Army of the Tennessee in Bloomington IN (11-0). -2 SW because Mac is upset.

USA 93(-) / CSA 49(-)
175 1/13/2021 12:53:00 PM Fall 1862 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
The first move is the one I have been thinking of the most.

Move 1
Activate AoNV in Drewys Bluff 6-1

1 Suffolk
2 Weldon pu 2 n7-1 w Smith and 1 left
3 Suffolk pu 1 n8-1
4 attack Burnside in Norfolk
172 1/13/2021 12:42:00 PM Fall 1862 Union 57 2 Event #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
3 SPs in DC (Butler gets seasick, so he stays) via naval > AA against Fort Monroe.
171 1/13/2021 12:38:00 PM Fall 1862 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
PCs in
Falmouth and Paducah, KY
Rolla in MO
170 1/13/2021 12:30:00 PM Fall 1862 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
1 SP Manassas (5) > DC (3)
168 1/13/2021 12:25:00 PM Fall 1862 Confederate 123 1 Event #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
Flip Ironton and place CSA SP there and in Greenville.
167 1/13/2021 12:20:00 PM Fall 1862 Union 53 1 Operations #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Manassas VA
166 1/13/2021 12:18:00 PM Fall 1862 Confederate 37 2 Event #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
SPs in
Drewys Bluff, VA n6-1
Macon, GA
Goldsboro, NC
165 1/13/2021 11:54:00 AM Fall 1862 Union 114 3 Operations #114: 3 / Frederick Douglas
Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played.

Message from Union:
Hate bypassing the troops, but I can take 5 SPs where I can't use them or place 6 SPs where I can use them.

Buell, Curtis, and 6 via road > Manassas VA
163 1/13/2021 11:44:00 AM Fall 1862 Confederate 39 2 Event #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Confederate:
Wish it said VA also, but go ahead and remove 3.
161 1/13/2021 11:35:00 AM Fall 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Following Buell's victory in Weldon NC, Lincoln declares the 'mancipation.

CSA -10 SW and -3 SPs. Union -5 SW and due to the positive change of fortune resulting in Emancipation being declared, USA loses -3 more for CoF .... puzzling.

USA 100(-) / CSA 58(-)
156 1/13/2021 11:11:00 AM Fall 1862 Confederate 96 2 Operations #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Your good fortune with the cards makes things a challenge.

Activate AoNV 6-1

1 Williamsburg pu Smith and 2 n8-1
2-3 to Suffolk pu2 n10-1
4 Attack Buell in Weldon
No card, you have options

148 1/12/2021 3:59:00 PM Fall 1862 Union 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1: Curtis + 2 in Culpeper VA
1-2) Charlotesville (pu4, n6 and 1 in C'ville)
3-5) Burkeville
6-8) Attack Brag in Weldon NC

No intercept or avoid possible, but you could play a card (no card for me). I might as well do the battle since I have two moves left.
147 1/12/2021 12:39:00 PM Fall 1862 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
Activate AoW 6-1

1-2 to Madison pu1 n7-1
3 Memphis pu Jackson w the 2SPs remaining
4-5 to Corinth d Jackson and 2 n5-1
6 end Grand Jct.
146 1/12/2021 11:14:00 AM Fall 1862 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Blockade Level > 3
135 1/7/2021 11:17:00 AM Summer 1862 Union 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
AoC (12-1 with 1 SP dropped in Dover last card)
1) Franklin TN (d1, 11-1)
2) Columbia (overrun CSA SP, d1 n10-1)
3) Shelbyville (d1, 9-1)
4) Tullahoma (d1, 8-1)
5) Murfreesboro (d2, 6-1)
6) Nashville (n6-1)
130 1/7/2021 10:57:00 AM Summer 1862 Union 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Union:
AoC (10-1)
1) Dover TN (pu Rosecrans + 2, 12-1)
2) Clarksville (pu2, 14-1)
3) Bowling Green (pu1, 15-1 and 1 in BG)
4) attack AS Johnston in Nashville
127 1/7/2021 10:39:00 AM Summer 1862 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Activate AoW 7-1. Leaving Jackson and 1 n6-1

1 Attack AoC in Humboldt…avoid? No card for me.
126 1/7/2021 10:21:00 AM Summer 1862 Union 108 2 Event #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
As event -- CSA -2 SW.

USA 103(+) / CSA 75(-)
120 1/7/2021 9:45:00 AM Summer 1862 Confederate 68 2 Operations #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Confederate:
Activate AoNV 6-1

1 Richmond pu Wheeler and 4 infantry n11-2, w 2-1 left
2 Williamsburg pu Beau and 1 n12-2 w1 left
3 Attack Butler in Fort Monroe…I do not believe you can avoid battle. It will be CSA +5 and USA +2…
118 1/7/2021 9:22:00 AM Summer 1862 Union 119 2 Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
Please discard a good one, and then your turn.
117 1/7/2021 9:05:00 AM Summer 1862 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Create the AoNV in Petersburg, 6-1, Longstreet Commanding. -2SW as other senior GOs

SW

CSA n77-
USA remains at 103+
114 1/6/2021 10:36:00 AM Summer 1862 Union 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Union:
Rosecrans + 4 in Bowling Green KY (2)
1) Clarksville TN ... I will roll to se if intercept is possible.
111 1/6/2021 10:12:00 AM Summer 1862 Confederate 100 3 Event #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
Using this card to bring 5 SPs to Memphis. They are from: 2 from Wilmington; 1 from Charleston; 1 from Columbus GA and 1 of 2 from Columbus, TN n10 in Memphis.

Jackson is activated with the card and takes 6 with him, leaving AoW at 4-1, to attack AoC. No card for me; you can make an avoid attempt. I calculate the odds as CSA +3 and AoC +3 for the large battle. I will leave it up to you; if you avoid, I might pursue; if you don’t want to or cannot avoid, you can do the battle or I will when I check back in late morning or noon.
107 1/6/2021 8:54:00 AM Summer 1862 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Using card as a two space interception by A. Johnston from Dover into Nashville to support Pemberton under attack by Rosy. Johnston is taking both SPs out of Dover even though 1 could remain.

This changes the dynamic of Rosy's attack and the battle DRM are now:

USA +1 GO
CSA +1 GO +2 intercept for 3.

I will do the battle and the DR will be for USA then CSA
106 1/5/2021 9:46:00 PM Summer 1862 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1: Rosecrans in Bowling Green KY
1-3) Bloomington IN (pu2)
4) Louisville (pu1, 3)
5) Lebanon (pu2, 5)
6) Bowling Green (pu1, n6 and 1 in BG)
7) Attack Pemberton in Nashville

Move 2: AoC (8-1)
1-2) Cairo IL (pu4, 12-1)
3-5) McKenzie TN (pu Halleck + 3, 15-1)
6) Humboldt

In both of my moves, you have options. No card for me in Nashville, should be USA +3 and CSA +1. If you intercept in Humboldt, no card for me. USA +4 and CSA +6, +8, or +9 (depending on who you use) in a large battle.

I'll leave it up to you, you can declare and do the battles (if any) or you can declare and I will do in the morning.
105 1/5/2021 3:21:00 PM Summer 1862 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
SPs in Wilmington n2, Columbus and Charleston
104 1/5/2021 2:21:00 PM Summer 1862 Union 104 1 Operations #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Fort in Hanover VA
91 1/5/2021 9:44:00 AM Spring 1862 Union 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Union:
Curtis + 1 in Harpers Ferry VA (2)
1) Frederick (pu1, n2)
2) Manassas (pu4, n6 and AoP 2-1)
3) Strasburg (d2, n4)
4) Staunton (d1, n3)
5) Charlottesville (d1, n2)
6) Gordonsville (d1, n1)
7) Culpeper and stop (1)
90 1/5/2021 8:09:00 AM Spring 1862 Confederate 98 2 Operations #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Confederate:
PCs in Frankfort and Lexington, KY
85 1/4/2021 3:14:00 PM Spring 1862 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
AoP (10-1)
1) Convert Manassas
2) Fredericksburg ... I will roll to se if intercept by JJ is possible
84 1/4/2021 2:00:00 PM Spring 1862 Confederate 83 3 Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
So fortunate to have this card at this time.

Move 1

Activate SP in Charleston, SC. Via rail
1-7 to Weldon

Move 2

Activate Bragg in Fredericksburg. Taking Johnston and 1 w4-2 left
1 Hanover d Johnston and 1 n0
2 Fredericksburg pu Forrest and 1 n2-1 w Beau, Wheeler 2-1 left
3-4 to Richmond d Forrest pu Stuart still 2-1 w2-1 in Richmond
5 Petersburg d Stuart n1 w 1-1 there
6-7 to Weldon and stop w2 there

Move 3
Activate Beau in Fredericksburg 2-1
1 Hanover d Wheeler n1 w 2-1 there (Johnston, Wheeler and 1 infantry)
2 Richmond d1 n0 w 3-1 there (Forrest and 2 infantry)
3 Williamsburg (he, Smith and 2 there)
79 1/4/2021 10:52:00 AM Spring 1862 Union 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1: Burnside + 3 via naval > Norfolk VA

Move 2: AoP (14-1)
1-2) Harpers Ferry (pu Buell and drop Curtis)
3-4) DC
5) Attack J Johnston in Manassas
78 1/4/2021 10:40:00 AM Spring 1862 Confederate 53 1 Event #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
CSS Arkansas at Fort Gadson, FL
76 1/4/2021 10:35:00 AM Spring 1862 Union 125 1 Event #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Union:
As event.
75 1/4/2021 10:35:00 AM Spring 1862 Confederate 55 1 Event #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
CSS TN in Sabine City.
74 1/4/2021 10:23:00 AM Spring 1862 Union 127 2 Event #127: 2 / Brooklyn Navy Yard Conversions
The Union blockade level is increased by one. Remove from deck if event is played.

Message from Union:
Blockade Level > 2
71 1/4/2021 10:12:00 AM Spring 1862 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1
Activate Polk and 2 in Humboldt
1-4 to Elizabeth pu2 n4
5-6 to Memphis and stop. Polk becomes DCG relieving Pemberton. AoW n9-1, but 5 have not moved.

Move 2
Activate Pemberton and 4 in Memphis. Leaving AoW n5-1
1-5 to Columbus, TN d2 n2
6-7 to Nashville

Move 3 in a moment
70 1/4/2021 9:22:00 AM Spring 1862 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
USA PCs in Louisville, Lebanon, and Bowling Green KY
69 1/4/2021 9:19:00 AM Spring 1862 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
Create the rarely used Army of the West (AoW) in Memphis, 5-1, Lee commanding. A. Johnston upset as the “Easterner” has claimed the first army in the West. Loss of 2SW
CSA n93-, same as USA.
67 1/3/2021 10:54:00 PM Spring 1862 Union 88 3 Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Move 1: Rosecrans + 2 in Vernon IN
1) Cincy (pu2, n4)
2-3) Blooomington (pu2, n6)
4) Attack SP in Louisville

Battle is an auto win for CSA. CSA SP is destroyed, and Rosey drops 1 in Louisville (n4) and continues

5) Lebanon (d2)
6) Bowling Green and stop (2)

Move 2: Halleck + 1 in St louis (0)
1) Ironton MO
2-4) Columbus KY (pu3, n4 and AoC 10-0)
5) McKenzie TN (4)

Intercept with AS Johnston is possible.
56 1/3/2021 9:26:00 AM Fall 1861 Union 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Union:
Fort in Grafton WV.
55 1/3/2021 9:25:00 AM Fall 1861 Confederate 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Activate Van Dorn and 1, 1 remains.

1-5 to Sabine City n2
52 1/3/2021 9:17:00 AM Fall 1861 Union 59 2 Event #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Burnside + 3 in Baltimore > AA against Sabine City TX
51 1/3/2021 9:04:00 AM Fall 1861 Confederate 4 1 Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Shame not to be able to use this card, but conditions do not apply.

SP in Bowling Green to Louisville.
50 1/3/2021 9:00:00 AM Fall 1861 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
2 SPs in Cairo IL, 2 SPs in Jonesborough IL, and 1 SP in Salem-Vandalia IL.
49 1/3/2021 8:59:00 AM Fall 1861 Confederate 128 3 Event #128: 3 / Union Naval Supply Shortage
The Union blockade level is decreased by one. Remove from deck if event is played.

Message from Confederate:
USA blockade to 1. Card goes away.
48 1/3/2021 8:54:00 AM Fall 1861 Union 9 3 Event #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Union:
SPs in St Louis (2), Ironton MO (2), and Fort Monroe VA (6).
47 1/3/2021 8:51:00 AM Fall 1861 Confederate 52 3 Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Confederate:
Fort in New Orleans.
46 1/3/2021 8:44:00 AM Fall 1861 Union 60 2 Event #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
Remove CSS Arkansas in New Orleans
45 1/3/2021 8:07:00 AM Fall 1861 Confederate 79 1 Event #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Confederate:
SP in Elizabeth n2.
44 1/2/2021 11:34:00 PM Fall 1861 Union 112 2 Operations #112: 2 / Severe Storms at Sea
Interrupt card, cancel a Naval movement initiated by a 3OC. This card cannot cancel a Naval movement initiated by an Event card (including a naval movement initiated by a campaign card event). Remove from deck if event is played.

Message from Union:
Army of the Cumberland in Columbus KY, John Pope commanding (6-0). USA -2 SW and -3 CoF.

USA 98(-) / CSA 95(-)
43 1/2/2021 4:00:00 PM Fall 1861 Confederate 85 3 Event #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Move 1
Activate A. Johnston and 2 in Lebanon, TN via rail

1 Bowling Green d1 n1
2-3 Dover pu Pemberton
4-6 to Memphis d Pemberton pu Polk
7 Humboldt d1 and Polk n0
8-9 to Dover

Move 2
Activate Price and 1 in Fayetteville, AR

1-2 Little Rock pu Van Dorn
3 Elizabeth d Van Dorn and 1 n0
4-5 to Memphis pu1 n1 w 2 left w/Pemberton
6-8 Return to Little Rock n2
35 1/2/2021 12:49:00 PM Summer 1861 Confederate 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
Fort in Memphis.
32 1/2/2021 12:20:00 PM Summer 1861 Union 130 3 Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Pope + 2 in Bloomington IN:
1-3) Jonesborough IL (pu2, n4)
4) Cairo IL (pu2, n6)
5) Attack SP in Paducah KY

Auto win for USA 3 or 2-1. CSA SP destroyed, Pope + 5 continue:
6) Attack fort in Columbus KY
31 1/2/2021 12:15:00 PM Summer 1861 Confederate 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Activate SP in Franklin, WV. 1-5 to Richmond n2-1
30 1/2/2021 12:05:00 PM Summer 1861 Union 43 1 Event #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
SP in Ironton MO
29 1/2/2021 11:58:00 AM Summer 1861 Confederate 50 1 Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
Activate 1 SP in Lebanon, moves to Somerset; 2 remain with Johnston.
28 1/2/2021 11:41:00 AM Summer 1861 Union 30 3 Event #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
3 SPs in Baltimore MD (4)
27 1/2/2021 11:39:00 AM Summer 1861 Confederate 47 3 Event #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
2 SPs in Lebanon with A. Johnston n3
26 1/2/2021 11:35:00 AM Summer 1861 Union 63 2 Event #63: 2 / Beaufort/Port Royal Captured
The Union Blockade Level is increased by one.

Message from Union:
Blockade Level > 2
25 1/2/2021 11:25:00 AM Summer 1861 Confederate 13 2 Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
Activate A. Johnston and 2 in Nashville

1-3 to Paducah d1 n1
4-5 Clarksville pu1 n2
6 Bowling Green d1 n1
7 end in Lebanon
24 1/1/2021 8:54:00 PM Summer 1861 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
GO Reorg
Mac (Jonesborough IL) > Frederick MD
Halleck (Frederick MD ) > St Louis MO
Fremont (St Louis) > AoP (dep cdr)
Burnside (Cairo IL) > Baltimore MD
Banks (Harpers Ferry VA) > Grafton WV
Buell (Cincy) > Harpers Ferry VA
11 1/1/2021 10:47:00 AM Spring 1861 Confederate 81 3 Operations #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Confederate:
Fort in Manassas
10 1/1/2021 10:42:00 AM Spring 1861 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Fort in Harper's Ferry VA
9 1/1/2021 10:39:00 AM Spring 1861 Confederate 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
Activate J. Johnston and 1 in Winchester
1-2 Manassas pu1 and Beau n2 w2 left in Manassas
3-4 to Franklin d1 n1
5 Strasburg D Beau and 1 n0
6 end in Manassas
8 1/1/2021 10:31:00 AM Spring 1861 Union 55 1 Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Frederick MD

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