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Empire of the Sun: Josep Anton Rius's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
89 4/7/2021 5:33:00 PM Jan-Apr 1943 Allies 29 2 Event #29: 2 / Operation Toenails: New Georgia Invasion
Actiavte: Any HQ. Logistic Value: 4 Artillery Support: During all battles for this Offensive, the Allies receive a +1 die roll modifier during Ground combat.

OC: 2 EC: 4

Message from Allies:
85 3/22/2021 12:55:00 PM Jan-Apr 1943 Japanese 84 1 Operations #84: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
interceptas a 5 o menos
78 3/9/2021 1:08:00 PM Jan-Apr 1943 Japanese 29 3 Event #29: 3 / Combined Fleet: Battle of Santa Cruz
Activation: Any HQ. Logistic Value: 4 Conditions: Only air and naval units may be activated. Effective Aerial Torpedo Tactics: Increase Japanese aircraft carrier naval units attack strength by 2 for the duration of the Offensive.

OC: 5 EC: 7

Message from Japanese:
interceptas a 8 o menos
71 3/7/2021 11:18:00 AM Jan-Apr 1943 Japanese 75 1 Event #75: 1 / Submarine Attack
During an offensive before the beginning of the combat phase against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
donde el ataque, contra un acorazado
69 3/7/2021 10:04:00 AM Jan-Apr 1943 Allies 50 2 card as Operations #50: 2 / Tornado Taskforce: Hollandia Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3 Bonus, MacArthur's Navy: Applies only if SW PAC HQ is the activating HQ and US Inter-Service Rivalry is in effect. The allies may activate US Navy units OR US Army units and a maximum of one non-carrier US Naval unit.

OC: 2 EC: 4

Message from Allies:
63 3/3/2021 12:41:00 PM Jan-Apr 1943 Japanese 20 2 Event #20: 2 / Naval Battle of Guadalcanal
Activation: Any HQ. Logistic Value: 5 Airfield Bombardment: If, prior to reaction, a Japanese BB naval unit occupies a battle hex that contains an Allied air unit, but no Allied BB naval unit, then the Allied air unit (max) is reduced (Japanese player's choice) one step prior to air-naval combat (even if this eliminates the unit).

OC: 3 EC: 5

Message from Japanese:
Activo siete unidades, tu intercepción va a 7 o menos
55 2/21/2021 12:03:00 PM Jan-Apr 1943 Allies 64 2 Event #64: 2 / Tradewind Taskforce: Morotai Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3

OC: 2 EC: 4

Message from Allies:
54 2/15/2021 6:08:00 PM Jan-Apr 1943 Allies 64 2 o hand #64: 2 / Tradewind Taskforce: Morotai Invasion

Message from Allies:
53 2/15/2021 6:05:00 PM Jan-Apr 1943 Allies 66 2 #66: 2 / WAR IN EUROPE: Major Allied Victory
OC: 2 EC: 0

Message from Allies:
52 2/15/2021 6:05:00 PM Jan-Apr 1943 Allies 52 1 Event #52: 1 / Roosevelt-Nimitz-MacArthur: End of US Army-Navy Dispute
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: If this card is played as an event, the Allies have the option to discard a card of their choice and replace it with any card from the discard pile (not those removed from play). Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
39 2/14/2021 4:57:00 AM Sep-Dec 1942 Japanese 23 2 Event #23: 2 / Operation RE: Attack on Milne Bay
Activation: Any HQ. Logistic Value: 3 Elite Units: The Japanese player gains a +1 ground combat die modifier if any brigade size ground units are involved in a ground combat during this Offensive.

OC: 4 EC: 6

Message from Japanese:
38 2/13/2021 1:58:00 PM Sep-Dec 1942 Allies 82 2 Event #82: 2 / China Offensive: Battle of Changsa-Hengyang
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

OC: 2 EC: 0

Message from Allies:
34 2/13/2021 7:01:00 AM Sep-Dec 1942 Japanese 52 3 Operations #52: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
33 2/12/2021 8:24:00 AM Sep-Dec 1942 Allies 23 2 Operations #23: 2 / PT Boats
Flip the Japanese ASP marker to its No Barges side. If Japanese Barges are not currently in play (Japanese card 73) that event is permanently superseded. Place the PT Boat marker on the game turn track as a reminder. Draw one Strategy Card. Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
29 2/11/2021 8:26:00 AM Sep-Dec 1942 Allies 24 2 Event #24: 2 / Skip Bombing Attack: Battle of the Bismark Sea
The Japanese permanently lose one Amphibious Shipping Point unless it is their last ASP. Bonus: Prior to battle, if an active Japanese CA, CL or APD naval unit moved within the extended range of a U.S. non-LRB air unit it loses one step. If more than one naval unit qualifies, Japanese player's choice. Draw one Strategy Card. Remove from play if use as an event.

OC: 2 EC: 0

Message from Allies:
28 2/11/2021 7:34:00 AM Sep-Dec 1942 Japanese 51 3 Operations #51: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
la juego como operaciones para atacar Gili-Gili

Interceptas a 7 ó menos
25 2/10/2021 2:31:00 AM Sep-Dec 1942 Japanese 13 2 Event #13: 2 / JN 25 Code Change: May 28, 1942
Intelligence: Intercept Conditions: May be played after an intelligence die roll, but not after the play of another intelligence reaction card. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
24 2/9/2021 4:28:00 PM Sep-Dec 1942 Allies 44 2 Event #44: 2 / Operation Squarepeg: Green Is. Invasion
Activate: Anzac HQ only. Logistic Value: 2 Intelligence: Surprise Attack. Conditions: Any air or naval units may be activated, but the only ground unit that can be activated is the 3rd NZ division.

OC: 2 EC: 0

Message from Allies:
20 2/8/2021 10:54:00 AM Sep-Dec 1942 Japanese 44 3 card as Event #44: 3 / Tokyo Express: Bougainville Reinforcements
Activation: Any HQ. Logistic Value: 4 Bonus: The Japanese temporarily gain 2 ASPs that can be used for the duration of this Offensive. Place the Tokyo Express marker in any Japanese controlled hex. See Emergency Supply Routes for the use of this marker.

OC: 5 EC: 7

Message from Japanese:
16 2/7/2021 11:55:00 AM May-Aug 1942 Japanese 16 3 Event #16: 3 / Operation RI: New Guinea Offensive
Activation: Any HQ. Logistic Value: 4 Conditions: Only air and ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
13 2/4/2021 7:35:00 AM May-Aug 1942 Allies 64 2 Event #64: 2 / Tradewind Taskforce: Morotai Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3

OC: 2 EC: 4

Message from Allies:
11 2/3/2021 3:51:00 AM May-Aug 1942 Japanese 32 3 Operations #32: 3 / Operation I-Go: Air Offensive
Acitvation: Any HQ. Logistic Value: 4 Conditions: Only air units may be activated. Air Shuttle: The Japanese gain a +1 die roll modification during air-naval combat if the battle is within 6 hexes of an inactive Japanese CV or CVL naval unit.

OC: 5 EC: 7

Message from Japanese:
La juego como una China Offensives. Tengo 9div y un +1 a la tirada por tu avión, fallaría sólo con un 9
10 2/2/2021 4:16:00 PM May-Aug 1942 Allies 27 1 Event #27: 1 / Operation Vengeance: The Death Of Yamamoto
Immediately remove the Japanese Yamamoto Combined Fleet HQ from its current hex location and replace it with the Japanese Ozawa Combined Fleet HQ in that location. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
4 1/30/2021 12:26:00 PM May-Aug 1942 Japanese 17 2 Event #17: 2 / Japanese Counterattack at Savo Island
Activation: Any HQ. Logistic Value: 3 Intelligence: Intercept. Conditions: Either air or naval units may be activated, but not both. Japanese Night Fighting Advantage: Japanese CA, CL and APD naval units have 2 added to their attack strength for all battles fought during the current Offensive. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
Activo el Hq South Seas, moviendo 5 unidades aéreas y saco una carta extra.
3 1/30/2021 11:15:00 AM May-Aug 1942 Allies 13 3 Event #13: 3 / Operation Watchtower: Guadalcanal Invasion
Activation: Any HQ. Logistic Value: 5 Intelligence: Surprise Attack Conditions: A maximum of one ground unit may be activated for this Offensive.

OC: 3 EC: 0

Message from Allies:

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