Warhorse Simulations

Automated Card Tracking System: Home

Empire of the Sun: Tenno vs. Admiral - II. Card Play Report

Number of entries per page:
  Sort order:
Most recent entries first
Oldest entries first

Filter on: (filter will search Player, Title, and Entry)

Next 100 entries

Entry # Time Turn Player Card Number Ops Type Entry
242 10/11/2021 9:36:00 AM Sep-Dec 1942 Allies 5 2 Operations #5: 2 / Operation Matador: Pre-emptive Malaya Offensive
Activate: Any Allied HQ. Logistic Value: 3 Intelligence: Intercept Conditions: No ASPs may be used. Bonus: Alert Defenses, add 2 to Allied air unit defense strengths.

OC: 2 EC: 0

Message from Allies:
S Pac 2+3 = 5
225 10/9/2021 3:08:00 AM Sep-Dec 1942 Allies 9 3 card as Event #9: 3 / Olympic and Coronet: the Invasion of Japan
Activate: US SW or Central Pacific HQs only. Logistic Value: 12 Conditions: In order for this card to be played as an event at least one Japanese Islands hex must be declared a battle hex and the potential for a ground combat must exist in the designated Japanese Islands battle hex. Bonus: The Allies temporarily gain 4 ASPs that can be used for the duration of this Offensive.

OC: 3 EC: 5

Message from Allies:
SW Pac 12+2 = 14
219 10/7/2021 10:56:00 AM Sep-Dec 1942 Japanese 62 2 Operations #62: 2 / Kamikaze Attack
Play prior to one battle of the Offensive that is within 11 hexes of Tokyo (3706) and within extended range of a Japanese air unit. The Japanese player eliminates two Allied naval steps (Japanese player's choice, may not eliminate a unit unless there is no other option), while reducing the Japanese air unit whose range was used one step (even if this would eliminate the air unit). No more than one Kamikaze per battle, but more than one Kamikaze per offensive is allowed. Draw One Strategy Card. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
South 2+2
218 10/5/2021 12:40:00 PM Sep-Dec 1942 Allies 19 2 Event #19: 2 / Anakim Operation: Burma Offensive
Activation: Any HQ. Logistic Value: 3 Conditions: Only ground and air units may be activated.

OC: 2 EC: 4

Message from Allies:
SEAC 3+1 = 4
202 10/3/2021 4:36:00 AM Sep-Dec 1942 Japanese 25 3 Event #25: 3 / Operation KA: Battle for the Eastern Solomons
Activation: Any HQ. Logistic Value: 4 Allied Tactical Confusion: US aircraft carrier naval units have their attack strength reduced by 2 for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
South 2+4
201 9/30/2021 9:40:00 AM Sep-Dec 1942 Allies 67 3 Operations #67: 3 / Curtis LeMay: Firebombing of Japan
Randomly remove one card from the Japanese hand if a B29 Long Range Bomber air unit is on a hex (not Air Units in China Box) within range of Tokyo. Remove from play if used as an event.

OC: 3 EC: 0

Message from Allies:
Jarhat
200 9/30/2021 4:23:00 AM Sep-Dec 1942 Japanese 53 3 Event #53: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
195 9/25/2021 2:05:00 AM Sep-Dec 1942 Allies 20 1 Event #20: 1 / Halsey Replaces Ghormley: Offensive Spirit
Activation: Halsey South HQ only. Logistic Value: 4 Conditions: If the Ghormley South HQ is in play, remove it and place Halsey HQ in its location. If it is not yet in play, it is removed from the game and the Halsey South HQ is brought into play and placed in any friendly in supply port. Remove from play if used as an event.

OC: 1 EC: 3

Message from Allies:
Halsey wird auch direkt aktiviert
194 9/24/2021 1:36:00 PM Sep-Dec 1942 Japanese 57 3 Event #57: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
187 9/23/2021 3:45:00 AM Sep-Dec 1942 Japanese 85 2 Event #85: 2 / Battle of Kolombangara
Activation: Any HQ Intelligence: Intercept Logistic Value: Equal to Allied OC value. Conditions: Only naval units may be activated. Remove from play if used as an event.

OC: 4 EC: 0

Message from Japanese:
South Seas 2+2
186 9/22/2021 10:40:00 AM Sep-Dec 1942 Allies 81 2 Operations #81: 2 / China Offensive: Counter-Offensive in Kweilin-Liuchow
Move the China marker one box to the right toward the Stable Front box, unless this would put the China marker in the Stable Front box, in which case no effect.

OC: 2 EC: 0

Message from Allies:
SW Pac 2+2
185 9/22/2021 10:04:00 AM Sep-Dec 1942 Japanese 18 1 Event #18: 1 / Bridge on River Kwai: Death Railroad
If the Japanese control hexes 2108 and 2109, they become Trans Routes for the remainder of the game and any Japanese HQ that can trace a continuous Trans Routes via the Kwai RR to Rangoon has +1 added to its efficiency rating if any units are activated in Burma or Northern India. Place the Bridge Over the River Kwai marker near this location as a reminder. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
171 9/19/2021 12:47:00 PM Sep-Dec 1942 Allies 32 3 Event #32: 3 / Operation Reno II: Invasion of Rabaul
Activate: Any HQ. Logistic Value: 7 if US SW HQ, for all others: 4

OC: 3 EC: 5

Message from Allies:
SW Activation 7+2 =9
170 9/19/2021 9:47:00 AM Sep-Dec 1942 Japanese 43 1 Event #43: 1 / Tojo Resigns: Moderates in Power
If the game turn is 1944 or later, this card must be played as an event otherwise it is a Japanese option to play as an event, an OC, or discard. Reduce US Political Will by two. The Allied Manchurian Invasion card's prerequisite has been met. Flip the game turn marker from its PM Tojo to its Tojo Resigns side as a reminder. RESHUFFLE: If this card is played as an OC or a discard, reshuffle the Japanese deck at the end of this game turn. This card may not be played as a Future Offensive. Remove from play if used as an event.

OC: 3 EC: 0

Message from Japanese:
155 9/11/2021 4:53:00 AM May-Aug 1942 Japanese 45 3 Operations #45: 3 / Operation Sho-Go
Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Bonus: If a Kamikaze attack reaction card is played in conjunction with this card, increase the effect of the Kamikaze reaction card by one additional Allied naval step loss in one battle. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
South HQ 3+1
146 9/7/2021 2:17:00 PM May-Aug 1942 Allies 55 3 Event #55: 3 / Operation Forager: Marianas Is. Invasion
Activate: Any HQ. Logistic Value: 6 if US Central Pac HQ, for all others: 4 The Great Marianas Turkey Shoot: Japanese aircraft carrier naval units have their attack strength reduced by 2 for the duration of this Offensive. In addition, at the conclusion of the Offensive, one active Japanese air unit or an air unit in a battle hex (Allied Player's choice) loses one step, which may eliminate the air unit.

OC: 3 EC: 5

Message from Allies:
C Pac 6+3 = 9
139 9/6/2021 10:11:00 AM May-Aug 1942 Japanese 41 3 Operations #41: 3 / Patrick Hurley: Chinese Nationalist and Communist Reconciliation Fails
Move the China marker one box to the left toward Government Collaped box. If moved into the Government Collapsed box China surrenders immediately. Remove from play if use as an event.

OC: 5 EC: 0

Message from Japanese:
South 1+3
133 8/31/2021 9:44:00 AM May-Aug 1942 Allies 3 1 Operations #3: 1 / Prime Minister Curtin
2 Ground replacements: The Australians get two ground replacements that must be used immediately to bring Australian ground units from reduced to full strength, or from the eliminated plie to reduced strength or full strength, which are placed in any friendly Australian port. Any unused replacements are forfeit. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
Aktivierung von C Pac 1+3 = 4
124 8/30/2021 2:26:00 AM May-Aug 1942 Japanese 23 2 Event #23: 2 / Operation RE: Attack on Milne Bay
Activation: Any HQ. Logistic Value: 3 Elite Units: The Japanese player gains a +1 ground combat die modifier if any brigade size ground units are involved in a ground combat during this Offensive.

OC: 4 EC: 6

Message from Japanese:
South 3+1
115 8/26/2021 4:42:00 AM May-Aug 1942 Allies 47 2 Operations #47: 2 / WAR IN EUROPE: Major Allied Victory
Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 2 1944: 3 1945: 3 Remove from play if used as an event.

OC: 2 EC: 0

Message from Allies:
2+3 (C Pac) = 5
108 8/23/2021 8:11:00 AM May-Aug 1942 Japanese 3 2 card as Event #3: 2 / Col. Tsuji, Unit 82: Jungle Warfare
Activate: Any HQ Logistic Value: 3 Intelligence: Surprise Attack Conditions: Only Japanese ground units may be activated. Bonus: In any ground combat that occurs in a Malaya, Jungle or Mixed terrain hex for the duration of this operation, the final die roll modifier for the Japanese in any ground battles is +4.

OC: 4 EC: 0

Message from Japanese:
south HQ 3+1
107 8/23/2021 1:58:00 AM May-Aug 1942 Allies 7 2 Event #7: 2 / Vinegar' Joe Stilwell: Burma Offensive
Activate: SEAC HQ only. Logistic Value: 4 Conditions: May only activate air and ground units. Merrill's Marauders: During any ground combat in any battles initiated by this Offensive, the Allied player adds 2 to all Allied ground combat die rolls for the duration of this Offensive due to the assistance of the 5307th Composite Group. Remove from play if used as an event.

OC: 2 EC: 4

Message from Allies:
Aktivierung von SEAC 1+4 =5
101 8/21/2021 9:42:00 AM May-Aug 1942 Japanese 40 3 Event #40: 3 / Operation U-Go: Burma Offensive
Acivation: Any HQ. Logistic Value: 4 Conditions: Only Air and Ground units may be activated.

OC: 5 EC: 7

Message from Japanese:
Combined Fleet HQ 3+4
88 8/19/2021 7:56:00 AM May-Aug 1942 Allies 40 3 Event #40: 3 / Operation Dexterity: New Britain Invasion
Activate: Any HQ. Logistic Value: 5 if US SW HQ, for all others: 3

OC: 3 EC: 5

Message from Allies:
SW 5+2 = 7
87 7/10/2021 4:11:00 AM May-Aug 1942 Japanese 58 3 Event #58: 3 / Western Force: Conquest of Sumatra
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
South 1+5
85 7/3/2021 8:48:00 AM May-Aug 1942 Japanese 54 3 m discard pile back to deck #54: 3 / WAR IN EUROPE: Minor Axis Victory

Message from Japanese:
83 7/3/2021 8:47:00 AM May-Aug 1942 Japanese 54 3 y card #54: 3 / WAR IN EUROPE: Minor Axis Victory

Message from Japanese:
68 6/19/2021 3:37:00 AM Jan-Apr 1942 Japanese 6 2 Operations #6: 2 / China Operation: Doolittle Raid Reprisal
May only be played as an event after the allies have played the Doolittle Raid card as an event; Allied card #6 Move the China marker one box to the left toward Government Collapse box. If moved into the Government Collapse box China surrenders immediately. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
Combined Fleet HQ 3+2
67 6/8/2021 2:17:00 PM Jan-Apr 1942 Allies 4 1 ed Strategy card to discard pile #4: 1 / Arcadia Conference

Message from Allies:
Ich nutze die Karte doch für die OPs und bringe SW Pac HQ
66 6/8/2021 2:15:00 PM Jan-Apr 1942 Allies 4 1 Event #4: 1 / Arcadia Conference
This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: The Allied player receives the ABDA HQ, which is place in any in supply port in Java, Borneo, Sumatra or Celebes. If no such port is available this HQ is removed from play for the remained of the game. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
HQ nach Tjilatjap
64 6/4/2021 9:33:00 AM Jan-Apr 1942 Japanese 6 2 o hand #6: 2 / China Operation: Doolittle Raid Reprisal

Message from Japanese:
das war die falsche karte
63 6/4/2021 9:33:00 AM Jan-Apr 1942 Japanese 6 2 card as Operations #6: 2 / China Operation: Doolittle Raid Reprisal
May only be played as an event after the allies have played the Doolittle Raid card as an event; Allied card #6 Move the China marker one box to the left toward Government Collapse box. If moved into the Government Collapse box China surrenders immediately. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
58 6/3/2021 8:22:00 AM Jan-Apr 1942 Japanese 52 3 Event #52: 3 / WAR IN EUROPE: Minor Axis Victory
Decrease the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 2 1943: 1 1944: No Effect 1945: No Effect Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
57 6/3/2021 1:21:00 AM Jan-Apr 1942 Allies 50 2 Operations #50: 2 / Tornado Taskforce: Hollandia Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3 Bonus, MacArthur's Navy: Applies only if SW PAC HQ is the activating HQ and US Inter-Service Rivalry is in effect. The allies may activate US Navy units OR US Army units and a maximum of one non-carrier US Naval unit.

OC: 2 EC: 4

Message from Allies:
Strategic Movement 2+3 C Pac HQ = 5
51 5/30/2021 4:22:00 PM Jan-Apr 1942 Allies 80 1 Event #80: 1 / New Submarine Doctrine: Japanese Escort Destruction Priority
The Japanese lose all Submarine Warfare modifiers, except defective torpedoes, for the remainder of the game. Remove the Japanese escort marker from the game. The play of this card supersedes the Event Bonus on Japanese cards 37 and 38 for the remainder of the game, even if they have not yet been played. . Draw one Strategy Card. Remove from play if used as an event.

OC: 1 EC: 0

Message from Allies:
48 5/30/2021 10:02:00 AM Jan-Apr 1942 Japanese 10 3 Event #10: 3 / 2nd Operational Phase: Solomon Island Expansion
Activation: Any HQ. Logistic Value: 6 Conditions: May only be played as an event if the Japanese Inter-Service Rivalry marker is on its Strategic Agreement side.

OC: 5 EC: 7

Message from Japanese:
Combined Fleet 3+6
44 5/30/2021 9:42:00 AM Jan-Apr 1942 Japanese 36 1 Event #36: 1 / Submarine Attack
Play during an offensive before the beginning of the combat phase against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
42 5/29/2021 2:03:00 AM Jan-Apr 1942 Allies 15 2 Operations #15: 2 / Heroic Repair: Emergency Battle Repairs
2 Naval Replacements: The Allies gain two US naval replacements that must be used immediately. Unused replacements are lost. If the Allied Player brings a naval unit from the eliminated pile back into the game it is placed within range of a US or Joint HQ, in any friendly, in supply port.

OC: 2 EC: 0

Message from Allies:
OPs Activation of SEAC 2+1 =3
33 5/26/2021 9:59:00 AM Jan-Apr 1942 Japanese 59 3 Event #59: 3 / Central Force: Conquest of Borneo
Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment.

OC: 5 EC: 7

Message from Japanese:
South 1+5
30 5/25/2021 1:56:00 AM Jan-Apr 1942 Allies 29 2 Operations #29: 2 / Operation Toenails: New Georgia Invasion
Actiavte: Any HQ. Logistic Value: 4 Artillery Support: During all battles for this Offensive, the Allies receive a +1 die roll modifier during Ground combat.

OC: 2 EC: 4

Message from Allies:
OPs Malaya HQ 2+1 = 3
20 5/22/2021 4:33:00 AM Jan-Apr 1942 Japanese 46 3 Operations #46: 3 / Operation A-Go: Battle of the Philippine Sea
Activation: Any HQ. Logistic Value: 5 if Combined Fleet HQ, otherwise: 4. Intelligence: Intercept. Tactical Wire Intercepts: Allied carrier units have their defense values increased by two for the duration of the Offensive. Remove from play if used as an event.

OC: 5 EC: 0

Message from Japanese:
CF HQ 3+3
19 5/19/2021 1:23:00 PM Jan-Apr 1942 Allies 58 2 Event #58: 2 / Operation Romulus: British Arakan Offensive
Activate: SEAC HQ only. Logistic Value: 4 Conditions: Only Commonwealth and Chinese units plus US air units may be activated.

OC: 2 EC: 4

Message from Allies:
OPs SEAC 4+1 =5
4 5/16/2021 12:05:00 PM Jan-Apr 1942 Japanese 47 3 Event #47: 3 / VADM Kondo: Conquest of the Dutch East Indies
Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive.

OC: 5 EC: 7

Message from Japanese:
South 7 +1

3 battles

Next 100 entries

Copyright 2005 Warhorse Simulations