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For the People: Marc and Francois' Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
372 9/28/2021 9:39:00 AM Summer 1863 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
2/6 converts Ironton.
4/6 converts Greenville.
Possible interception.
356 9/27/2021 9:26:00 AM Spring 1863 Confederate 47 3 Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Confederate:
Move Army of Tennessee as shown (time to run away)
351 9/26/2021 4:54:00 PM Spring 1863 Union 1 1 Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
AoC with 2SP
2/6 converts Salem ; pick up 3SP.
4/6 converts St Louis ; pick up 1SP.
5/6 attack Rolla.
Possible evade.
346 9/26/2021 2:56:00 PM Spring 1863 Confederate 82 3 Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
Play for OPS - move Army of the West
341 9/26/2021 1:00:00 PM Spring 1863 Union 100 3 Operations #100: 3 / Shiloh
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
Attack of St Louis again.
340 9/26/2021 12:59:00 PM Spring 1863 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
339 9/26/2021 12:31:00 PM Spring 1863 Confederate 36 1 Event #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Add Stonewall Bde to Army of the West
335 9/26/2021 11:39:00 AM Spring 1863 Union 101 3 o hand #101: 3 / Chickamauga

Message from Union:
330 9/26/2021 10:54:00 AM Spring 1863 Union 101 3 Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
AoC with 2SP
1/6 Pana: pick up 5SP.
6/6 attack St Louis.
328 9/26/2021 9:25:00 AM Spring 1863 Confederate 9 3 Operations #9: 3 / Clara Barton
Union immediately adds three SPs due to improved sanitary conditions. Place in any space (friendly controlled or not) that already contains a Union SP and has a LOC, no more than one per space.

Message from Confederate:
Pemberton and 4 SPs move Dover->St Louis
323 9/26/2021 7:33:00 AM Spring 1863 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
AoC
1/6 Vincennes: pick up cav brigade.
2/6 Salem.
Possible interception.
322 9/26/2021 7:30:00 AM Spring 1863 Union 79 1 o hand #79: 1 / Indian Allies

Message from Union:
No sorry.
321 9/26/2021 7:29:00 AM Spring 1863 Union 79 1 Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Hi Marc,
AoC
1/6 Vincennes: pick up cav brigade.
6/6 Pana.
320 9/26/2021 7:00:00 AM Spring 1863 Confederate 95 2 Operations #95: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Create Army of the West at Wytheville
318 9/24/2021 7:42:00 AM Spring 1863 Union 69 3 Event #69: 3 / Gideon Welles, The Naval Program
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Blocus +1
312 9/24/2021 6:45:00 AM Spring 1863 Confederate 28 1 Operations #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Confederate:
Move Jackson via Vicksburg to Shtreveport 5/8
Possible intercept
311 9/24/2021 4:05:00 AM Spring 1863 Union 98 2 Event #98: 2 / Cape Hatteras Operations
Increase Union Blockade Level by 1

Message from Union:
HI,
Let's increase the pressure.
310 9/23/2021 2:17:00 PM Spring 1863 Confederate 93 2 Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Confederate:
Play for OPS
Withdraw army of Tennessee to St Louis - too much strength to face a battle in Illinois
309 9/23/2021 12:07:00 PM Spring 1863 Union 42 2 Operations #42: 2 / Kentucky Anarchy
Remove up to three enemy PC markers in Kentucky. You must also remove one of your own PC markers from the state if you have any there. Removal of a PC marker makes a space neutral. Remove from deck if event is played.

Message from Union:
AoC created in Bloomington.
293 9/22/2021 5:51:00 AM Fall 1862 Confederate 73 1 Operations #73: 1 / Ball's Bluff
The Union removes one SP (Confederate chooses) within two spaces (including a river connection) of a Confederate SP due to poor leadership. A Union SP can be removed from a Coastal fort.

Message from Confederate:
Moved Morgan to join Army of Tennessee

(don't want an army with no cavalry)
286 9/21/2021 2:11:00 PM Fall 1862 Union 106 3 Operations #106: 3 / British Clydeside Shipyards
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
McDowell + 6SP are marching against Marshall TX.
You have options. I let you proceed.
No map.
277 9/21/2021 1:45:00 PM Fall 1862 Confederate 62 2 Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Confederate:
Play for OPS
Move Army of Tennessee to Salem 1/6
274 9/21/2021 10:14:00 AM Fall 1862 Union 54 1 Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Reorganization of leaders
Halleck in DC
Rosecrans in Manassas
Hooker in Strasburg
Fremont in Manassas
Buell in Bloomington

273 9/21/2021 9:30:00 AM Fall 1862 Confederate 34 1 Event #34: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Add Hoods Tigers to Army of Tennessee
271 9/20/2021 2:27:00 PM Fall 1862 Union 71 3 Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Yes, Banks was my favorite as a clown. :)

+1 blocus
267 9/20/2021 1:59:00 PM Fall 1862 Confederate 4 1 Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Confederate:
Playing for Event 1-3 Stoneman, 4-6 Banks
266 9/20/2021 12:02:00 PM Fall 1862 Union 81 3 Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
Sure. I think there is always something to learn in this game...

US SW -5(-3) = 104(-)
CS SW -10 = 78(-)

You loose 3SP.
265 9/20/2021 11:48:00 AM Fall 1862 Confederate 66 1 Operations #66: 1 / Wilson's Creek
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Confederate:
Convert Van Dorn to Cavalry Brigade

I completely missed that Lewisburg was now Union...

You can tell I have not played this game much - still only way to learn
257 9/20/2021 8:59:00 AM Fall 1862 Union 44 2 Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
Pope alone
1/8 Franklin: pick up 2SP + Curtis
3/8 Parkersburg: pick up 3SP + Buell
5/8 attack Weston.
Possible interception.
256 9/20/2021 8:30:00 AM Fall 1862 Confederate 10 3 Operations #10: 3 / Dorothea Dix
Union immediately receives three SPs. Place in the Union Capital or in any space (friendly or not) that contains a Union army with a LOC.

Message from Confederate:
Fort at St Louis
255 9/20/2021 6:16:00 AM Fall 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Fort in Salem
254 9/20/2021 6:14:00 AM Fall 1862 Union 80 1 o hand #80: 1 / Southern Religious Revival

Message from Union:
No
253 9/20/2021 6:12:00 AM Fall 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Fort in Sabine City
252 9/20/2021 5:56:00 AM Fall 1862 Confederate 64 1 Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
Play for OPS
Move Jackson from New Orleans to Marshall
251 9/20/2021 3:20:00 AM Fall 1862 Union 39 2 Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
250 9/20/2021 3:20:00 AM Fall 1862 Union 80 1 o hand #80: 1 / Southern Religious Revival

Message from Union:
Arf, I need a 2OPS card to do that.
249 9/20/2021 3:19:00 AM Fall 1862 Union 80 1 Operations #80: 1 / Southern Religious Revival
Confederate player immediately receives three SPs in a single space, and loses three SW points. SPs must be placed in a friendly controlled space (including Pro-Union spaces) with a LOC free of Union SPs.

Message from Union:
Hi,
Pleasonton's brigade to Vincennes.
226 9/18/2021 10:53:00 AM Summer 1862 Confederate 99 3 Event #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Play for Event
Army of Tennessee.
1/6 - PC marker at Ironton
2/6 Pick up 1 SP at Rolla
3/6 Pick up Price and 2 SP at St Louis
4/6 attack St Louis
223 9/18/2021 9:42:00 AM Summer 1862 Union 96 2 Event #96: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
McDowell +3SP
Amphibious assault against Sabine City

218 9/18/2021 8:55:00 AM Summer 1862 Confederate 59 2 Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
Play as Operations on Army of Tennessee
Drop off 2 SP at Dover, Pick up Forrest
Move McKenzie, Humbolt, New Madrid, Greenville (4/6)
211 9/17/2021 1:02:00 PM Summer 1862 Union 12 3 Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Union:
Buell +3SP
4/8 Washington: pick up 2SP.
6/8 Parkersburg: drop off 1SP.
7/8 Charleston.
Possible interception of Johnston. I roll.
210 9/17/2021 11:44:00 AM Summer 1862 Confederate 31 2 Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Play for Ops
Move Van Dorn from Richmond to Wytheville
208 9/16/2021 4:39:00 PM Summer 1862 Union 29 2 Event #29: 2 / Crittenden Compromise
Union places (or flips in border states) two PC markers in any spaces free of Confederate SPs or forts which are not Resource spaces, Blockade Runner Ports, or Coastal forts. Void after Emancipation Proclamation. Remove from deck if event is played.

Message from Union:
PC in Nacogloches and Wytheville.
207 9/16/2021 10:59:00 AM Summer 1862 Confederate 74 2 Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Confederate:
Move Forrest to Dover (with Army of Tennessee)
205 9/15/2021 6:23:00 PM Summer 1862 Union 75 2 Operations #75: 2 / Western Concentration Block
Confederate player can either remove or demote an army commander in any state except Virginia, North Carolina, South Carolina, or Florida for no political cost. OR Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5 Remove from deck if event is played.

Message from Union:
Fort in Grafton.
204 9/15/2021 2:01:00 PM Summer 1862 Confederate 35 1 Event #35: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Confederate:
Union Digging in ! (Mind you, what else do you do with 1 Cards)

Add Hoods Tigers to Army of Tennessee
203 9/15/2021 11:37:00 AM Summer 1862 Union 19 1 Operations #19: 1 / Belmont
Either player may move up to two infantry SPs from the same space as if led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Fort in Lebanon
202 9/15/2021 11:06:00 AM Summer 1862 Confederate 76 2 Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
Form Army of Tennessee at Dover

-2 SW as Higher Ranking General elsewhere
201 9/15/2021 6:12:00 AM Summer 1862 Union 15 1 Operations #15: 1 / Mosby's Raiders
Confederate can remove two Union PC Markers in Virginia within 2 spaces of Winchester, VA. The spaces may contain Union generals, SPs or forts.

Message from Union:
Fort in Strasburg
197 9/15/2021 5:39:00 AM Summer 1862 Confederate 16 2 Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
Play for Operations
J Johnston moves Charleston, Lewisburg (picks up SP in each space) -> Frankin 3/8

Intercept Option from Curtis
192 9/14/2021 8:19:00 AM Summer 1862 Union 6 1 Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Against Forrest.
177 9/14/2021 4:53:00 AM Spring 1862 Confederate 87 3 Event #87: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Play as Event
J Johnston Move Culpeper, Gotdonsbill (collect 2 SP), Charlottesville, LKynchburg, Wytheville, Lewisburg (drop 1 SP, Charleston (drop 1 SP), Parkersburg

Price - Move to Little Rock, Pick up 1 SP, Move Back to Springfield, then Rolla (drop 1 SP) and Jefferson City
175 9/13/2021 9:02:00 AM Spring 1862 Union 90 3 Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Union:
PC in Wheeling, Parkersburg, Rolla.
174 9/13/2021 6:39:00 AM Spring 1862 Confederate 14 3 Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Fort an New Orleans
169 9/12/2021 12:07:00 PM Spring 1862 Union 58 2 Event #58: 2 / Admiral Porter
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
Naval move of Halleck +3SP to attack Forts Philip/Jackson.
168 9/12/2021 12:02:00 PM Spring 1862 Confederate 45 3 Operations #45: 3 / Food Shortage
Confederate loses SW equal to current Union blockade value.

Message from Confederate:
Activate Army of Virginia
Move to Gordonsville
161 9/12/2021 3:43:00 AM Spring 1862 Union 27 3 Operations #27: 3 / Choctaw Indians
Confederate randomly removes one strategy card from the Union player’s hand, which is discarded.

Message from Union:
Pope +6SP
2/8 Grafton: drop off 2SP.
3/8 Franklin: possible interpception.
159 9/12/2021 3:23:00 AM Spring 1862 Confederate 21 3 Event #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Play as Event
New Orelans, Wilmington, Morehead City
158 9/11/2021 4:26:00 PM Spring 1862 Union 33 1 Operations #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Union:
McClellan takes command of AoP.
US SW -5 => 105(-)
157 9/11/2021 8:49:00 AM Spring 1862 Confederate 5 1 Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
1 SP lost at Lebanon
152 9/9/2021 4:56:00 PM Spring 1862 Union 107 1 Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Union:
Leaders reorganization
Pope > Pittsburg
Curtis > Harpers Ferry
Halleck > DC
McClellan > Manassas
Burnside > Lebanon

150 9/9/2021 2:13:00 PM Spring 1862 Confederate 56 1 Operations #56: 1 / CSS Hunley
Place the CSS Hunley marker in any friendly port. Provides a +1 DRM to Confederate during next amphibious assault. Remove Hunley once modifier has been used. No more than one Hunley can be in play at a given time.

Message from Confederate:
Play for OPS - Lee takes command of Army of Virginia
148 9/9/2021 9:15:00 AM Spring 1862 Union 43 1 Event #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Union:
1SP in St Louis.
145 9/9/2021 8:54:00 AM Spring 1862 Confederate 67 2 Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Play for OPS
Move Smith with 4 SP -> McKenzie, Columbus (2/8)
No intervention possible so rolling for batle
141 9/9/2021 3:45:00 AM Spring 1862 Union 60 2 Operations #60: 2 / USS Monitor
The Union player may remove one Confederate ironclad from the mapboard.

Message from Union:
USA1
Pope +1SP
1/8 Ironton: drop off 1SP
2/8 St Luis: pick up 5SP
4/8: pick up 1SP + Fremont
5/8 attack New Madrid
119 9/8/2021 5:39:00 AM Fall 1861 Union 30 3 Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Union:
Last round
Buell drops off 1SP in Falmouth, Lewington and Frankfort.
117 9/8/2021 3:10:00 AM Fall 1861 Confederate 103 3 Event #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Playing to intercept at New Madrid
111 9/7/2021 11:47:00 AM Fall 1861 Union 37 2 Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Pope +1SP
1/8 drop off 1SP in Columbus
2/8 pick up 1SP in Paducah
3/8 pick up 2SP in Cairo
5/8 pick up 2SP + Fremont in Cairo
8/8 attack New Madrid. I roll.
107 9/7/2021 11:00:00 AM Fall 1861 Confederate 91 2 Operations #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
Move A Jonston to Columbus via McKenzie
104 9/7/2021 10:53:00 AM Fall 1861 Union 51 1 Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
I play my round since your change won't mofify my move.
Fort in Manassas.
101 9/7/2021 9:02:00 AM Fall 1861 Confederate 26 3 Event #26: 3 / Cotton is King
If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played.

Message from Confederate:
Play as Event
1 SP in Norfolk, 1 in New Orleans
97 9/7/2021 6:52:00 AM Fall 1861 Confederate 3 1 Event #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Confederate:
Typical, 1 get 2 reinforcements, you get 5 !

Playing as Event (should be entertaining).

Please discard a card and then go for the attack ..

No map update
96 9/7/2021 5:01:00 AM Fall 1861 Union 40 3 Event #40: 3 / Emergency Call for Volunteers
Union receives five SPs, no more than two SPs in any space. Placement spaces must be friendly controlled, have a LOC and be free of Confederate SPs or forts.

Message from Union:
2SP in Louisville
2SP in Cairo
1SP in Jonesborough
95 9/7/2021 3:13:00 AM Fall 1861 Confederate 41 2 Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
Play for Event

Add 2 SP in Lexington
94 9/6/2021 12:51:00 PM Fall 1861 Union 68 2 Event #68: 2 / Lincoln Declares Southern Blockade
The Union Blockade Level is increased by one. Remove from deck if event is played.

Message from Union:
T3 CSA1
88 9/6/2021 6:09:00 AM Fall 1861 Confederate 84 3 Event #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Play as Event :-

- Major Campaign - First move A Johnston and 3 SP to Memphis
- Second Move J JoHnston to Strasburg
- 3rd Move will partially depend on what happens at Memphis
75 9/5/2021 3:32:00 AM Summer 1861 Confederate 85 3 Operations #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
Build fort an New Madrid (wasteful, but does give you logistic issues)
72 9/4/2021 1:41:00 PM Summer 1861 Union 110 3 Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
McClellan + 2 SP + Buell
1/8 Louisville: drop off 2SP + Buell.
4/8 Cincinnati: pick up 2SP.
8/8 Lebanon.
70 9/4/2021 9:27:00 AM Summer 1861 Confederate 23 2 Operations #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Play for Ops - PC at Bowling Green and Lebanon
61 7/23/2021 4:19:00 AM Summer 1861 Union 105 1 Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
T2 USA4
PC in Memphis. The resource space is destroyed.

US-SW: 103(+) +5 = 108(+)
CS-SW: 94(-) -5 = 89(-)

I see that Bragg counter is lost in the middle of the map. Should be elsewhere, I think. :)
56 7/23/2021 3:30:00 AM Summer 1861 Confederate 92 2 Operations #92: 2 / Baltimore Revolts
Confederate may place a friendly PC marker in Baltimore, MD, if the space is vacant.

Message from Confederate:
A Johnston moves to Memphis via Grand Junction
Possibility for intercept by Halleck
45 7/19/2021 5:57:00 PM Summer 1861 Union 78 3 Operations #78: 3 / Personal Advisor
Either player may remove or demote from army command one general for no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY non-commanding general (even second in commands) from the game.

Message from Union:
T2 USA3
Halleck +4SP
5/8 Paducah: pick 2SP
6/8 attack Columbus. I roll.
44 7/19/2021 2:30:00 PM Summer 1861 Confederate 70 2 Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Play for Ops
Move 1 SP from Arkansa to Columbus
41 7/18/2021 3:45:00 PM Summer 1861 Union 77 2 Operations #77: 2 / Stop the War
Union SW reduced by five points. Remove from deck if event is played.

Message from Union:
T2 USA2
Pope +6SP attack Columbus. I roll
40 7/18/2021 3:12:00 PM Summer 1861 Confederate 11 2 Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
Form Army of Virginia
32 7/18/2021 11:05:00 AM Summer 1861 Union 20 3 Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
T2 US1
AoP With 6SP attacks Manassas.
16 7/17/2021 3:38:00 AM Spring 1861 Confederate 8 1 Operations #8: 1 / 3 Cigars
Play this card to make an automatic one or two space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during intercept.

Message from Confederate:
PC in Louisville, Frankfort and Falmouth KY
15 7/16/2021 10:09:00 AM Spring 1861 Union 7 1 Operations #7: 1 / Mud March
Interrupt enemy force currently moving to no more than one space of movement. (Converting a space counts as movement.) Applies to only one move during a Major or Minor campaign card, but not a special army-naval move.

Message from Union:
T1 USA4
Fort in Harpers ferry.
14 7/16/2021 9:30:00 AM Spring 1861 Confederate 2 2 Operations #2: 2 / Copperheads
Reduce Union SW by two points, or place two PC markers in Ohio (must be placed in spaces free of Union SPs).

Message from Confederate:
Place Political Control at Lexington and Somerset KY
13 7/16/2021 3:53:00 AM Spring 1861 Union 108 2 Event #108: 2 / Richmond Bread Riots
Confederate player loses 2 SW. Remove from deck if event is played.

Message from Union:
Hi Marc,

T1 USA3
CS-SW: 100(+) -2(-3) = 95(-)
12 7/16/2021 3:47:00 AM Spring 1861 Confederate 53 1 Event #53: 1 / CSS Arkansas
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Confederate:
Place Tenessee in Fort Jackson
11 7/15/2021 3:04:00 AM Spring 1861 Union 97 1 Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
T1 US2
Fort in Frederick.
10 7/14/2021 5:15:00 PM Spring 1861 Confederate 24 3 Event #24: 3 / Pre-War Treachery
Confederate may place up to two forts in any friendly controlled spaces with a LOC free of Union SPs and forts. Remove from deck if event is played.

Message from Confederate:
Play as Event
Fort at Nashville and Manssas
4 7/8/2021 7:06:00 AM Spring 1861 Union 22 3 Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
T1 US1
AoP attacks Manassas with 4SP.

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