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Empire of the Sun: Pacific Struggle Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
63 8/9/2021 8:38:00 AM Sep-Dec 1942 Allies 56 2 Event #56: 2 / Typhoon Taskforce: New Guinea: Vogelkop Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3

OC: 2 EC: 4

Message from Allies:
Remember to place your reinfm they are on turn track

Activate SW Pac HQ

6 activations

1) Marine Air suicides vs Rabaul to block the stack
2) Ground attack Lae
3) AA and attack in Buna

up to you for reaction

file up
55 8/7/2021 8:35:00 AM Sep-Dec 1942 Japanese 9 3 Operations #9: 3 / Rear Admiral Matami Ugaki: Seizure of Hawaiian Islands
Activation: Any HQ. Logistic Value: 6 Conditions: Maximum 1 ground (any size) unit may be activated. Bonus: Naval units for both sides may move up to 21 hexes.

OC: 5 EC: 7

Message from Japanese:
south seas HQ, can activate 9 units

all truk units + buna air unit + naichi + aoba activate and move to gili gili, battle hex in gili gili

air unit in green activates but moves to vogelkop
50 8/7/2021 7:32:00 AM Sep-Dec 1942 Japanese 49 1 Event #49: 1 / JN25 Code Change
Intelligence: Intercept Draw one Strategy Card.

OC: 3 EC: 0

Message from Japanese:
Become intelligent at biak
48 8/3/2021 8:04:00 PM Sep-Dec 1942 Allies 64 2 Event #64: 2 / Tradewind Taskforce: Morotai Invasion
Activate: Any HQ. Logistic Value: 4 if US SW Pac HQ, for all others: 3

OC: 2 EC: 4

Message from Allies:
Activate Anaz HQ

Invasion of Biak, you can't use Savo but you can do a special reaction roll to declare that a battle hex and then an intelligence roll. 4 or less to succeed

file up
33 8/1/2021 7:04:00 PM May-Aug 1942 Japanese 35 3 Operations #35: 3 / Operation KE: Guadalcanal Evacuation
Choose a Japanese occupied coastal hex. Up to 3 Japanese ground units in the chose hex and all adjacent hexes (that do not have to be coastal hexes) may conduct strategic naval movement (with no amphibious shipping points required) from these hexes to any single friendly port hex. No battles may be initiated. The move is unaffected by Allied air ZOI, however all other conditions for a strategic naval move apply.

OC: 5 EC: 0

Message from Japanese:
play for operations

Activate the 3 planes

plane in the northwest moves to madang via biak

activate tenru , aoba, naichi

battle hex in gili gili, all activated units fight there

US roll for intelligence or reactiom next
31 8/1/2021 6:58:00 PM May-Aug 1942 Japanese 29 3 o deck #29: 3 / Combined Fleet: Battle of Santa Cruz
OC: 5 EC: 7

Message from Japanese:
30 8/1/2021 6:58:00 PM May-Aug 1942 Japanese 17 2 o hand #17: 2 / Japanese Counterattack at Savo Island

Message from Japanese:
25 7/30/2021 7:18:00 PM May-Aug 1942 Japanese 17 2 Event #17: 2 / Japanese Counterattack at Savo Island
Activation: Any HQ. Logistic Value: 3 Intelligence: Intercept. Conditions: Either air or naval units may be activated, but not both. Japanese Night Fighting Advantage: Japanese CA, CL and APD naval units have 2 added to their attack strength for all battles fought during the current Offensive. Draw one Strategy Card.

OC: 4 EC: 0

Message from Japanese:
event, reaction.

activate both air units at biak + the south seas HQ
23 7/30/2021 6:34:00 PM May-Aug 1942 Allies 44 2 Event #44: 2 / Operation Squarepeg: Green Is. Invasion
Activate: Anzac HQ only. Logistic Value: 2 Intelligence: Surprise Attack. Conditions: Any air or naval units may be activated, but the only ground unit that can be activated is the 3rd NZ division.

OC: 2 EC: 0

Message from Allies:
Activate Anzac and 3 units

Invasion of Bouganville, you can try a special reaction roll because it is an airbase. See rule 7.27 (like intelligence conditions, success on 4 or less, but it is still a surprise attack so that you have roll again for intelligence conditions in order to change that into intercept

file up
8 7/29/2021 3:33:00 AM May-Aug 1942 Japanese 13 2 Operations #13: 2 / JN 25 Code Change: May 28, 1942
Intelligence: Intercept Conditions: May be played after an intelligence die roll, but not after the play of another intelligence reaction card. Remove from play if use as an event.

OC: 4 EC: 0

Message from Japanese:
Battle in Gili Gili

I activate the south seas HQ, all naval units+naval air unit in rabul + naval air unit on new guinea are activated, fight battle in gili gili

* 4017 (Truk) : South Seas HQ (Rivalry) Activates.
* 4021 (Rabaul) : APD Kamikaze Activates.
* 4021 (Rabaul) : CL Tenryu Activates.
* 4021 (Rabaul) : CA Aoba Activates.
* 4021 (Rabaul) : CA Nachi Activates.
* 4021 (Rabaul) : 21 AF Activates.
* 3822 (Lae) : 25 AF Activates.
* 3822 (Lae): 25 AF joins Battle A
* 4021 (Rabaul) : 21 AF Activates.
* 4021 (Rabaul): 21 AF joins Battle A
* 4021 (Rabaul): CA Nachi moves to 4024 (Gili Gili)
* 4021 (Rabaul): CA Aoba moves to 4024 (Gili Gili)
* 4021 (Rabaul): CL Tenryu moves to 4024 (Gili Gili)
* 4021 (Rabaul): APD Kamikaze moves to 4024 (Gili Gili)
4 7/27/2021 3:41:00 AM May-Aug 1942 Allies 13 3 Event #13: 3 / Operation Watchtower: Guadalcanal Invasion
Activation: Any HQ. Logistic Value: 5 Intelligence: Surprise Attack Conditions: A maximum of one ground unit may be activated for this Offensive.

OC: 3 EC: 0

Message from Allies:
Attack on Guadalcanal

You can use you reaction card

file up (go through because it is a bit messy, sorry for that)

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