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For the People: Roger & Daniel Journal

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Entry # Time Turn Player Title Entry
80 11/20/2024 7:29:00 PM Fall 1861 Union Message Correct except:
Charleston, n2
79 11/20/2024 7:27:00 PM Fall 1861 Confederate Message CSA wins 1/1

Halleck and 3 in Weston
Grafton, n1
Charleston, n1
Franklin, n1

Do you confirm? A bit late here, better waiting tomorrow to be less sleepy because I am sorry to tell you I have another Minor CC.
As I said, not the best time to have those, but better having than not ;)

78 11/20/2024 7:24:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

4
4


Message from Confederate:
Medium Battle

USA +1
CSA +1
77 11/20/2024 7:22:00 PM Fall 1861 Union Message 6. Drop 1. Move to Charleston.
7. Drop 2. Move to Weston (1).
8. Pick up 1. Attack Lewisburg.
76 11/20/2024 7:09:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

1


Message from Confederate:
Bereguard avoids in Lewisburg
75 11/20/2024 7:06:00 PM Fall 1861 Union Message Grrr. That should be:

4. Drop 1. Move to Grafton
5. Pick up 5. Attack Weston


74 11/20/2024 7:04:00 PM Fall 1861 Union Message Sorry, I missed that. Instead:

Activate Halleck in Frederick (2)

1. Move alone to AoP (6)
2-3. Pick up 2. Move to Franklin
5. Drop 1. Move to Grafton
6. Pick up 5. Attack Weston
73 11/20/2024 6:48:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

5
1


Message from Confederate:
El Aghelia
72 11/20/2024 6:44:00 PM Fall 1861 Confederate Message I left 2 in Lewsiburg, so there is a battle there, do you want to revise? In my file there is the last updated map with your move till Lewisburg
71 11/20/2024 3:51:00 PM Fall 1861 Union Play Strategy card as Operations #110: 3 / The Gettysburg Address
Union player gains 3 SW. Remove from deck if event is played.

Message from Union:
Activate Halleck in Frederick (2)

1. Move alone to AoP (6)
2-4. Pick up 2. Move to Lewisburg
5. Drop 1. Move to Franklin
6. Drop 1. Move alone to Grafton (6)
7. Pick up 4. Attack Weston

Beauregard has options

70 11/20/2024 2:34:00 PM Fall 1861 Confederate Message Stop there
69 11/20/2024 10:09:00 AM Fall 1861 Union Message You may continue
68 11/20/2024 10:09:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 1

5


Message from Union:
Burnside to intercept
67 11/20/2024 2:56:00 AM Fall 1861 Confederate Play Strategy card as Operations #13: 2 / Missouri Guerrilla Raids
Confederate removes two Union PC markers from any two Missouri spaces that do not contain a Union SP or fort.

Message from Confederate:
Bereguard and 4SP from AoNV(6)

1-6 Lewisburg, leave 2, n2
7 Weston, Burny can intercept
66 11/19/2024 8:37:00 PM Fall 1861 Union Play Strategy card as Operations #47: 3 / CSA Recognizes KY, MO, MD and DE
Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played.

Message from Union:
Fort in Louisville
65 11/19/2024 8:32:00 PM Fall 1861 Union Die roll request Request: 6-sided die x 1

4


Message from Union:
Rosecrans intercept
64 11/19/2024 8:31:00 PM Fall 1861 Union Message Price has to pass through Ironton, so Rosecrans has a chance to intercept.
63 11/19/2024 7:40:00 PM Fall 1861 Confederate Play Strategy card as Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Activate Price with 1

1-6 Dover, leave 1, n2
7 Clarksville
62 11/18/2024 9:29:00 PM Fall 1861 Union Play Strategy card as Operations #57: 2 / Admiral Foote
Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll.

Message from Union:
PC in Weston and Louisville
61 11/18/2024 7:26:00 PM Fall 1861 Confederate Play Strategy card as Event #41: 2 / Gov. Isham Harris, Tennessee Confederate
Confederate immediately places two SPs in any friendly controlled space in Tennessee with a LOC (both SPs are placed in the same space). SPs may not be placed in Pro-Union spaces or one occupied by Union SPs or a fort.

Message from Confederate:
2SP in Clarksville
60 11/18/2024 7:24:00 PM Fall 1861 Confederate Message USA wins 2/1

Smith to TT
59 11/18/2024 7:24:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

3
3


Message from Confederate:
USA +3
CSA +1
58 11/18/2024 7:23:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
Smith avoids to Bowling Green
57 11/17/2024 7:22:00 PM Fall 1861 Union Play Strategy card as Operations #67: 2 / J.B. Eads, Riverine Ironclads
The Union Amphibious Assault modifier is increased by two.

Message from Union:
Activate Pope in Parkersburg (6)

1 Move to Grafton (2)
2-7 Drop 4. Move to Bloomington
8 Pick up 4. Attack Louisville
56 11/17/2024 6:33:00 PM Fall 1861 Confederate Play Strategy card as Operations #25: 1 / Confederate Railroad Degradation
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded.

Message from Confederate:
PC Lewisburg
55 11/17/2024 6:32:00 PM Fall 1861 Union Play Strategy card as Operations #55: 1 / CSS Tennessee
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Grafton
54 11/17/2024 6:00:00 PM Fall 1861 Confederate Play Strategy card as Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
Activate Bragg with 1SP

1-7 Richmond, n10
53 11/17/2024 10:26:00 AM Fall 1861 Union Play Strategy card as Operations #51: 1 / Confederate Torpedoes
Confederate receives three torpedo counters. Must be placed in a friendly controlled port, and no more than one per space. Torpedoes provide a -1 DRM against Running the Guns and a +1 DRM against amphibious assaults.

Message from Union:
Fort in Manassas
52 11/17/2024 9:50:00 AM Fall 1861 Union Draw Strategy cards 6 cards drawn.

51 11/17/2024 8:42:00 AM Fall 1861 Confederate Message Van Dorn to Columbus I won't start
50 11/17/2024 8:41:00 AM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

49 11/17/2024 8:41:00 AM Summer 1861 Confederate End Turn
48 11/17/2024 8:41:00 AM Summer 1861 Confederate Die roll request Request: 99-sided die x 3

53
58
83


Message from Confederate:
Generals, alpha order

highest to Columbus, rest to AoNV
47 11/17/2024 8:41:00 AM Summer 1861 Confederate Message Rail

Springfield, Greenville, Charleston, Franklin, Fort Monroe, Fort Sumter, 1 from Charleston, WV(1) to AoNV, n9

2 Generals to AONV
1 to Columbus, KY
46 11/16/2024 7:22:00 PM Summer 1861 Union Message SR

1 Winchester to AoP (5)
1 Baltimore to AoP (6)
3 Harpers Ferry (2) to Parkersburg (5)
1 Cincinnati to Parkersburg (6)
2 Wheeling to Bloomington (4)

Butler to AoP
45 11/16/2024 6:26:00 PM Summer 1861 Confederate Message Bragg end with 2 in Charleston

3rd Smith with 1

1-2 Nashville, pick 1, n2
3-5 Louisville

EoT

Attrition

Manassas-1,n4
Harpers Ferry-1,n5

Political

USA flips Manassas, Winchester, Parkersburg, Grafton and Wheeling
CSA takes MO, Franklin, Charleston and Fort Monroe

SW +2+10=115+
44 11/16/2024 6:19:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
1/1

8 Charleston, same
43 11/16/2024 6:18:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

5


Message from Confederate:
5 Franklin 1/1, leave 1, n4
6-7 Weldon

CSA +3 is auto 1, roll for defense
42 11/16/2024 5:21:00 PM Summer 1861 Union Message Battle is 1-1. Bragg can continue.
41 11/16/2024 5:19:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 1

3


Message from Union:
Burnside intercept
40 11/16/2024 4:52:00 PM Summer 1861 Confederate Message Yes we are on the same page. You can intercept
39 11/16/2024 2:54:00 PM Summer 1861 Union Message I have:
1 Franklin
2 Grafton with Burnside
1 Weston
1 Charleston
2 Parkersburg with Pope
1 Winchester
6 Harpers Ferry, Fort and McClellan
2 Frederick, Fort and Halleck

Also:
2 Wheeling
2 Pittsburgh, Fort and Banks
1 DC, Fort
AoP (5) Manassas, McDowell and Buell

That's everything in the East. I added a file to Dropbox.

Shall I proceed?

38 11/16/2024 2:00:00 PM Summer 1861 Confederate Play Strategy card as Event #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
I had an Amazing hand, but not the right time to have it. 2nd turn I don't have enough SPs

1st activate Price with 1SP

1-2 Fayetville, pick 1, n2
3 Springfield, leave 1, n1
4 Rolla

2nd activate Bragg with 6SP

1-5 Franklin

Burny can intercept

Do you confirm this situation in the East?

1 Franklin
2 Grafton with Burinisde
1 Charleston
1 Parkersburg with Pope
1 Winchester
6 Harpers Ferry, Fort and Mc
1 Frederick, Fort and Halleck
37 11/16/2024 9:59:00 AM Summer 1861 Union Play Strategy card as Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Union:
Activate Pope in AoP (6)

1-2. Pope and 1 SP to Franklin
3-5. Drop 1. Move alone to Pittsburgh (6)
6. Pick 4. Move to Wheeling
7. Drop 2. Move to Grafton (1)
8. Drop 1. Move to Parkersburg (1)
36 11/16/2024 2:10:00 AM Summer 1861 Confederate Play Strategy card as Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
PC

Kansas City, St Joseph and Lexington, MO
35 11/15/2024 8:03:00 PM Summer 1861 Union Play Strategy card as Operations #62: 2 / Financial Crisis
Union SW is reduced by two.

Message from Union:
Activate Burnside in Bloomington (6)

1-5 Burnside and 4 SP to Parkersburg.
6 Drop 1. Move to Charleston.
7. Drop 1. Move to Weston.
8. Drop 1. Move to Grafton.
34 11/15/2024 7:40:00 PM Summer 1861 Union Message 1*-1

Butler to TT
33 11/15/2024 7:37:00 PM Summer 1861 Union Die roll request Request: 6-sided die x 2

4
2


Message from Union:
Fort Monroe
Small Battle
CS: 4 +4
US: 1 +2
32 11/15/2024 6:12:00 PM Summer 1861 Confederate Play Strategy card as Operations #85: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
1st Activate Bragg

1-3 Richmond, pick 3(6), n4
4-5 Fort Monroe

Small Battle

If I win, leave 1 in Fort Monroe and back to Richmond

Activate Price alone

1 Paduach, pick 1, n1
2-5 Greenville, leave 1, n0
6-8 Little Rock
31 11/14/2024 6:27:00 PM Summer 1861 Union Play Strategy card as Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Fort in Bloomington, IN
30 11/14/2024 5:54:00 PM Summer 1861 Confederate Play Strategy card as Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Confederate:
General Report

AJ to AoNV
Bragg to Weldon
Smith to Dover

I previously uploaded a file in our previous EoTS Gladiator folder
29 11/14/2024 5:49:00 PM Summer 1861 Union Message Fort in Pittsburgh then
28 11/14/2024 5:24:00 PM Summer 1861 Confederate Message Manassas is still mine so you can not build a fort there
27 11/13/2024 7:08:00 PM Summer 1861 Union Play Strategy card as Operations #1: 1 / Empty Haversacks
Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC.

Message from Union:
Fort in Manassas
26 11/13/2024 6:30:00 PM Summer 1861 Confederate Play Strategy card as Operations #14: 3 / Red River Campaign
May not be discarded by the Union. Union must use this card as an OC. If at the conclusion of movement, a Union SP is not on or adjacent to Grand Ecore, LA, then the Union loses 5 SW points. If a Union SP is in one of the objective spaces then a Union PC marker can immediately be placed to convert the space or spaces. Remove from deck if Union plays card.

Message from Confederate:
Create AoNV under JJ -2 SW 103-
25 11/13/2024 6:29:00 PM Summer 1861 Confederate Message USA wins 2/1

Bereguard to TT
24 11/13/2024 6:29:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 2

2
4


Message from Confederate:
Medium Battle

USA +5
CSA +1
23 11/13/2024 6:28:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:
Bereguard avoids
22 11/13/2024 6:25:00 PM Summer 1861 Union Play Strategy card as Operations #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
Activate AoP (13)

1-3 Drop 1 in DC. Move to Winchester (overrun)
4. Drop 1. Move to Harper's Ferry (2)
5. Drop 4. Move to Frederick
6. Attack Manassas. AoP (7)

21 11/13/2024 5:34:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

20 11/13/2024 5:16:00 PM Summer 1861 Confederate Message You can start
19 11/13/2024 5:14:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

18 11/13/2024 5:14:00 PM Spring 1861 Confederate End Turn
17 11/13/2024 5:12:00 PM Spring 1861 Confederate Message Banks -> Pittsburgh
Buell -> AoP
Burniside -> Bloomington
Halleck -> Frederick
McClellan -> Harpers Ferry
Pope -> AoP
Rosencrans -> Cairo
16 11/13/2024 5:09:00 PM Spring 1861 Confederate Die roll request Request: 99-sided die x 7

32
84
22
63
47
67
14


Message from Confederate:
Union Generals, alpha order

Highest to Lowest

AoP
AoP
Frederick
Harpers Ferry
Pittsburgh
Bloomington
Cairo
15 11/13/2024 5:06:00 PM Spring 1861 Confederate Message 1 Fail so -5 SW= 105-

Blockade

Charleston
Columbus
Sabine City

States

KY: Columbus, n2
VA: Richmond, n2
NC: Weldon
SC: Marion
FL: Fort Gadson
LA: Fort St Philips
TN: Dover, n2
GA: Dalton
MS: Corinth
AL: Tuscumbia

Rail

Marion, Dalton, Corinth, Tuscumbia, Columbis, Memphis and Mobile to Richmond, n9

Generals all in Richmond
14 11/13/2024 4:58:00 PM Spring 1861 Confederate Die roll request Request: 6-sided die x 4

1
3
4
6


Message from Confederate:
Blockade, north to west
13 11/13/2024 11:35:00 AM Spring 1861 Union Message T2 reinf

8 DC (12)
6 Bloomington, IN
1 Cairo (2)
3 Urbana

SR

3 Urbana to Pittsburgh (5)
1 Columbus to Pittsburgh (6)
1 Springfield to Washington, DC (13)
1 Indianapolis to Baltimore

Generals

Alphanumeric order:
Banks
Buell
Burnside
Halleck
McClellan
Pope
Rosecrans

Hi to lo:
AoP
AoP
Frederick
Harpers Ferry
Pittsburgh
Bloomington
Cairo

You can roll

12 11/13/2024 3:06:00 AM Spring 1861 Confederate Play Strategy card as Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
Safe play and take KY adding 3 spaces

Attrition

AoP-1,n4
Manassas-1, n2

CSA takes KY SW=110+
11 11/12/2024 6:43:00 PM Spring 1861 Union Play Strategy card as Event #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Union:
Union Naval Blockade Level set to 1.
10 11/12/2024 5:25:00 PM Spring 1861 Confederate Play Strategy card as Operations #11: 2 / Nathaniel Lyon
Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts.

Message from Confederate:
PC Somerset and Lexington
9 11/12/2024 5:23:00 PM Spring 1861 Union Play Strategy card as Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Fort in Harpers Ferry
8 11/12/2024 5:13:00 PM Spring 1861 Confederate Play Strategy card as Event #33: 1 / Orphan Brigade
Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs.

Message from Confederate:
1 SP in Paducah
7 11/12/2024 2:34:00 PM Spring 1861 Union Play Strategy card as Operations #54: 1 / CSS Virginia
Confederate may place one Ironclad in a controlled port or coastal fort space.

Message from Union:
Fort in Fred
6 11/12/2024 2:12:00 PM Spring 1861 Confederate Play Strategy card as Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
General Reorg

Polk to Richmond
JJ to Richmond
Price to Columbus

No file
5 11/12/2024 1:08:00 PM Spring 1861 Union Play Strategy card as Operations #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
1 sp Phil to Fred
4 11/12/2024 12:27:00 PM Spring 1861 Union Draw Strategy cards 4 cards drawn.

3 11/12/2024 12:27:00 PM Spring 1861 Union Message I need practice with both sides, but temperamentally I prefer the Union. I might put up a better fight. And I'd like to see how you handle the Confederates. Anyway, it'll give you a change of pace.
2 11/12/2024 12:23:00 PM Spring 1861 Confederate Message No CC, you can start. Let's use our previous Dropbox folder?
1 11/12/2024 12:21:00 PM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

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