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For the People: BPA2025 P4 Leader-Jacob Journal

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Entry # Time Turn Player Title Entry
106 1/22/2025 2:22:00 PM Fall 1861 Union Message Okay, just checking one more thing: If you have 2 infantry SPs and Stuart in Richmond, that's actually 3 total SPs so you'll lose 1 to attrition if you leave it like that.
If you'd prefer to move one of them, let me know. Of course if you really want 3 there to defend in case I attack with my last card, that's fine too.
105 1/22/2025 1:54:00 PM Fall 1861 Confederate Message and after my move i have on the map :

2 SP in Hannover
1 SP in AMelia
1 SP with Beauregard in Petersburg
2 SP in Hickford Junction
2 SP in Richmond with Stuart, JJ, and Smith
104 1/22/2025 1:49:00 PM Fall 1861 Confederate Message On my map I have
2 SPs in Hanover
JJ, Smith, Stuart + 5 infantry SPs in Richmond
Beauregard and 1 SP in Petersburg
1 SP in Drewey Buff
103 1/22/2025 10:37:00 AM Fall 1861 Union Message I might be confused about how your troops were distributed around Richmond.
Before your 2nd activation, I had:
2 SPs in Hanover
JJ, Smith, Stuart + 4 infantry SPs in Richmond
Beauregard and 1 SP in Petersburg
1 SP in Hickford Jct

That would mean you would end up with 3 SPs in Hickford Jct, which doesn't really make sense.
You have plenty of movement, so just let me know where the 8 infantry SPs are after your move and I'll continue.
102 1/22/2025 10:32:00 AM Fall 1861 Union Message Bragg and AJ do end up in Little Rock n2.
See 7.33 "When the Winner is Eliminated".
I "won" the battle since it was 1/1.
7.33B gives the answer - you occupy the space (Little Rock) but because I had a general present, you have to stop there.
101 1/21/2025 2:46:00 PM Fall 1861 Confederate Message 2nd Activation
Smith + 4 SP
2.Hickford Junction, leave 2 SP
5. Amelia CH leave 1SP
6. back to Richmond (2SP)
100 1/21/2025 2:43:00 PM Fall 1861 Confederate Message Brag + AJ+ 2SP end at Camnden ? i am not sure ... if possible little Rock ???
99 1/21/2025 2:41:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

2
5


Message from Confederate:
CSA +2 ratio +1 leader so +3
USA +0
98 1/21/2025 2:40:00 PM Fall 1861 Confederate Play Strategy card as Operations #121: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
activation Bragg +1sp
1. Marschall + AJ+1 SP (2SP)
2. Shreveport
3. Monroe
4. Vicksburg +1SP (3SP)
5. Monroe
6. Camden
7. Little Rock
97 1/19/2025 1:45:00 PM Fall 1861 Union Play Strategy card as Event #104: 1 / Big Bethel
Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general.

Message from Union:
Activate 2 SPs from AoT in Bowling Green.
1) 2 SPs to Nashville
2) to Franklin.
3) 1 SP to Columbia
4) to Waynesboro
5) to Pittsburgh Landing. Drop 1 SP n1.
6) to Corinth
7) to Lexington
8) 1 SP ends in McKenzie
96 1/19/2025 12:27:00 PM Fall 1861 Confederate Play Strategy card as Operations #107: 1 / Guerilla Raids Delay Supply
Play as interrupt to cancel the activation of any Union general with a strategy rating of 2 or 3.

Message from Confederate:
1 SP Drewey Buff to Hannover (2)
95 1/19/2025 12:23:00 PM Fall 1861 Confederate Discard random Strategy card Operations - 2 / Political Crisis

Message from Confederate:
94 1/19/2025 11:45:00 AM Fall 1861 Union Play Strategy card as Event #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
Let's see what comes out.
93 1/19/2025 6:39:00 AM Fall 1861 Confederate Play Strategy card as Operations #123: 1 / Quantrill’s Raiders
If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played.

Message from Confederate:
Van Dorn + 1SP Franklin, Nashville take 1 SP (2), Fraznklin; Dover
92 1/18/2025 11:48:00 AM Fall 1861 Union Play Strategy card as Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
Create Army of the Tennessee in Bowling Green, Ambrose Burnside commanding.
Strength 6, Buell subordinate.

US SW -2 -3 FoW to 110- for insults.
91 1/18/2025 11:19:00 AM Fall 1861 Confederate Play Strategy card as Operations #43: 1 / Kansas Admitted to Union
Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played.

Message from Confederate:
1 SP from Vicksburg (2) to Sabine City
90 1/18/2025 10:40:00 AM Fall 1861 Union Play Strategy card as Operations #3: 1 / Forward to Richmond
Union may activate any Union army within 4 spaces of Richmond, VA. The army must enter Richmond or move as close to Richmond as possible, but may convert spaces to maintain an LOC. All SPs associated with the army must be moved (no dropping off SPs), except 1 SP may be left if the Army began its movement from a fort (if last SP, move completed). If played by the Confederate, he draws a card from the Union hand which is discarded, and the Union player follows the instructions of this card as his next card play.

Message from Union:
General reorganization:
Burnside from Frederick to Bowling Green
Rosecrans from Pittsburgh to DC/AoP
Pope from DC/AoP to Pittsburgh
Fremont from Columbus KY to Little Rock (by river)
Butler from Fort Monroe to DC/AoP (naval move)
Halleck from Harpers Ferry to Frederick
89 1/18/2025 10:08:00 AM Fall 1861 Confederate Message YES OK FOR ME
88 1/18/2025 9:50:00 AM Fall 1861 Union Message Before I continue I'll wait for you to agree, but the area should be:
Bragg n1 in Nacogdoches
AJ n1 in Marshall
Pemberton n3 in Vicksburg
87 1/18/2025 9:30:00 AM Fall 1861 Union Message It's in 7.33B in the rules for "When the Winner is Eliminated"
"If the space did not contain a fort or coastal fort, and the defending force had a general present, the attacker occupies the space, but his movement ends."

That's why I wanted to stay on the resource space - there is no way for the attacker to "win" the battle there unless it is at least a medium battle (not small).
Okay to continue, with AJ still in Marshall?
86 1/18/2025 9:04:00 AM Fall 1861 Confederate Message I dont know ... I didnt play for 15 years !!!
I thought that because you had no more SP then I could go on my move, but I am probably wrong
Stephane its ok for you ?
85 1/18/2025 7:45:00 AM Fall 1861 Union Message Since it’s a US victory and I have a general, you have to stop in Marshall, correct?
84 1/18/2025 6:50:00 AM Fall 1861 Confederate Message 2nd activation
AJohnson attack Marschall result is automatic 1/1 SP
1.Marshall
2.Nacodoges take 1 SP+Bragg
3. Sabine City drop 1 SP
4. Nacodoges
5. Marshall
6. Shreveport
7. Campden
83 1/18/2025 6:44:00 AM Fall 1861 Confederate Message so 1 SP each
82 1/18/2025 6:43:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

5
1


Message from Confederate:
Ok so small battle
USA + 2 leader + 2 OOS
CSA +1 leader +2 OOS
81 1/17/2025 12:41:00 PM Fall 1861 Union Message No interception - continue.
80 1/17/2025 12:26:00 PM Fall 1861 Confederate Play Strategy card as Operations #99: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
activation 1
Brag+2 SP go to Nacododges
interception ?
79 1/17/2025 11:51:00 AM Fall 1861 Union Message Bummer - he escapes.
78 1/17/2025 11:51:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
Stuart ambush:
1-3 Killed
4-6 NE
77 1/17/2025 11:51:00 AM Fall 1861 Union Play Strategy card as Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Ambush Stuart in Richmond.
76 1/17/2025 11:46:00 AM Fall 1861 Confederate Message you can play first
75 1/17/2025 11:45:00 AM Fall 1861 Confederate Draw Strategy cards 6 cards drawn.

74 1/17/2025 11:45:00 AM Fall 1861 Confederate Message Van Dorn at Dover, Pemberton at Vicksburg
73 1/17/2025 11:44:00 AM Fall 1861 Confederate Die roll request Request: 6-sided die x 1

4


Message from Confederate:

72 1/17/2025 11:44:00 AM Fall 1861 Confederate Message no sorry
Générals
Van Dorn at Viskburg 1-3
4-6 on Dover
71 1/17/2025 11:43:00 AM Fall 1861 Confederate Message Générals
Van Dorn and Pemberton at Vicksburg
70 1/17/2025 11:41:00 AM Fall 1861 Confederate Message Wilmington to Vicksburg (3)
<Hickford Junction to Richmond (3)
Petersburg to Richmond (4)
Hanover to Richmond (5)
69 1/17/2025 11:36:00 AM Fall 1861 Confederate Message SR
Mobile and Charleston to Vicksburg (2)
68 1/17/2025 11:22:00 AM Fall 1861 Union Draw Strategy cards 6 cards drawn.

67 1/17/2025 11:21:00 AM Fall 1861 Union Message No reinforcements.

T3 US Strategic Movement:
1 SP Paducah n0 to DC/AoP n5
1 SP DC/AoP n4 to Frederick n4
1 SP DC/AoP n3 to Harpers Ferry n4
1 SP each (all n0) Falmouth, Lexington, Frankfort, Louisville and Lebanon to Bowling Green n6

Halleck to Harpers Ferry.

Back to you for strategic movement and general placement. I'll go ahead and draw cards.
66 1/17/2025 11:09:00 AM Summer 1861 Union End Turn
65 1/17/2025 11:09:00 AM Summer 1861 Union Message Political control:
Place US PCs in Bowling Green, Lebanon, Louisville, Frankfort, Lexington, Falmouth.

Remove US PC in Sabine City

Kentucky declares for the Union.
US PC in Somerset.
US SW +10 to 115+

Attrition:
-1 Harpers Ferry, Banks n3
-1 Frederick, Burnside n3
-1 DC, AoP n4

64 1/17/2025 5:14:00 AM Summer 1861 Confederate Message last line 5 Pertersburg is an error
63 1/17/2025 5:13:00 AM Summer 1861 Confederate Message 2nd activation
Beauregard + 2 SP
1.Fredericksburg
2. Hanover drop 1 (1) / 2 SP in hanover
3. Richmond take 4 (5)
4. DreweyBuff drop 1 (4)
5. Petersburg
6. Hickfordjunction drop 2 (2)
7. Pertersburg (2)
5. Peterburg
62 1/16/2025 10:28:00 AM Summer 1861 Union Message 1/1 result.
US SP eliminated.
AJ n2 in Shreveport and may continue.
61 1/16/2025 10:28:00 AM Summer 1861 Union Die roll request Request: 6-sided die x 2

3
4


Message from Union:
Nope.

Battle of Shreveport (small):
1st: CS+3
2nd: US+0
60 1/16/2025 10:27:00 AM Summer 1861 Union Die roll request Request: 6-sided die x 1

6


Message from Union:
McClellan will attempt interception to Shreveport from Marshall.
59 1/16/2025 10:19:00 AM Summer 1861 Confederate Play Strategy card as Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Confederate:
first activation
AJ at Forest +1SP
2. Vicksburg take 1 SP
3. Monroe take 1 SP, attack Shreveport

intercepetion ?
58 1/16/2025 10:05:00 AM Summer 1861 Union Play Strategy card as Operations #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
I was hoping you would create AoNV, but alas.

Place PC in Little Rock.
Resource destroyed.

US SW +1 to 105+
CS SW -1 to 92-
57 1/16/2025 6:10:00 AM Summer 1861 Confederate Play Strategy card as Operations #90: 3 / Habeas Corpus
Reduce Union SW by 2. Remove from deck if event is played.

Message from Confederate:
AJ + 1 SP
Francklin
Columbia
Decatur
Tuscumbia
Corinth
Tupelo
Artesia
Gaineville
Meridian
Forest
with rail movement bonus
56 1/15/2025 5:36:00 PM Summer 1861 Union Play Strategy card as Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Union:
Activate McClellan in Cairo.
1) McClellan and all 4 SPs to Ironton
2) to Greenville
3) to Gaineville
4) to Elizabeth
5) to Little Rock. Drop 1 SP.
6) McClellan n3 to Camden
7) to Shreveport. Drop 1 SP.
8) McClellan and 2 SPs end in Marshall.
55 1/15/2025 3:57:00 PM Summer 1861 Confederate Play Strategy card as Event #17: 3 / CSA Purchasing Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
1 SP in Wilmingthon NC
1 SP in Mobile
1 SP Charleston SC
54 1/15/2025 3:54:00 PM Summer 1861 Confederate Message yes correct for west of Mississipi
53 1/15/2025 2:36:00 PM Summer 1861 Union Play Strategy card as Operations #126: 1 / Valley Devastation
If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played.

Message from Union:
Just verifying to make sure our boards are the same:
West of the Mississippi, you have
Price n1 in Fayetteville
1 SP in Monroe
Bragg n2 in Sabine City
and that's it, correct?

Build fort in Harpers Ferry
52 1/15/2025 12:38:00 PM Summer 1861 Confederate Message last MP, Bragg finish to Sabine City with 2 SP
51 1/15/2025 12:36:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 2

6
1


Message from Confederate:
USA 0
CSA + 2 ratio +1 leader
50 1/15/2025 12:36:00 PM Summer 1861 Confederate Message ok so 1/1*
I go on on Nacododges with 3 sp

49 1/15/2025 12:34:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 2

3
5


Message from Confederate:
little Battle
USA +0
CSA +2 OOS +1 Leader +3 ratio
48 1/15/2025 12:33:00 PM Summer 1861 Confederate Message 2 loss each and I win
6. attack Marshall
47 1/15/2025 12:31:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 2

6
5


Message from Confederate:
ok so Meddle battle
USA +1
CSA +3
46 1/15/2025 11:53:00 AM Summer 1861 Union Message No interception or evasion.
You can go ahead and resolve - Halleck not OOS due to the port.
45 1/15/2025 11:42:00 AM Summer 1861 Confederate Play Strategy card as Operations #31: 2 / Contraband of War
Confederate removes two SPs (Union chooses), no more than one SP per space. Void after Emancipation Proclamation has taken effect. Remove from deck if event is played.

Message from Confederate:
Bragg activation
1.Bragg +4 SP Monroe
2. Camden
3 Little Rock take 2 SP (6sp)
4 Camden
5 Attack Shreveport

decide for interception or evade please
44 1/15/2025 11:33:00 AM Summer 1861 Union Play Strategy card as Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activate Buell in Cincinnati.
1) Buell and all 6 SPs to Falmouth. Drop 1 SP.
2) Buell n5 to Lexington. Drop 1 SP.
3) Buell n4 to Frankfort. Drop 1 SP.
4) Buell n3 to Louisville. Drop 1 SP.
5) Buell n2 to Lebanon. Drop 1 SP.
6) Buell and 1 SP to Bowling Green, end there.
43 1/15/2025 11:20:00 AM Summer 1861 Confederate Message 1 SP stay at monroe, 4 come come back to Vicksburg (5)
42 1/15/2025 10:11:00 AM Summer 1861 Union Message Auto 1/1 at least.
US SP in Monroe eliminated.
Bragg n5 in Monroe and you may continue.
41 1/15/2025 7:56:00 AM Summer 1861 Union Message Never mind - got it. Wasn’t looking at the map and was thinking Vicksburg not Mobile. Now I understand.
40 1/15/2025 7:55:00 AM Summer 1861 Union Message I don’t understand your “-4 mps”. Sorry if it should be clear!
39 1/15/2025 5:55:00 AM Summer 1861 Confederate Play Strategy card as Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Confederate:
I take 1 SP from Richmond (6), 2 from Clarksville (0), 1 from Hanover (1) to Mobile (6).
activation of Bragg + 6 Sp, move to Vicksburg with 6 SP -4 mp. and attack Monroe
38 1/13/2025 4:35:00 PM Summer 1861 Union Message Note:
- Medium US victory (in case of Emancipation)
- CSA troops west of Mississippi now OOS.
37 1/13/2025 4:33:00 PM Summer 1861 Union Message US wins 1/3*
CS SP eliminated.
Halleck n5 in Marshall. Continuing.

Drop 1 SP in Marshall.
3) Halleck n4 back to Nacogdoches. Drop 1 SP in Nacogdoches n3.
4) Halleck n3 to Marshall.
5) to Shreveport.
6) to Monroe. Drop 1 SP n2.
7) Halleck and 2 SPs return to Shreveport. End there.
36 1/13/2025 12:42:00 AM Summer 1861 Confederate Message I let you go on, i am out for 2 days
35 1/13/2025 12:41:00 AM Summer 1861 Confederate Die roll request Request: 6-sided die x 2

6
4


Message from Confederate:
Medium Battle of Sabine City
1st dice USA +5
2nd dice CSA +2
34 1/12/2025 5:17:00 PM Summer 1861 Union Play Strategy card as Operations #102: 3 / First Manassas
Confederate Player may move 2 SPs using Strategic Movement from the same space using rail connections only (5 space maximum) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Union:
Activate Halleck in Sabine City.
1) Halleck and 6 SPs to Nacogdoches.
2) to Marshall to attack 1 SP there.
Medium battle, US+5, CS+2.
Over to you to react/resolve. I will continue moving.
33 1/12/2025 5:12:00 PM Summer 1861 Union Draw Strategy cards 5 cards drawn.

32 1/12/2025 5:12:00 PM Summer 1861 Union Message Halleck to Sabine City
McClellan to Cairo
Buell to Cincinnati
Rosecrans to Pittsburgh
Banks to Harpers Ferry
Burnside to Frederick
Pope to DC/AoP
31 1/12/2025 5:06:00 PM Summer 1861 Union Die roll request Request: 999-sided die x 7

518
673
426
952
703
400
654


Message from Union:
US general placement:
Banks
Buell
Burnside
Halleck
McClellan
Pope
Rosecrans

High to low to:
Sabine City
Cairo
Cincinnati
Pittsburgh
Harpers Ferry
Frederick
DC/AoP
30 1/12/2025 4:47:00 PM Summer 1861 Confederate Message you can play first
29 1/12/2025 4:47:00 PM Summer 1861 Confederate Draw Strategy cards 5 cards drawn.

28 1/12/2025 4:46:00 PM Summer 1861 Confederate Message Bragg to Mobile, Smith to Richmomd
27 1/12/2025 4:45:00 PM Summer 1861 Confederate Die roll request Request: 6-sided die x 1

3


Message from Confederate:
Bragg
26 1/12/2025 4:45:00 PM Summer 1861 Confederate Message Générals
Stuart to Richmond

Bragg 1-3 to mobile
4-6 sur Richmond
Smith the opposite
25 1/12/2025 4:45:00 PM Summer 1861 Confederate Message Générals
Stuart to Richmond

Bragg 1-3 to mobile
4-6 sur Richmond
Smith the opposite
24 1/12/2025 4:44:00 PM Summer 1861 Confederate Message SR 7
Charleston; Wilmington, Weidon, Atlanta, Marion to Richmond (7)

Baldwin FL to Nashville : 2
23 1/12/2025 3:06:00 PM Summer 1861 Confederate Message yes 2 SP at Mobile and Little Rock
22 1/12/2025 12:51:00 PM Summer 1861 Union Message Just to make sure: Little Rock and Mobile are both n2.

US Strategic Movement:
4 SPs DC/AoP n5 to Sabine City n6
1 SP Columbus OH n0 to Frederick n3
1 SP each Springfield n0 and Indianapolis n0 to Harpers Ferry n4
1 SP Bloomington n0 to Frederick n4

Union General placement (for you to roll after you decide on yours):
Banks
Buell
Burnside
Halleck
McClellan
Pope
Rosecrans

High to low to:
Sabine City
Cairo
Cincinnati
Pittsburgh
Harpers Ferry
Frederick
DC/AoP
21 1/12/2025 12:07:00 PM Summer 1861 Confederate Message Confederate Reinforcements
12
Costals (3)
Mobile
Charleston
Wilmington

States (9)
Manassas VA 1 (2)
Vicksburg MS 1
Marschall TX 1
Little Rock AR 1
Dover TN 1 (2)
Weldon NC 1
Atlanta GA 1
Marion SC 1
Baldwin FL 1

SW CSA - 2 for no costal reinforcement in TX so 93-

20 1/12/2025 10:48:00 AM Summer 1861 Union Message T2 US reinforcements:
+8 DC, AoP n9
+5 Cincinnati n6
+1 Bloomington n1
+4 Cairo n4
Over to you for reinforcements.


19 1/12/2025 10:45:00 AM Spring 1861 Union End Turn Deck was reshuffled.

18 1/12/2025 10:44:00 AM Spring 1861 Union Message Political Control:
US PCs in:
Columbus KY
Paducah
Sabine City
Forts St. Philip/Jackson

US SW +1 to 104+
CS SW -1 to 95-

No attrition.

17 1/12/2025 10:38:00 AM Spring 1861 Union Set Deck Reshuffle Deck will be reshuffled before next deal
16 1/12/2025 3:35:00 AM Spring 1861 Confederate Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
fort in Vicksburg
15 1/11/2025 10:19:00 AM Spring 1861 Union Play Strategy card as Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
I had a very good opening hand.

2 SPs from DC/AoP sail to Sabine City.
AoP n1 remains in DC.
14 1/11/2025 5:39:00 AM Spring 1861 Confederate Play Strategy card as Operations #125: 1 / Confederate Locomotive shortage
The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played.

Message from Confederate:
1 CP à Bowling Green KY
13 1/10/2025 2:37:00 PM Spring 1861 Union Play Strategy card as Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
Division move: 1 SP from Philadelphia to Frederick n2.
12 1/10/2025 9:25:00 AM Spring 1861 Confederate Play Strategy card as Event #38: 2 / George W. Rains, Increased Gunpowder Production
Confederate immediately places two SPs in any friendly controlled space in Tennessee with an LOC (both SPs are placed in the same space). The SPs cannot be placed in a Pro Union space or one occupied by Union SPs or fort.

Message from Confederate:
2 SP at Clarksville TN

I said to Stephane in french : Leader crushed me at turn one, and i thinck there s no problem of rule :-)
11 1/9/2025 5:03:00 PM Spring 1861 Union Play Strategy card as Operations #74: 2 / Political Crisis
The Union player may remove or demote one Union general for no SW cost. The cost for promoting a general with a lower political value still applies. OR remove ANY Union non-commanding general (even second in commands) from the game.

Message from Union:
Build fort in Frederick.
10 1/9/2025 4:51:00 PM Spring 1861 Union Message >> Je me suis bien fait déglinguer dans ma partie contre "Leader" ... il coupe le Mississipi au tour 1 !!!! je crois pas qu'il ait fait de conneries en plus ...

Et je parle un petit peu de francais!
9 1/9/2025 3:54:00 AM Spring 1861 Confederate Play Strategy card as Operations #72: 2 / John Ericsson's Monitor Fleet
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
activation of J-Jonsthon+ 1 SP
1. Strasburg
2. Manassas + 2SP (3sp) / 1 SP and Beauregard remain at Manassas
3. Fredericksburg
4. Hanover 2 SP remain (1SP with Jonhston)
5. end at Richmond with 2 SP
8 1/8/2025 2:02:00 PM Spring 1861 Union Message US wins battle 1/1*.
Fremont n2 in Columbus.
Fort eliminated.

US SW +1+2 FoW to 103+
CS SW -1-3 FoW to 96-

Continuing move:
6) Fremont n2 to Paducah. Drop 1 SP.
7) Fremont and 1 SP return to Columbus, end there.
7 1/8/2025 1:55:00 PM Spring 1861 Union Die roll request Request: 6-sided die x 2

6
1


Message from Union:
Battle of Columbus (small):
1st: US+2 odds
2nd: CS+2 fort

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