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Entry # Time Turn Player Title Entry
199 1/20/2025 7:38:00 PM Summer 1862 Confederate Message New Orleans: 1
Little Rock: 1 (to 5)
Corinth: 1
Humboldt: 1 (to 4 for Aot+1 cav brigade)
Decatur: 1
Dalton: 1
Charleston: 1
Wilmington: 1
Manassas: 1 to 6 (ANV)

Blockade Runners:
West Gulf Zone: 1 to New Orleans (to 2)
East Gulf Zone: 1 to Mobile (to 1)
South Atlantic: 1 to Fernandia (to 1)
North Atlantic: 1 to Morehead City (to 1)

My extra SPs:
Humboldt 1 (to 5 for the AoT)
Dover 1 to 3

198 1/20/2025 7:26:00 PM Summer 1862 Confederate Message I assume the two "extra" SPs I get for my destroyed cavalry brigades can go anywhere.
197 1/20/2025 6:58:00 PM Summer 1862 Union Message reinforcements for Union
washington 6sp in AOP and 3 in city; extra 1 sp with mcClellan in command
6sp in cincy
1sp in cairo, 3 sp in st louis
196 1/20/2025 6:54:00 PM Spring 1862 Union End Turn
195 1/20/2025 6:20:00 PM Spring 1862 Confederate Message That matches up to what I have....
194 1/20/2025 4:24:00 PM Spring 1862 Union Message attrition phase
Union:
springfield MO down to 2 sp
Cairo down to 5sp
army of cumberland down to 3sp
army of potomac down to 9

Confederate:
little rock down to 4
army of tennesse down to 3
dover down to 2sp
army N Virginia down to 5sp

check and see if this is correct
193 1/20/2025 4:18:00 PM Spring 1862 Union Message PC Phase
Union control in
frankfort
falmouth
lexington
somerset
clinton
crossville
192 1/20/2025 3:53:00 PM Spring 1862 Confederate Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
T4 R7
OPs card
Marshall: 3 SPs Shreveport-Camden-Little Rock drop off two sps (to 5) and end in Elizabeth (to one)
191 1/20/2025 3:24:00 PM Spring 1862 Union Play Strategy card as Operations #97: 1 / Davis Tours the South
Increase Confederate SW by 3.

Message from Union:
T4 R7
Play as OP
Build fort in Clinton,TN
190 1/20/2025 12:26:00 PM Spring 1862 Confederate Message Forrest has 2 SPS, by the way.
189 1/20/2025 12:24:00 PM Spring 1862 Confederate Play Strategy card as Event #5: 1 / Dysentery
The person playing the card may remove one enemy SP from any space that contains more than one SP.

Message from Confederate:
T4 R6
Event
I'll reduce the Army of Cumberland to 4 SPs.
188 1/20/2025 7:30:00 AM Spring 1862 Union Play Strategy card as Operations #101: 3 / Chickamauga
Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5.

Message from Union:
T4 R6
play as OP
Create Army of the Cumberland, Buell in command
Union SW goes down by 5 , 2 for another general on map (fremont) and 3 for the switch to negative.
Union SW is at 105 -
187 1/19/2025 10:02:00 PM Spring 1862 Confederate Play Strategy card as Operations #76: 2 / Great Sioux Uprising
Remove one Union commanding general at no SW penalty. Penalties for promoting a general with a lower political value still apply. OR remove ANY Union non-commanding general (even second in commands) from the game. Remove from deck if event is played.

Message from Confederate:
T4 R5
OPS
Activate Forrest
Memphis: Grand Junction-Corinth-Pittsburg Landing-Waynesboro-Columbia-Shelbyville-Tullahoma
186 1/19/2025 6:36:00 PM Spring 1862 Union Play Strategy card as Operations #21: 3 / Confederate Overseas Agent
Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade Zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Union:
T4 R5
playasOP
Activate Buell and 2 sp
bloomington,vernon,cincy pickup 2 sp,falmoth,lexington,someset pickup 2 sp and rosecrans,clinton drop off 1sp, crossvile with 5sp
185 1/19/2025 4:38:00 PM Spring 1862 Confederate Play Strategy card as Operations #70: 2 / Gustavus Fox, Ironclad Building Program
The Union Amphibious Assault modifier is increased by two.

Message from Confederate:
T4 R4
OPs
Division move
Humboldt: 1 SP (down to 4 SP+1 Cav SP in the AoT) to Dover (to 3).
184 1/19/2025 4:35:00 PM Spring 1862 Confederate Return Strategy card to hand #82: 3 / Foreign Intervention - Reshuffle/Remove

Message from Confederate:
183 1/19/2025 1:15:00 PM Spring 1862 Union Message cant play this as an OC until it is the last card n your hand
182 1/19/2025 10:10:00 AM Spring 1862 Confederate Play Strategy card as Operations #82: 3 / Foreign Intervention - Reshuffle/Remove
Either player can play this card as an EC when Confederate SW is 110+. If this is the last card in a players hand or the second to last and the player holds the Emancipation Proclamation, if the condition is met, it must be played as an EC, if not it can be played as an OC. EFFECTS: 1. Union Blockade reduced by one (cannot become greater than 4 for the remainder of the game). 2. Union -2 SP Reinforcements for the remainder of the game (Union choice). 3. Union SW reduced by 10. Remove from deck if event is played. If card is played as an OC or discarded re-shuffle deck at end of the Strategy Phase.

Message from Confederate:
T4 R4
OPS
Division move
Marshall: Activate 3 SPs and move the force Shreveport-Camden-Little Rock-Elizabeth (drop off SP)-Little Rock (up to 5 SP now)
181 1/19/2025 7:31:00 AM Spring 1862 Union Play Strategy card as Event #88: 3 / Minor Campaign
Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
sp62 R4 play as event
activate Halleck w 2sp move to ironton, Cairo stop

Activate Rosecrans w 6sp. falmoth drop 1sp, lexington drop 1sp, frankfort drop 1 sp, lexington, somerset stop with 3 sp
180 1/19/2025 7:15:00 AM Spring 1862 Union Message yes, turn 7 for wheeler
179 1/18/2025 6:38:00 PM Spring 1862 Confederate Play Strategy card as Operations #71: 3 / General Scott, The Anaconda Plan
The Union player may either increase the Blockade Level by one or increase the Amphibious Assault modifier by two.

Message from Confederate:
T3 R3
OPs
Place a fort in Vicksburg
178 1/18/2025 6:33:00 PM Spring 1862 Confederate Message So, do I get Wharton in 3 turns?
177 1/18/2025 6:32:00 PM Spring 1862 Confederate Message I need to work on the Confederate Secret Service!
176 1/18/2025 6:30:00 PM Spring 1862 Union Message wheeler is removed from the game and the SP enters as a reinforcement next turn
175 1/18/2025 6:27:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 1

2


Message from Union:

174 1/18/2025 6:27:00 PM Spring 1862 Union Play Strategy card as Event #6: 1 / Ambush
Target any enemy cavalry general not located with an army and make a casualty die roll. On a die roll of 1-3 the cavalry general is killed, on a die roll of 4-6 there is no effect.

Message from Union:
Play as event
Jim West will try to assassinate Wheeler in Corinth
173 1/18/2025 6:13:00 PM Spring 1862 Confederate Play Strategy card as Event #91: 2 / Letters of Marque
Increase Confederate SW by 1. Remove from deck if event is played.

Message from Confederate:
T4 R2
As the Event
+1 SW and a +3 for change of direction nets them a + 4 to get to +86 overall
172 1/18/2025 5:59:00 PM Spring 1862 Union Play Strategy card as Operations #65: 1 / Union 90-Day Enlistments Expire
Union player removes three SPs (Union player’s choice).

Message from Union:
Play as OC
Relieving McDowell as commander of AOP
McDowell is demoted, McClellan takes command
Union gets a one time 5 sw plus going to positive is a 7 SW increase
Union is at 110 and +
171 1/18/2025 5:27:00 PM Spring 1862 Confederate Play Strategy card as Operations #64: 1 / USS Kearsarge sinks USS Alabama
Union SW increased by one.

Message from Confederate:
T4 R1
OPs
I'm relieving EK Smith as commander of the ANV and putting Lee in command, Smith will be demoted and I will get him back next turn.
170 1/18/2025 5:08:00 PM Spring 1862 Union Message the cav sp come back separately as a reinforcement in SM62 also
169 1/18/2025 4:59:00 PM Spring 1862 Union Message he is wounded and comes back in Summer of 62
168 1/18/2025 4:58:00 PM Spring 1862 Union Die roll request Request: 6-sided die x 1

5


Message from Union:

167 1/18/2025 4:58:00 PM Spring 1862 Union Message Stuart makes a costly mistake.....
166 1/18/2025 4:57:00 PM Spring 1862 Union Die roll request Request: 8-sided die x 1

2


Message from Union:

165 1/18/2025 4:57:00 PM Spring 1862 Union Play Strategy card as Event #4: 1 / Costly Mistake
Pick an enemy army with two or more subordinate generals (includes Cavalry Generals) and randomly determine a target general. On a die roll of 1-3 the chosen general is killed and removed from play. On a die roll of 4-6 the general is wounded and removed from play, but re-enters during the reinforcement phase of the next game turn.

Message from Union:
play as event
I'm picking ANV
Steurt 1-2
Lee 3-4
Pemberton 5-6
Bauregard 7-8
164 1/18/2025 2:13:00 PM Spring 1862 Confederate Message I'm not playing a card, you can proceed.
163 1/18/2025 1:05:00 PM Spring 1862 Union Message I think the rules 10.6 does not make any distinction between regular and cavalry generals. I think if you click on the cavalry counter in vassel, it has those options for convenience, not the rule.
162 1/18/2025 12:24:00 PM Spring 1862 Confederate Message The back of the calvary counters state that it is calvary so you can make that distinction.
161 1/18/2025 12:18:00 PM Spring 1862 Union Draw Strategy cards 7 cards drawn.

160 1/18/2025 12:18:00 PM Spring 1862 Union Message i'll go ahead and draw cards and let you re-do that and then let me know if you are moving first
159 1/18/2025 12:17:00 PM Spring 1862 Union Message Lee does not automatically go to ANV since you can have more than one cavalry counter in an army I believe.
You would have to include all Cavalry and Lee in your random placement.
158 1/18/2025 9:58:00 AM Spring 1862 Confederate Draw Strategy cards 7 cards drawn.

Deck was reshuffled prior to this deal.

157 1/18/2025 9:58:00 AM Spring 1862 Confederate Message Now we can draw cards.
156 1/18/2025 9:55:00 AM Spring 1862 Confederate Message Morgan to the AOT
Wheeler to Corinth
155 1/18/2025 9:54:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 1

6


Message from Confederate:
Forrest goes to Memphis
Humboldt
Wheeler 1-3
Morgan 4-6
154 1/18/2025 9:53:00 AM Spring 1862 Confederate Die roll request Request: 6-sided die x 1

2


Message from Confederate:
Memphis:
1-2 Forrest
3-4 Wheeler
5-6 Morgan

153 1/18/2025 9:52:00 AM Spring 1862 Confederate Message CSA Generals:
Lee goes to Manassas and the ANV
Cav leaders
Memphis
Humboldt
Corinth
152 1/18/2025 9:46:00 AM Spring 1862 Confederate Message Right, I have 7 total in ANV.
151 1/18/2025 9:40:00 AM Spring 1862 Union Message union generals
both go to AOP
stoneman forms cav brigade
AOP at 11 plus 1 for cav brigade
150 1/18/2025 9:34:00 AM Spring 1862 Union Message When you say ANV at 7, you are including the cavalry since in the reinforcement, you said ANV was at three and you added 3 in strat move so that is 6 without the cav

149 1/18/2025 8:36:00 AM Spring 1862 Confederate Message SR
Marion: 1 SP to Manassas to 5
Savannah: 1 SP (down to 1) to Manassas to 6
Dalton: 1 SP to Manassas to 7
New Orleans: 1 SP to Aquia Creek to 1
Mobile: 1 SP Humboldt to 5
Wilmington: 1 SP to Humboldt to 6
Decatur: 1 SP to Memphis to 4

148 1/18/2025 7:42:00 AM Spring 1862 Union Message union strat move
1sp ironton to louisville
1sp rolla to louisville
147 1/17/2025 9:36:00 PM Spring 1862 Confederate Message It should be Savannah 1 (to 2).
146 1/17/2025 9:35:00 PM Spring 1862 Confederate Message Hold on, I made a mistake.
145 1/17/2025 9:24:00 PM Spring 1862 Confederate Message CSA Reinforcements
Little Rock: 1 (to 3)
Marshall: 1 (to 3)
Memphis: 1 (to 3)
Corinth: 1
Decatur: 1
Dalton: 1
Manassas: 1 (to 3)
Weldon: 1
Marion: 1

Blockade Runner West Gulf New Orleans: 1
East Gulf: Mobile: 1
South Atlantic: Savannah 2 (to 2)
North Atlantic: Wilmington 1
144 1/17/2025 9:05:00 PM Spring 1862 Union Message 4 sp in cairo
6sp in cincy
8sp in washington
143 1/17/2025 8:54:00 PM Spring 1862 Union Message ok -looks like it is reset

i'lldo reinforcements
142 1/17/2025 8:53:00 PM Spring 1862 Union Set Deck Reshuffle Deck will be reshuffled before next deal
141 1/17/2025 8:53:00 PM Fall 1861 Union End Turn
140 1/17/2025 8:53:00 PM Fall 1861 Union Play Strategy card as Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
139 1/17/2025 8:53:00 PM Fall 1861 Union Play Strategy card as Operations #20: 3 / Union Arms Production Delayed
Confederate removes two Union SPs (Confederate chooses). No more than one SP can be removed from a space and the SP cannot be the last SP in the space.

Message from Union:
138 1/17/2025 8:53:00 PM Fall 1861 Union Play Strategy card as Operations #93: 2 / Strategy Board
Union player may make a naval move with up to three SPs plus one general.

Message from Union:
137 1/17/2025 8:53:00 PM Fall 1861 Union Play Strategy card as Operations #83: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
136 1/17/2025 8:53:00 PM Fall 1861 Union Play Strategy card as Operations #32: 3 / Dixie Land
Confederate defiance against the “War of Northern Aggression” hardens. Increase Confederate SW by three points.

Message from Union:
135 1/17/2025 8:53:00 PM Fall 1861 Union Play Strategy card as Operations #44: 2 / Western Virginia
Place three Union PC markers in any West Virginia space free of Confederate SPs. If the space contains a Confederate PC marker, it is flipped. Remove from deck if event is played.

Message from Union:
134 1/17/2025 8:53:00 PM Fall 1861 Union Play Strategy card as Operations #52: 3 / Trent Affair
Confederate gains 5 SW points. Remove from deck if event is played.

Message from Union:
133 1/17/2025 8:51:00 PM Spring 1862 Union Change game turn Game turn changed to Fall 1861
132 1/17/2025 5:55:00 PM Spring 1862 Confederate Message We draw cards after we do reinforcements aand strategic movement, don't we?
131 1/17/2025 3:30:00 PM Spring 1862 Union Draw Strategy cards 7 cards drawn.

130 1/17/2025 3:30:00 PM Fall 1861 Union End Turn
129 1/17/2025 3:29:00 PM Fall 1861 Union Message Political control segment
Missouri becomes Union. SW +10 and +2 to 111 and flips to+ All spaces go to Union control.
Confederate PC goes down by 5 to 82 and stays -
Union PC goes down by 5 and -3 to 103 and flips to -
attrition phase
Springfield and greenville lose 1 sp each. AOP in washington loses1sp.
Confederate
AOT loses 1sp
ANV loses 1sp
End of turn
deck is not shuffled due to EP played as event
128 1/17/2025 8:53:00 AM Fall 1861 Confederate Play Strategy card as Operations #130: 3 / Union Siege Guns
Union plays card at beginning of a battle (or Amphibious Assault) that has a Confederate fort present and cancels Confederate fort die roll modifier in the battle. Remove from deck if event is played. Draw a strategy card.

Message from Confederate:
T3 R6
OC
Place a fort in Aquia Creek, Please see 6.63 for restrictions on Washington DC.
127 1/17/2025 8:45:00 AM Fall 1861 Union Play Strategy card as Event #28: 1 / Franz Sigel
Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle.

Message from Union:
play as event
increase sp in St Louis to 2
126 1/17/2025 8:44:00 AM Fall 1861 Union Message I agree, lets just move forward. I think we started doing that after we played an event that allowed it and assumed we could do it with OCs.
125 1/17/2025 8:37:00 AM Fall 1861 Confederate Play Strategy card as Operations #103: 3 / Seven Days/Chattanooga
Either player may move 2 SPs using Strategic Movement from the same space using rail connections only (10 space maximum) to the same space with a General who is then activated and must attempt to enter a space with at least one or more enemy SPs or fort. OR play this card as an automatic 2 space interception. Intervening space must be friendly controlled and free of enemy SPs. The intervening space may be the one just exited by the moving enemy force. No Generals or SPs may be picked up or dropped off during the intercept.

Message from Confederate:
T3 R5
Play as an OC
Build the Army of Tennessee in Humboldt with 5 SPs with AS Johnston in command. No SW penalty because there is no CSA general with a higher Political rating than AS Johnston.
124 1/17/2025 8:30:00 AM Fall 1861 Confederate Message According to 11.3, we can't flip PC markers. Since we both have done it, let's just move forward. I think going back and redoing our moves would only complicate things. Sound good?
123 1/17/2025 8:24:00 AM Fall 1861 Confederate Message never mind, I see that you have three SP's.
122 1/17/2025 8:20:00 AM Fall 1861 Confederate Message I have Pope with 4 SPs in Greenville, is that right?
121 1/17/2025 7:23:00 AM Fall 1861 Union Play Strategy card as Operations #119: 2 / War in the West: Valverde/Glorietta Pass
Randomly remove one strategy card from your opponent’s hand, which is discarded. Remove from deck if event is played.

Message from Union:
FL61 R5
Play as OP
activate Pope and 4 sp
Paducah, cairo, ironton drop 1sp, rolla drop1sp, ironton, greenville, new madrid pick up 1 sp, greenville
120 1/16/2025 10:29:00 PM Fall 1861 Confederate Play Strategy card as Operations #30: 3 / Glory Hallelujah
Union immediately receives three SPs for raising Negro troops. The SPs can be placed in any Union controlled space (even one without a LOC) that doesn’t contain a Confederate SP or fort.

Message from Confederate:
T3 R4
OPs
Flip PC in Rolla, Ironton, and Greenville.
119 1/16/2025 1:08:00 PM Fall 1861 Union Play Strategy card as Operations #18: 2 / Confederate Inflation
Confederate SW reduced by two.

Message from Union:
T3 R4
play as OP
activate Burnside and 2sp
move to ironton, greenville pickup 1 sp, ironton, rolla, jeffcity pick up 1sp, rolla, springfield with 4 sp
118 1/16/2025 10:08:00 AM Fall 1861 Confederate Play Strategy card as Event #118: 3 / Mexican Supply Line
Confederate player receives 2 SP in any friendly controlled Texas space (both SPs placed in the same space). The space does not need a LOC. The space may not contain Union SPs or forts. If no eligible space exists the SPs are lost.

Message from Confederate:
T3 R3
2 SPs to Marshall.
117 1/16/2025 8:51:00 AM Fall 1861 Union Message sorry, forgot to say which turn

FL61 round 3
116 1/16/2025 8:50:00 AM Fall 1861 Union Play Strategy card as Operations #37: 2 / Confederate Scientist
Confederate immediately receives three SPs in any friendly controlled space with a LOC, free of Union SPs or forts. No more than one SP per confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Union:
flip PC in 2 spaces

Lexington and st joseph, MO
115 1/15/2025 9:42:00 PM Fall 1861 Confederate Play Strategy card as Event #22: 3 / Josiah Gorgas, Chief of Ordnance
Confederate immediately receives three SPs in any friendly controlled space with a LOC,free of Union SPs and forts. No more than one SP per Confederate controlled state. No SPs may be placed in Pro-Union spaces.

Message from Confederate:
T3 R2
SPs in Little Rock (to 2), Memphis (to 2), and Humboldt (to 5)
114 1/15/2025 9:40:00 PM Fall 1861 Confederate Message Eliminate SPs in Fort Sumter (to 0), Little Rock (to 1), and Memphis (to 1).
113 1/15/2025 12:28:00 PM Fall 1861 Union Message Remember to eliminate 3 SP before your next card play from the EP
112 1/15/2025 12:27:00 PM Fall 1861 Union Play Strategy card as Event #81: 3 / Emancipation Proclamation - Reshuffle/Remove
Either player must play this card as an EC on the Strategy Round immediately following a Union large or medium battle victory. Confederate loses 10 SW and 3 SPs (his choice). Union loses 5 SW. Flip GT marker to its Emancipation Proclamation side. Card must be the last one played by a player at which time it can be played as an OC card. If the play of this card as an OC results in a battle victory, there is no Emancipation Proclamation Remove from deck if event is played. If this card is played as an OC or discarded re-shuffle deck at the end of the Strategy Phase.

Message from Union:
I adjusted the SW to onfed -10 to 87- Union will lose 5 + 3 for the flip and be at 99-

I had to play this at first opportunity since pope won a medium sized battle and it was in my hand.

card deck is re-shuffled for next turn and we will need to remember your war guilt
111 1/14/2025 8:26:00 PM Fall 1861 Confederate Message a net 3 on the defender's column and a 4 on the attacker one yields a 1/1 split with Pope successfully defending on a tie, both Union and Confederate forces are down to 4 SPs.
110 1/14/2025 8:23:00 PM Fall 1861 Confederate Die roll request Request: 6-sided die x 2

2
4


Message from Confederate:
I have a +1 due to AS Johnston, you have no DRM
Attacker's die roll is first, defenders is second.
109 1/14/2025 8:22:00 PM Fall 1861 Confederate Message Actually, since Pope is a zero, you have no chance so I'll continue to move. I'll go to Humboldt-Memphis (pick up an SP to increase my SPs to 4 (Memphis down to 2 SP) move back to Humboldt and attack Pope.
108 1/14/2025 8:14:00 PM Fall 1861 Confederate Play Strategy card as Operations #16: 2 / Grierson's Raid
Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes.

Message from Confederate:
T3 R1
2 OPS
Nashville: AS Johnston activates and with 3 SPs moves to Clarksville-Dover (drops off Price)-McKenzie-is Pope going to try to intercept? If not I will continue my move.
107 1/14/2025 7:11:00 PM Fall 1861 Confederate Message Van Dorn is in Little Rock, Price is in Nashville, and Pemberton is with the ANV.
106 1/14/2025 1:25:00 PM Fall 1861 Confederate Message I'm at work and will do my round when I get home this evening. Is there an interception card in the deck that I could have used to stop your attack?
105 1/14/2025 10:13:00 AM Fall 1861 Union Message 5 +1 = 6
result is a 2! lucky for me

I win battle, fort is destroyed and I'm in Columbus with 5 sp.
Confed SW -1 at 97-
Union SW +1 at 107+

your turn

104 1/14/2025 10:07:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 1

5


Message from Union:

103 1/14/2025 10:07:00 AM Fall 1861 Union Message medium battle - you get a 1 result on me

I roll with a +1
102 1/14/2025 10:06:00 AM Fall 1861 Union Die roll request Request: 6-sided die x 1

3


Message from Union:

101 1/14/2025 10:06:00 AM Fall 1861 Union Message will roll your die first
100 1/14/2025 10:05:00 AM Fall 1861 Union Play Strategy card as Operations #39: 2 / Draft Riots in New York
The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC.

Message from Union:
play as OC
activate pope in Springfield. move rolla, st louis, pick up 2 sp, move jeff city drop off 1 sp, move rolla, ironton, cairo pick up 4 sp (has 6 now), move paducah, columbus and attack
you are a +2, I am a +2 for 3-1 force, +1 for popeso net of +1 to me.

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