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Paths of Glory: Alan v Philipp part idk Journal

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Entry # Time Turn Player Title Entry
287 2/2/2026 2:52:00 PM Winter 1917 Allies Die roll request Request: 6-sided die x 2

2
5


Message from Allies:

286 2/2/2026 2:52:00 PM Winter 1917 Central Powers Draw Strategy cards
285 2/2/2026 2:51:00 PM Winter 1917 Allies Die roll request Request: 6-sided die x 1

2


Message from Allies:

284 2/2/2026 2:50:00 PM Winter 1917 Allies Draw Strategy cards NOTE: The deck was reshuffled on this deal.
283 2/2/2026 2:50:00 PM Fall 1916 Allies End Turn
282 2/2/2026 2:49:00 PM Fall 1916 Allies Die roll request Request: 6-sided die x 2

3
3


Message from Allies:

281 2/2/2026 2:47:00 PM Fall 1916 Allies Play Strategy card as Operations #53: 5 / Army of the Orient (FR Reinforcements)
Place the French Orient Army in the Salonika space if Allied controlled, subject to stacking limits. See 9.5.3.4.

Message from Allies:
280 2/2/2026 2:44:00 PM Fall 1916 Central Powers Play Strategy card as Replacement Points #27: 4 / Zeppelin Raids
Subtract 4 BR RPs from the BR RP total during the Replacement Phase of this turn.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
279 2/2/2026 2:44:00 PM Fall 1916 Allies Play Strategy card as Event #32: 2 / Russian Reinforcements (12th Army)
12th Army.

Message from Allies:
278 2/2/2026 2:43:00 PM Fall 1916 Central Powers Play Strategy card as Strategic Redeployment #30: 2 / Alpenkorps
A GE attack to or from a mountain space adds +1 drm.

Message from Central Powers:
277 2/2/2026 2:33:00 PM Fall 1916 Allies Play Strategy card as Strategic Redeployment #39: 2 / They Shall Not Pass
Cancels any retreat for losing a combat if defending in a non-destroyed FR fort space. A FR unit must be present in the space. Card remains face up until a combat is lost or until end of turn.

Message from Allies:
276 2/2/2026 2:32:00 PM Fall 1916 Central Powers Die roll request Request: 6-sided die x 2

5
5


Message from Central Powers:

275 2/2/2026 2:31:00 PM Fall 1916 Central Powers Play Strategy card as Combat #3: 2 / Von Francois
A GE attack vs. RU units adds a +1 drm. May be used against spaces with RU and other nationalities.

Message from Central Powers:
274 2/2/2026 2:31:00 PM Fall 1916 Central Powers Play Strategy card as Operations #50: 4 / Blucher
May only be played after "H-L Take Command". Cancels all trench effects for 1 GE attack. Play prior to Attempt Flank Attack Step. A trench does not need to be present.

Message from Central Powers:
273 2/2/2026 2:27:00 PM Fall 1916 Allies Die roll request Request: 6-sided die x 2

2
2


Message from Allies:

272 2/2/2026 2:25:00 PM Fall 1916 Allies Play Strategy card as Operations #42: 3 / British Reinforcements (5th Army)
5th Army, 1 corps, PT Corps.

Message from Allies:
271 2/2/2026 2:25:00 PM Fall 1916 Central Powers Play Strategy card as Event #42: 3 / Turkish Reinforcements (YLD Army)
YLD Army.

Message from Central Powers:
270 2/2/2026 2:23:00 PM Fall 1916 Allies Die roll request Request: 6-sided die x 2

4
6


Message from Allies:

269 2/2/2026 2:23:00 PM Fall 1916 Allies Play Strategy card as Operations #48: 4 / Royal Tank Corps
No prerequisite. Cancels trench column shifts for a BR attack against a clear space in France/Belgium/Germany. Does not cancel trench effects for flanking, Fortified Machine Guns CC, or negation of retreat. May only be used in 1 Combat per turn. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
268 2/2/2026 2:17:00 PM Fall 1916 Central Powers Die roll request Request: 6-sided die x 2

6
5


Message from Central Powers:

267 2/2/2026 2:16:00 PM Fall 1916 Central Powers Play Strategy card as Combat #15: 2 / Chlorine Gas
A GE attack adds +1 drm.

Message from Central Powers:
266 2/2/2026 2:16:00 PM Fall 1916 Central Powers Play Strategy card as Operations #44: 3 / Von Hutier
Attacker fires first and cancels all trench effects for a GE attack against a space containing RU unit(s). A trench does not need to be present. Play prior to Attempt Flank Attack Step. (Defending space may also contain other AP nationalities.)


Message from Central Powers:
265 2/2/2026 2:14:00 PM Fall 1916 Allies Play Strategy card as Event #31: 4 / MEF (BR Reinforcements)
May only be played if Turkey is at war and before "Salonika". May be played as normal reinforcement after Salonika. Place the MEF Army and the Beachhead marker at any MEF space. See 9.5.3.5.

War Status increased to 13

Message from Allies:
264 2/2/2026 2:13:00 PM Fall 1916 Central Powers Play Strategy card as Strategic Redeployment #60: 3 / Turk Determination
A TU Defender in any non-trench space is considered at Trench Level 1 for all purposes for that combat only. Brusilov Offensive can negate the trench effect of this card. The SN unit is not considered Turkish for the purpose of applying this combat card.


Message from Central Powers:
263 2/2/2026 2:07:00 PM Fall 1916 Central Powers Draw Strategy cards NOTE: The deck was reshuffled on this deal.
262 1/12/2026 2:53:00 PM Fall 1916 Allies Die roll request Request: 6-sided die x 2

2
5


Message from Allies:

261 1/12/2026 2:48:00 PM Fall 1916 Allies Draw Strategy cards
260 1/12/2026 2:48:00 PM Summer 1916 Allies End Turn
259 1/12/2026 2:46:00 PM Summer 1916 Central Powers Discard Strategy card #44: 3 / Von Hutier

Message from Central Powers:
258 1/12/2026 2:46:00 PM Summer 1916 Allies Play Strategy card as Event #37: 2 / Independent Air Force
Cancel or prevent Rathenau Event bonus GE RP for the rest of the game.

War Status increased to 12

Message from Allies:
257 1/12/2026 2:46:00 PM Summer 1916 Central Powers Play Strategy card as Event #59: 3 / Polish Restoration
May be played if the CP currently controls Warsaw. Subtract 1 VP. Add the three Polish Corps to the CP Reserve Box. These Corps are treated as German for all purposes but may not be relpaced if Warsaw is Allied.

Message from Central Powers:
256 1/12/2026 2:44:00 PM Summer 1916 Allies Play Strategy card as Replacement Points #51: 4 / Everyone Into Battle
May only be played after at least one of the following has occurred: "Blucher", "Michael" or "Peace Offensive". Allied units in Italy, France and Belgium are considered one nationality for Activation for the rest of this turn (only). Rule 12.1.11 still applies.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
255 1/12/2026 2:44:00 PM Summer 1916 Central Powers Play Strategy card as Replacement Points #52: 5 / Fall of the Tsar
May only be played if Russian Capitulation marker is in the "Fall of Tsar Allowed" box. Add 1 VP plus an additional 2 VP if RO is still neutral. Activation for combat of spaces containing RU units costs an extra OPS per RU unit beyond the first, regardless of whether these units participate in combat. RU corps may no longer move (can still SR) between the To Caucasus Box and the Near East.


Replacement points: AH: 3, BU: 1, GE: 4, TU: 2

Message from Central Powers:
254 1/12/2026 2:38:00 PM Summer 1916 Allies Play Strategy card as Strategic Redeployment #7: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Allies:
253 1/12/2026 2:24:00 PM Summer 1916 Allies Die roll request Request: 6-sided die x 2

2
1


Message from Allies:

252 1/12/2026 2:24:00 PM Summer 1916 Central Powers Die roll request Request: 6-sided die x 2

3
5


Message from Central Powers:
Sedan
BL
251 1/12/2026 2:23:00 PM Summer 1916 Central Powers Play Strategy card as Operations #45: 4 / Treaty of Brest Litovsk
May only be played after "Bolshevik Revolution". RU units may no longer attack. CP units may not attack RU units except TU units may attack on the Near East map. Both sides may still move into unoccupied spaces and may still suffer attrition, besiege forts, and resolve sieges. Also see 5.5.2.

Message from Central Powers:
250 1/12/2026 2:16:00 PM Summer 1916 Allies Die roll request Request: 6-sided die x 2

6
1


Message from Allies:

249 1/12/2026 2:13:00 PM Summer 1916 Allies Play Strategy card as Operations #33: 2 / Grand Fleet
If played in the Allied Action Round immediately following the "High Seas Fleet," cancel that card. Cannot be played as an event at any other time.

Message from Allies:
248 1/12/2026 1:54:00 PM Summer 1916 Allies Die roll request Request: 6-sided die x 2

4
2


Message from Allies:

247 1/12/2026 1:53:00 PM Summer 1916 Central Powers Play Strategy card as Operations #37: 2 / Hoffmann
May only be played after "H-L Take Command". Adds +1 to all future CP Mandated Offensive die rolls.

Message from Central Powers:
246 1/5/2026 2:53:00 PM Summer 1916 Central Powers Die roll request Request: 6-sided die x 1

1


Message from Central Powers:

245 1/5/2026 2:53:00 PM Summer 1916 Central Powers Play Strategy card as Operations #39: 2 / German Reinforcements (2 corps)
2 corps.

Message from Central Powers:
244 1/5/2026 2:49:00 PM Summer 1916 Allies Die roll request Request: 6-sided die x 2

1
3


Message from Allies:

243 1/5/2026 2:44:00 PM Summer 1916 Allies Play Strategy card as Combat #19: 2 / Air Superiority
A BR or FR attack adds +1 drm. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
242 1/5/2026 2:44:00 PM Summer 1916 Allies Play Strategy card as Operations #45: 3 / Kerensky Offensive
May only be played after "Fall of Tsar" and before the "Bolshevik Revolution". Allied player conducts Operations using this card and one RU attack vs. a space with any AH, BU or TU units adds a +2 drm. AP player announces intent to use this drm prior to the CP player's use of defensive CC.


Message from Allies:
241 1/5/2026 2:43:00 PM Summer 1916 Central Powers Play Strategy card as Event #41: 3 / German Reinforcements (14th Army)
14th Army.

Message from Central Powers:
240 1/5/2026 2:41:00 PM Summer 1916 Central Powers Draw Strategy cards
239 1/5/2026 2:40:00 PM Summer 1916 Allies Die roll request Request: 6-sided die x 2

1
1


Message from Allies:

238 1/5/2026 2:38:00 PM Summer 1916 Allies Draw Strategy cards
237 1/5/2026 2:38:00 PM Spring 1916 Allies End Turn
236 1/5/2026 2:31:00 PM Spring 1916 Allies Play Strategy card as Operations #52: 4 / Convoy
May only be played after "U-Boats Unleashed". Cancels effects of that card. Subtract 1VP.

Message from Allies:
235 1/5/2026 2:29:00 PM Spring 1916 Allies Play Strategy card as Event #15: 3 / British Reinforcements (4th Army)
4th Army, 1 corps.

Message from Allies:
234 1/5/2026 2:29:00 PM Spring 1916 Central Powers Play Strategy card as Replacement Points #25: 4 / High Seas Fleet
High Seas Fleet sorties. Unless the Allied player plays the "Grand Fleet" as his next action, add 1 VP.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
233 1/5/2026 2:29:00 PM Spring 1916 Allies Play Strategy card as Replacement Points #47: 4 / USA Reinforcements (2nd Army)
May only be played after "Over There". 2nd Army, 1 corps.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
232 1/5/2026 2:27:00 PM Spring 1916 Central Powers Play Strategy card as Event #38: 2 / German Reinforcements (2 corps)
2 corps.

Message from Central Powers:
231 1/5/2026 2:12:00 PM Spring 1916 Central Powers Play Strategy card as Combat #43: 3 / Von Below
Cancels all trench effects for 1 GE attack against only IT unit(s).

Message from Central Powers:
230 1/5/2026 2:09:00 PM Spring 1916 Allies Play Strategy card as Operations #40: 2 / 14 Points
May only be played after "Zimmermann Telegram". Only the Allied player may offer Peace Terms for the rest of the game. Subtract 1 VP.

Message from Allies:
229 1/5/2026 2:09:00 PM Spring 1916 Allies Return Strategy card to hand #40: 2 / 14 Points

Message from Allies:
228 1/5/2026 2:09:00 PM Spring 1916 Allies Play Strategy card as Strategic Redeployment #40: 2 / 14 Points
May only be played after "Zimmermann Telegram". Only the Allied player may offer Peace Terms for the rest of the game. Subtract 1 VP.

Message from Allies:
227 1/5/2026 2:07:00 PM Spring 1916 Allies Return Strategy card to hand #47: 4 / USA Reinforcements (2nd Army)

Message from Allies:
226 1/5/2026 2:06:00 PM Spring 1916 Allies Play Strategy card as Replacement Points #47: 4 / USA Reinforcements (2nd Army)
May only be played after "Over There". 2nd Army, 1 corps.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
225 12/28/2025 2:05:00 PM Spring 1916 Allies Message Hi Alan,

sorry for being so late, but I have to cancel our appointment tomorrow evening.

Philipp

224 12/22/2025 2:28:00 PM Spring 1916 Allies Message I'm late but online.
223 12/8/2025 3:01:00 PM Spring 1916 Central Powers Die roll request Request: 6-sided die x 1

4


Message from Central Powers:

222 12/8/2025 2:59:00 PM Spring 1916 Central Powers Die roll request Request: 6-sided die x 2

5
5


Message from Central Powers:

221 12/8/2025 2:57:00 PM Spring 1916 Central Powers Die roll request Request: 6-sided die x 2

3
3


Message from Central Powers:

220 12/8/2025 2:53:00 PM Spring 1916 Central Powers Play Strategy card as Operations #47: 4 / French Mutiny
Flip Allied MO marker to “FR Mutiny” side. Current and future FR MOs are considered FR Mutiny while the MO marker is in the FR box. If any FR units not stacked with US units attack on a FR Mutiny turn, add 1 VP for the turn (not for each attack). FR Mutiny does not apply to attacks outside of FR, BE, GE.

Message from Central Powers:
219 12/8/2025 2:51:00 PM Spring 1916 Allies Play Strategy card as Event #22: 3 / Italian Reinforcements
May only be played after ITALY joins the Allies. 5th Army.

Message from Allies:
218 12/8/2025 2:50:00 PM Spring 1916 Central Powers Die roll request Request: 6-sided die x 2

6
1


Message from Central Powers:

217 12/8/2025 2:47:00 PM Spring 1916 Central Powers Play Strategy card as Operations #55: 4 / Lloyd George
May not be played after "Michael", "Blucher", or "Peace Offensive". No BR attacks vs. Level 2 entrenched GE units may be made for the rest of this turn. The effect of this card is canceled by play of "Michael", "Blucher", or "Peace Offensive" events. This event may mean that a BR MO cannot be fulfilled in a specific turn.

Message from Central Powers:
216 12/8/2025 2:45:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 2

5
5


Message from Allies:

215 12/8/2025 2:40:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 1

2


Message from Allies:
Trench Lutsk
214 12/8/2025 2:39:00 PM Spring 1916 Allies Play Strategy card as Operations #60: 3 / Czech Legion
Remove from the game 1 AH Corps from the CP Eliminated/Replacement Box. Add the RU Czech Legion Corps to the AP Reserve Box. This Corps is treated as Russian for all purposes but it may not replace an eliminated Russian Army.


Message from Allies:
213 12/8/2025 2:33:00 PM Spring 1916 Central Powers Die roll request Request: 6-sided die x 2

3
4


Message from Central Powers:

212 12/8/2025 2:30:00 PM Spring 1916 Central Powers Play Strategy card as Operations #49: 4 / Michael
May only be played after "H-L Take Command". Cancels all trench effects for 1 GE attack and adds a +1 drm for that attack. Play prior to Attempt Flank Attack Step. A trench does not need to be present.

Message from Central Powers:
211 12/8/2025 2:28:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 2

5
5


Message from Allies:

210 12/8/2025 2:28:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 1

1


Message from Allies:

209 12/8/2025 2:27:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 1

4


Message from Allies:

208 12/8/2025 2:20:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 1

2


Message from Allies:

207 12/8/2025 2:18:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 1

6


Message from Allies:

206 12/8/2025 2:17:00 PM Spring 1916 Central Powers Die roll request Request: 6-sided die x 2

2
1


Message from Central Powers:

205 12/8/2025 2:17:00 PM Spring 1916 Central Powers Play Strategy card as Combat #40: 3 / Air Superiority
A GE attack adds +1 drm.

Message from Central Powers:
204 12/8/2025 2:16:00 PM Spring 1916 Central Powers Play Strategy card as Operations #65: 4 / Prince Max
Playable as event when war status 30+, increases War status by 3.

Message from Central Powers:
203 12/8/2025 2:14:00 PM Spring 1916 Central Powers Draw Strategy cards
202 12/8/2025 2:14:00 PM Spring 1916 Allies Die roll request Request: 6-sided die x 2

1
5


Message from Allies:

201 12/8/2025 2:11:00 PM Spring 1916 Allies Draw Strategy cards
200 12/8/2025 2:10:00 PM Winter 1916 Allies End Turn
199 12/8/2025 2:07:00 PM Winter 1916 Allies Play Strategy card as Replacement Points #49: 4 / Sinai Pipeline
Cancels Sinai -3 drm for Allied units only. Place Sinai Pipeline marker in the Sinai space. Can be played regardless of who controls Sinai and the effect cannot be reversed. Summer turn desert effects remain. Allows play of "Allenby".

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
198 12/8/2025 2:07:00 PM Winter 1916 Central Powers Play Strategy card as Event #48: 4 / Turkish Reinforcements (AoI Army)
AoI Army.

Message from Central Powers:
197 12/8/2025 2:06:00 PM Winter 1916 Allies Play Strategy card as Event #29: 4 / Yudenitch (RU Reinforcements)
Place the Russian CAU Army in any supplied space in Russia on the Near East map. Can enter prior to TU entry.

Message from Allies:
196 12/8/2025 2:06:00 PM Winter 1916 Central Powers Play Strategy card as Replacement Points #54: 5 / H-L Take Command
Allows play of "Michael", "Blucher", "Peace Offensive", "Hoffmann", and "U-Boats Unleashed". Prevents play of "Place of Execution". Current and future German MOs become "None".


Replacement points: AH: 3, BU: 1, GE: 4, TU: 2

Message from Central Powers:
195 12/8/2025 2:05:00 PM Winter 1916 Allies Play Strategy card as Replacement Points #50: 4 / Allenby (BR Reinforcements)
May only be played after "Sinai Pipeline". Place the British NE Army in Alexandria. See 9.5.3.4.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
194 12/8/2025 2:02:00 PM Winter 1916 Central Powers Die roll request Request: 6-sided die x 2

1
6


Message from Central Powers:

193 12/8/2025 2:02:00 PM Winter 1916 Central Powers Play Strategy card as Operations #36: 2 / U-Boats Unleashed
May only be played after "H-L Take Command". Subtract 1 BR RP during the Replacement Phase of each turn and prevent play of "US Reinforcements" until "Convoy" is played.

Message from Central Powers:
192 12/8/2025 2:01:00 PM Winter 1916 Central Powers Play Strategy card as Operations #64: 3 / Alberich
May not be used if Allies play "Royal Tank Corps" or "Yanks and Tanks". Cancels any one Allied attack in France/Belgium. Any Allied CC cards are considered not played. The aborted AP attack still counts for MO purposes.


Message from Central Powers:
191 12/8/2025 2:00:00 PM Winter 1916 Allies Die roll request Request: 6-sided die x 2

1
6


Message from Allies:

190 12/8/2025 2:00:00 PM Winter 1916 Allies Die roll request Request: 6-sided die x 2

6
6


Message from Allies:

189 12/8/2025 1:59:00 PM Winter 1916 Allies Play Strategy card as Operations #44: 3 / Greece
Greece joins the Allies. Play of Greece does not prevent play of MEF or Salonika.

Message from Allies:
188 12/8/2025 1:57:00 PM Winter 1916 Central Powers Die roll request Request: 6-sided die x 1

4


Message from Central Powers:

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