| Entry # | Time | Turn | Player | Title | Entry |
| 69 | 4/15/2026 10:20:00 AM | Spring 1862 | Confederate | Message |
To you for generals |
| 68 | 4/14/2026 6:46:00 PM | Spring 1862 | Union | Message |
I placed my reinforcements, the file is coming your way. Back to you for reinforcements. |
| 67 | 4/14/2026 6:45:00 PM | Fall 1861 | Union | End Turn | |
| 66 | 4/14/2026 3:55:00 PM | Fall 1861 | Confederate | Message |
End of turn done. To you for reinforcements. |
| 65 | 4/14/2026 3:50:00 PM | Fall 1861 | Confederate | Die roll request |
Request: 6-sided die x 1 3 Message from Confederate: Try to intercept Burnside in Lebanon, need a 1 |
| 64 | 4/13/2026 8:23:00 PM | Fall 1861 | Union | Play Strategy card as Operations |
#106: 3 / British Clydeside Shipyards Confederate immediately receives three SPs in any open Blockade Runner Port, no more than one SP per port, but more than one SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Message from Union: Play as OPs, activate Burnside and the Army of Tennessee |
| 63 | 4/13/2026 12:43:00 PM | Fall 1861 | Confederate | Message |
Let's make the Army of Tennessee instead. |
| 62 | 4/13/2026 12:40:00 PM | Fall 1861 | Confederate | Play Strategy card as Operations |
#11: 2 / Nathaniel Lyon Union places or flips three PC markers in Missouri. The spaces may not contain Confederate SPs or forts. Message from Confederate: Form the Army of Northern Virginia |
| 61 | 4/13/2026 12:36:00 PM | Fall 1861 | Confederate | Discard random Strategy card |
Operations - 2 / Baltimore Revolts Message from Confederate: |
| 60 | 4/11/2026 9:21:00 PM | Fall 1861 | Union | Play Strategy card as Event |
#25: 1 / Confederate Railroad Degradation The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Message from Union: I believe there is a button to click in ACTS to randomly discard a card from your hand. |
| 59 | 4/11/2026 7:02:00 PM | Fall 1861 | Confederate | Message |
1-1 Union wins but is eliminated. Price will stop there. |
| 58 | 4/11/2026 6:59:00 PM | Fall 1861 | Confederate | Die roll request |
Request: 6-sided die x 2 4 6 Message from Confederate: Minor battle in Rolla. Rebs (top) have +2 for force ratio |
| 57 | 4/11/2026 6:47:00 PM | Fall 1861 | Confederate | Die roll request |
Request: 6-sided die x 1 3 Message from Confederate: Possible interception by Rosecrans on a 1 |
| 56 | 4/11/2026 6:45:00 PM | Fall 1861 | Confederate | Play Strategy card as Operations |
#16: 2 / Grierson's Raid Union may place two Union PC markers in any spaces within four spaces (includes river connections) of a single Union cavalry brigade. The four space range cannot be traced through Northeast Alabama and may not contain a Confederate SP or Fort, but may contain an Ironclad or Torpedoes. Message from Confederate: Price to Rolla, MO |
| 55 | 4/10/2026 6:43:00 PM | Fall 1861 | Union | Play Strategy card as Operations |
#27: 3 / Choctaw Indians Confederate randomly removes one strategy card from the Union player’s hand, which is discarded. Message from Union: Place PC markers in Lexington, Jefferson City and Ironton |
| 54 | 4/10/2026 5:57:00 PM | Fall 1861 | Confederate | Play Strategy card as Operations |
#34: 1 / Elite Units Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side. Message from Confederate: PC in St. Joseph, MO |
| 53 | 4/9/2026 11:37:00 PM | Fall 1861 | Union | Play Strategy card as Operations |
#39: 2 / Draft Riots in New York The Union must remove three SPs (Union chooses). If possible the SPs must come from Pennsylvania, Maryland, New Jersey, or Washington DC. Message from Union: Play as OPs, form the Army of Tennessee w/ 5SP, Burnside in Command |
| 52 | 4/8/2026 8:47:00 PM | Fall 1861 | Confederate | Play Strategy card as Event |
#33: 1 / Orphan Brigade Confederate immediately receives one SP in any friendly or neutral space (no LOC is required) in Kentucky that is free of Union SPs. Message from Confederate: 1 more SP to Johnston |
| 51 | 4/6/2026 8:30:00 PM | Fall 1861 | Union | Play Strategy card as Operations |
#104: 1 / Big Bethel Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Union: Build fort in Harpers Ferry |
| 50 | 4/6/2026 2:45:00 PM | Fall 1861 | Confederate | Play Strategy card as Event |
#66: 1 / Wilson's Creek Either player may move up to two infantry SPs from the same space as if they were led by a General. This move is a Corps move and may enter enemy controlled spaces because the SPs are moving as if they are led by a general. Message from Confederate: That all looks correct, sadly. Move 1 SP from Mobile to New Orleans. |
| 49 | 4/3/2026 6:58:00 PM | Fall 1861 | Union | Message |
Result is 1-1, Union invasion succeeds with 1SP surviving. |
| 48 | 4/3/2026 6:56:00 PM | Fall 1861 | Union | Die roll request |
Request: 6-sided die x 2 3 3 Message from Union: First die is Union, 2nd Rebel DRMs: Union +4 for ungarrisoned Confederate + 2 for Fort Net Union DRM +2 (rule 6.81) |
| 47 | 4/3/2026 6:51:00 PM | Fall 1861 | Union | Play Strategy card as Event |
#59: 2 / Farragut Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll. Message from Union: Fremont and 2SPs move from DC to Forts St. Philip/Jackson (ungarrisoned) |
| 46 | 4/2/2026 8:39:00 PM | Fall 1861 | Union | Draw Strategy cards |
6 cards drawn. |
| 45 | 4/2/2026 3:33:00 PM | Fall 1861 | Confederate | Message |
Draw your cards and do your worst. |
| 44 | 4/2/2026 3:32:00 PM | Fall 1861 | Confederate | Draw Strategy cards |
6 cards drawn. |
| 43 | 4/2/2026 3:32:00 PM | Summer 1861 | Confederate | End Turn | |
| 42 | 4/1/2026 9:42:00 PM | Summer 1861 | Union | Message |
I did the PC Phase and Attrition. I also did my strat moves and placed Fremont in DC since he was my only one. Back to you for Strategic Movement General Placement. |
| 41 | 4/1/2026 10:18:00 AM | Summer 1861 | Confederate | Message |
Do you want to do end of turn, or shall I? |
| 40 | 4/1/2026 10:15:00 AM | Summer 1861 | Confederate | Message |
Leave one in Lexington. Then Frankfort, Louisville (leave one), Lebanon, Bowling Green. |
| 39 | 4/1/2026 10:11:00 AM | Summer 1861 | Confederate | Message |
1-0 rebel victory |
| 38 | 4/1/2026 10:10:00 AM | Summer 1861 | Confederate | Die roll request |
Request: 6-sided die x 2 2 1 Message from Confederate: Bowling Green - Lebanon (drop off 1 SP) - Somerset - Lexington. Fremont can't intercept or retreat. Small battle in Lexington. Rebs (top) have +1 attack, +3 force ratio (4:1) Invaders have 0 |
| 37 | 4/1/2026 10:04:00 AM | Summer 1861 | Confederate | Play Strategy card as Operations |
#48: 3 / Brazil Recognizes the Confederacy Confederate gains +3 SW. Remove from deck if event is played. Message from Confederate: Johnston on the move in Kentucky |
| 36 | 3/30/2026 11:52:00 AM | Summer 1861 | Union | Play Strategy card as Event |
#126: 1 / Valley Devastation If Union infantry SPs occupy all three Shenandoah Valley spaces the Union player places a destroyed Resource marker in all Shenandoah Valley spaces. These destroyed Resource markers cannot be removed and prevent the Confederate player from using the Shenandoah valley as a supply source for the remainder of the game. Remove from deck if event is played. Message from Union: Had to get there before old Stonewall. :) |
| 35 | 3/30/2026 10:10:00 AM | Summer 1861 | Confederate | Play Strategy card as Operations |
#125: 1 / Confederate Locomotive shortage The Union player may randomly remove one strategy card from the Confederate hand, which is discarded. Remove from deck if event is played. Message from Confederate: PC in Kansas City |
| 34 | 3/29/2026 7:02:00 PM | Summer 1861 | Union | Play Strategy card as Operations |
#26: 3 / Cotton is King If played by Union, reduce Confederate SW by 2; if played by Confederate, Confederate immediately receives two SPs in any Blockade Runner port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost. Remove from deck if event is played. Message from Union: Activate Buell's Corps |
| 33 | 3/28/2026 3:45:00 PM | Summer 1861 | Confederate | Play Strategy card as Event |
#54: 1 / CSS Virginia Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Confederate: Ironclad in Paducah |
| 32 | 3/26/2026 11:28:00 PM | Summer 1861 | Union | Play Strategy card as Operations |
#64: 1 / USS Kearsarge sinks USS Alabama Union SW increased by one. Message from Union: Place PC marker in Wheeling, WV |
| 31 | 3/25/2026 3:18:00 PM | Summer 1861 | Confederate | Play Strategy card as Event |
#47: 3 / CSA Recognizes KY, MO, MD and DE Confederate places a total of two SPs in any single space in KY, MO, MD or DE that contains a general or army in these states. The space can be controlled by either side or neutral and does not require a LOC. Remove from deck if event is played. Message from Confederate: A few recruits join Price in Missouri |
| 30 | 3/23/2026 8:40:00 PM | Summer 1861 | Union | Play Strategy card as Event |
#28: 1 / Franz Sigel Union immediately receives one SP in St. Louis, MO space if no Confederate SPs or fort are present, whether it is controlled by either side or neutral; OR Confederate plays card at the beginning of a battle and receives a +2 DRM in the battle. Message from Union: Place 1SP in St. Louis |
| 29 | 3/23/2026 10:05:00 AM | Summer 1861 | Confederate | Play Strategy card as Operations |
#127: 2 / Brooklyn Navy Yard Conversions The Union blockade level is increased by one. Remove from deck if event is played. Message from Confederate: Price moves north, but just a little. |
| 28 | 3/21/2026 11:52:00 PM | Summer 1861 | Union | Play Strategy card as Operations |
#123: 1 / Quantrill’s Raiders If played by the Confederate player place or flip 2 PC makers in a Missouri space (except St. Louis), which does not contain Union SPs or forts. If played by the Union player increase Union SW by 1 for increased resolve due to atrocities. Remove from deck if event is played. Message from Union: Build fort in Frederick |
| 27 | 3/21/2026 11:39:00 PM | Summer 1861 | Union | Draw Strategy cards |
5 cards drawn. |
| 26 | 3/21/2026 11:29:00 AM | Summer 1861 | Confederate | Draw Strategy cards |
5 cards drawn. |
| 25 | 3/21/2026 11:29:00 AM | Spring 1861 | Confederate | End Turn | |
| 24 | 3/17/2026 9:46:00 AM | Spring 1861 | Confederate | Message |
Do you want to do end of turn stuff, or shall I? |
| 23 | 3/17/2026 9:44:00 AM | Spring 1861 | Confederate | Message |
Your move is correct. |
| 22 | 3/17/2026 9:42:00 AM | Spring 1861 | Confederate | Play Strategy card as Operations |
#100: 3 / Shiloh Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5. Message from Confederate: PCs in West Virginia |
| 21 | 3/16/2026 10:04:00 PM | Spring 1861 | Union | Play Strategy card as Operations |
#122: 3 / Crisis in the West If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played. Message from Union: Play for Ops to try and save Kentucky for now. |
| 20 | 3/16/2026 4:52:00 PM | Spring 1861 | Confederate | Play Strategy card as Operations |
#114: 3 / Frederick Douglas Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played. Message from Confederate: PCs in Kentucky |
| 19 | 3/15/2026 7:02:00 PM | Spring 1861 | Union | Play Strategy card as Operations |
#96: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Union: Place PC markers in Louisville and Lebanon. |
| 18 | 3/15/2026 2:12:00 PM | Spring 1861 | Confederate | Play Strategy card as Operations |
#55: 1 / CSS Tennessee Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Confederate: PC in Bowling Green |
| 17 | 3/14/2026 7:16:00 PM | Spring 1861 | Union | Play Strategy card as Event |
#43: 1 / Kansas Admitted to Union Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played. Message from Union: Place 1sp in Greenville, MO |
| 16 | 3/14/2026 3:19:00 PM | Spring 1861 | Confederate | Play Strategy card as Operations |
#1: 1 / Empty Haversacks Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC. Message from Confederate: All clear now, thanks. Turn Paducah to the rebels. |
| 15 | 3/14/2026 11:25:00 AM | Spring 1861 | Confederate | Die roll request |
Request: 6-sided die x 1 6 Message from Confederate: Nope, I'm wrong about Johnston's possible death. He dies on a 1. |
| 14 | 3/14/2026 11:23:00 AM | Spring 1861 | Confederate | Message |
And poor Johnston goes to the turn track, on next turn. |
| 13 | 3/14/2026 11:13:00 AM | Spring 1861 | Confederate | Message |
No possible general loss for me because the force ratio was at least 1:3. Per the text of the Campaign card, you can't move the same force twice. Because of the odds of your win in Winchester, your army there may finish its move (with remaining Move Points), but may not move again. |
| 12 | 3/13/2026 10:23:00 PM | Spring 1861 | Union | Message |
Combat Results: Union final dr= 10 Confederate final dr = 8 Union Loss - 1 Confederate Loss -1* (possible general casualty) |
| 11 | 3/13/2026 10:20:00 PM | Spring 1861 | Union | Die roll request |
Request: 6-sided die x 2 6 6 Message from Union: 1st Battle of Winchester - AoP v Johnston DRMs: Union +4 ratio Confederate +2 Johnston 1st die -Union, 2nd die -Confederate |
| 10 | 3/13/2026 10:19:00 AM | Spring 1861 | Confederate | Message |
Nope, we fight. |
| 9 | 3/13/2026 10:18:00 AM | Spring 1861 | Confederate | Die roll request |
Request: 6-sided die x 1 4 Message from Confederate: Try to retreat, need 1-2 |
| 8 | 3/12/2026 12:10:00 PM | Spring 1861 | Union | Play Strategy card as Event |
#84: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: Log file will follow via email. |
| 7 | 3/11/2026 11:35:00 AM | Spring 1861 | Confederate | Message |
No rush, take your time. |
| 6 | 3/11/2026 11:34:00 AM | Spring 1861 | Union | Message |
I have drawn my cards for the War of the Rebellion :). I'll setup Vassal and should have a file to you this evening. I may be a little slow at the start. I think we are compatible with versions (Vassal 3.7.18, FtP 3.5). |
| 5 | 3/11/2026 11:28:00 AM | Spring 1861 | Union | Draw Strategy cards |
4 cards drawn. |
| 4 | 3/11/2026 10:37:00 AM | Spring 1861 | Confederate | Message |
We can exchange game files via e-mail, or I could set up a Dropbox folder for the files. As you prefer. |
| 3 | 3/11/2026 10:32:00 AM | Spring 1861 | Confederate | Message |
At your leisure, draw cards (here in ACTS), set up the Vassal module, and start us off. |
| 2 | 3/11/2026 10:32:00 AM | Spring 1861 | Confederate | Draw Strategy cards |
4 cards drawn. |
| 1 | 3/11/2026 10:31:00 AM | Spring 1861 | Confederate | Message |
Hi David. This will be fun. I'm using Vassal version 3.7.18, and For the People Vassal module version 3.5 |
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