| Entry # | Time | Turn | Player | Title | Entry |
| 24 | 3/17/2026 9:46:00 AM | Spring 1861 | Confederate | Message |
Do you want to do end of turn stuff, or shall I? |
| 23 | 3/17/2026 9:44:00 AM | Spring 1861 | Confederate | Message |
Your move is correct. |
| 22 | 3/17/2026 9:42:00 AM | Spring 1861 | Confederate | Play Strategy card as Operations |
#100: 3 / Shiloh Confederate Player may move 5 SPs using Strategic Movement (rail connections only) to the same space with a Confederate General who is then activated and must attempt to enter a space with at least one or more Union SPs or fort. If a general casualty occurs in a battle caused by this card, the Commanding General is eligible, this is an exception to the rules. See 4.5. Message from Confederate: PCs in West Virginia |
| 21 | 3/16/2026 10:04:00 PM | Spring 1861 | Union | Play Strategy card as Operations |
#122: 3 / Crisis in the West If two or more Confederate armies are in Virginia, the Confederate player places (Confederate choice) one army (placed, not moved) in a Confederate controlled Resource space (destroyed or not), Riverine port, or Blockade Runner port (open or closed) in Tennessee, Alabama, Mississippi, Arkansas, Louisiana, or Texas. Remove from deck if event is played. Message from Union: Play for Ops to try and save Kentucky for now. |
| 20 | 3/16/2026 4:52:00 PM | Spring 1861 | Confederate | Play Strategy card as Operations |
#114: 3 / Frederick Douglas Union immediately receives five SPs for raising freemen Negro troops. The SPs can be placed in any single Union controlled space with a LOC in NJ, DE, PA or the space that contains the Union capital that does not contain Confederate SPs or forts. Remove from deck if event is played. Message from Confederate: PCs in Kentucky |
| 19 | 3/15/2026 7:02:00 PM | Spring 1861 | Union | Play Strategy card as Operations |
#96: 2 / Strategy Board Union player may make a naval move with up to three SPs plus one general. Message from Union: Place PC markers in Louisville and Lebanon. |
| 18 | 3/15/2026 2:12:00 PM | Spring 1861 | Confederate | Play Strategy card as Operations |
#55: 1 / CSS Tennessee Confederate may place one Ironclad in a controlled port or coastal fort space. Message from Confederate: PC in Bowling Green |
| 17 | 3/14/2026 7:16:00 PM | Spring 1861 | Union | Play Strategy card as Event |
#43: 1 / Kansas Admitted to Union Union immediately gains one SP in any friendly or neutral space in Missouri free of Confederate SPs. Remove from deck if event is played. Message from Union: Place 1sp in Greenville, MO |
| 16 | 3/14/2026 3:19:00 PM | Spring 1861 | Confederate | Play Strategy card as Operations |
#1: 1 / Empty Haversacks Can be played as an Interrupt card to cancel the activation of any Confederate force, OR during a Union player's turn to cause a Confederate force to immediately execute an attrition procedure. In addition, conduct Forage if force has no LOC. Message from Confederate: All clear now, thanks. Turn Paducah to the rebels. |
| 15 | 3/14/2026 11:25:00 AM | Spring 1861 | Confederate | Die roll request |
Request: 6-sided die x 1 6 Message from Confederate: Nope, I'm wrong about Johnston's possible death. He dies on a 1. |
| 14 | 3/14/2026 11:23:00 AM | Spring 1861 | Confederate | Message |
And poor Johnston goes to the turn track, on next turn. |
| 13 | 3/14/2026 11:13:00 AM | Spring 1861 | Confederate | Message |
No possible general loss for me because the force ratio was at least 1:3. Per the text of the Campaign card, you can't move the same force twice. Because of the odds of your win in Winchester, your army there may finish its move (with remaining Move Points), but may not move again. |
| 12 | 3/13/2026 10:23:00 PM | Spring 1861 | Union | Message |
Combat Results: Union final dr= 10 Confederate final dr = 8 Union Loss - 1 Confederate Loss -1* (possible general casualty) |
| 11 | 3/13/2026 10:20:00 PM | Spring 1861 | Union | Die roll request |
Request: 6-sided die x 2 6 6 Message from Union: 1st Battle of Winchester - AoP v Johnston DRMs: Union +4 ratio Confederate +2 Johnston 1st die -Union, 2nd die -Confederate |
| 10 | 3/13/2026 10:19:00 AM | Spring 1861 | Confederate | Message |
Nope, we fight. |
| 9 | 3/13/2026 10:18:00 AM | Spring 1861 | Confederate | Die roll request |
Request: 6-sided die x 1 4 Message from Confederate: Try to retreat, need 1-2 |
| 8 | 3/12/2026 12:10:00 PM | Spring 1861 | Union | Play Strategy card as Event |
#84: 3 / Major Campaign Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: Log file will follow via email. |
| 7 | 3/11/2026 11:35:00 AM | Spring 1861 | Confederate | Message |
No rush, take your time. |
| 6 | 3/11/2026 11:34:00 AM | Spring 1861 | Union | Message |
I have drawn my cards for the War of the Rebellion :). I'll setup Vassal and should have a file to you this evening. I may be a little slow at the start. I think we are compatible with versions (Vassal 3.7.18, FtP 3.5). |
| 5 | 3/11/2026 11:28:00 AM | Spring 1861 | Union | Draw Strategy cards |
4 cards drawn. |
| 4 | 3/11/2026 10:37:00 AM | Spring 1861 | Confederate | Message |
We can exchange game files via e-mail, or I could set up a Dropbox folder for the files. As you prefer. |
| 3 | 3/11/2026 10:32:00 AM | Spring 1861 | Confederate | Message |
At your leisure, draw cards (here in ACTS), set up the Vassal module, and start us off. |
| 2 | 3/11/2026 10:32:00 AM | Spring 1861 | Confederate | Draw Strategy cards |
4 cards drawn. |
| 1 | 3/11/2026 10:31:00 AM | Spring 1861 | Confederate | Message |
Hi David. This will be fun. I'm using Vassal version 3.7.18, and For the People Vassal module version 3.5 |
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