| Entry # | Time | Turn | Player | Title | Entry |
| 8 | 3/29/2026 7:28:00 AM | Spring 1861 | Union | Play Strategy card as Event |
#86: 3 / Minor Campaign Conduct up to two moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move. Message from Union: as event first activation, Army of the Potomac and 3 SPs 1. Frederick 2. drop SP (to 2) in Baltimore 3. end move in Frederick with 3 SPs second activation, 2 SPs out of DC for a naval move Storms? |
| 7 | 3/27/2026 10:25:00 PM | Spring 1861 | Confederate | Play Strategy card as Operations |
#58: 2 / Admiral Porter Union may make a naval move with up to three SPs plus one general. If an amphibious assault occurs, you receive an additional +2 DRM. Add +2DRM to any Running the Guns die roll. Message from Confederate: Activate JJ+1SP in Winchester 1-2 Manassas end 2 |
| 6 | 3/27/2026 8:57:00 PM | Spring 1861 | Union | Play Strategy card as Operations |
#116: 2 / Confederate River Flotilla Roll the die, if the result is greater than the Union Amphibious Assault modifier, reduce the Union Amphibious Assault modifier by one, other wise no effect. Remove from deck if event is played. Message from Union: as ops to fortify Harpers Ferry |
| 5 | 3/27/2026 7:03:00 AM | Spring 1861 | Confederate | Message |
No campaigning |
| 4 | 3/27/2026 7:03:00 AM | Spring 1861 | Confederate | Draw Strategy cards |
4 cards drawn. |
| 3 | 3/27/2026 6:28:00 AM | Spring 1861 | Union | Message |
this is the original game are you not able to draw cards, here? |
| 2 | 3/24/2026 1:00:00 PM | Spring 1861 | Union | Message |
campaign? |
| 1 | 3/24/2026 12:59:00 PM | Spring 1861 | Union | Draw Strategy cards |
4 cards drawn. |
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