| Entry # | Time | Turn | Player | Title | Entry |
| 40 | 5/25/2026 4:21:00 PM | Jan-Apr 1942 | Allies | Play Strategy card as Event |
#14: 2 / WAR IN EUROPE: Minor Allied Victory Increase the War in Europe marker a number of spaces equal to the value associated with the year of the current game turn: 1942: 1 1943: 1 1944: 2 1945: 3 Remove from play if used as an event. OC: 2 EC: 0 Message from Allies: War Status improves by 1 |
| 39 | 5/25/2026 4:20:00 PM | Jan-Apr 1942 | Japanese | Play Strategy card as Future Offensive |
Message from Japanese: |
| 38 | 5/25/2026 4:18:00 PM | Jan-Apr 1942 | Japanese | Play Strategy card as Event |
#75: 1 / Submarine Attack During an offensive before the beginning of the combat phase against any active Allied naval units or against any active Allied naval unit, if no battle hexes were declared during the Offensive. On a die roll of: 0-4: Allies lose one naval step (Japanese choice; can eliminate a unit). 5-9: No Effect. Draw one Strategy Card. OC: 3 EC: 0 Message from Japanese: |
| 37 | 5/25/2026 4:18:00 PM | Jan-Apr 1942 | Japanese | Draw Extra Strategy card | |
| 36 | 5/25/2026 4:17:00 PM | Jan-Apr 1942 | Japanese | Die roll request |
Request: 10-sided die x 1 4 Message from Japanese: sub roll |
| 35 | 5/25/2026 4:13:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 5 1 Message from Allies: Since no cancellation or reaction is possible I'll go ahead and roll, US first @24+3 |
| 34 | 5/25/2026 4:12:00 PM | Jan-Apr 1942 | Allies | Play Strategy card as Event |
#84: 3 / U.S. Carrier Raids Activate: Central Pacific HQ only. Logistic Value: 0 Intelligence: Surprise Attack, which cannot be changed by a reaction event card. Conditions: Only US Carrier naval units may be activated. This card cannot be cancelled by a weather card. Remove from play if used as an event. OC: 3 EC: 0 Message from Allies: Event - activate Lex and Enterprise to raid Kwajalein |
| 33 | 5/25/2026 3:55:00 PM | Jan-Apr 1942 | Japanese | Play Strategy card as Event |
#78: 1 / Tainan Air Unit: Reinforcement The Japanese player receives the Tainan Air Unit. This unit may be placed on any friendly, in supply, airfield that is within range of an in supply Japanese HQ. Remove from play if used as an event. OC: 3 EC: 0 Message from Japanese: |
| 32 | 5/25/2026 8:24:00 AM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 9 2 Message from Allies: Battle C a/n, 36 vs 7 |
| 31 | 5/25/2026 8:22:00 AM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 0 3 Message from Allies: Battle B is 12vs5 |
| 30 | 5/25/2026 8:20:00 AM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 4 7 Message from Allies: Intell is intercept a/n Battle A 14 vs 3 |
| 29 | 5/25/2026 8:18:00 AM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 1 5 Message from Allies: Intell |
| 28 | 5/25/2026 7:46:00 AM | Jan-Apr 1942 | Japanese | Play Strategy card as Event |
#59: 3 / Central Force: Conquest of Borneo Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment. OC: 5 EC: 7 Message from Japanese: activate South HQ |
| 27 | 5/25/2026 6:05:00 AM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 7 5 Message from Allies: Battle A ground, 20-1 vs 3 |
| 26 | 5/25/2026 5:53:00 AM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 1 3 Message from Allies: I guess is makes a difference to the combat. So intell roll |
| 25 | 5/25/2026 5:51:00 AM | Jan-Apr 1942 | Allies | Message |
Um, well. not sure there's much I can do anyway ... |
| 24 | 5/25/2026 5:44:00 AM | Jan-Apr 1942 | Allies | Message |
AH - I see - I didn't realise there was an activation as well as the Event ... So I will take my card back from the FO |
| 23 | 5/24/2026 2:10:00 PM | Jan-Apr 1942 | Japanese | Die roll request |
Request: 10-sided die x 4 3 2 6 1 Message from Japanese: Battle at A-B |
| 22 | 5/24/2026 6:14:00 AM | Jan-Apr 1942 | Allies | Message |
No file, so you can play again |
| 21 | 5/24/2026 6:14:00 AM | Jan-Apr 1942 | Allies | Play Strategy card as Future Offensive |
Message from Allies: Play to FO Queue |
| 20 | 5/24/2026 5:03:00 AM | Jan-Apr 1942 | Japanese | Play Strategy card as Event |
#37: 3 / 1st Convoy Escort Fleet: Escort Organization Activation: Combined Fleet HQ only Logistic Value: 2 Bonus: The Japanese player places the Escort marker on the game turn track on its +2 side or flips the escort marker to its +4 side if the marker is already in play on its +2 side. See Submarine Warfare for effects of this die roll modifier. Remove from play if used as an event. OC: 5 EC: 7 Message from Japanese: |
| 19 | 5/24/2026 4:34:00 AM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 1 0 Message from Allies: And Battle B, JP20+3 |
| 18 | 5/24/2026 4:33:00 AM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 7 8 Message from Allies: No reaction, so straight to battles Battle A; JP 36+3 vs 6 |
| 17 | 5/23/2026 4:48:00 PM | Jan-Apr 1942 | Japanese | Play Strategy card as Event |
#47: 3 / VADM Kondo: Conquest of the Dutch East Indies Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive. OC: 5 EC: 7 Message from Japanese: activate south HQ 2+7=9 units |
| 16 | 5/23/2026 4:30:00 PM | Jan-Apr 1942 | Japanese | Play Strategy card as Event |
#47: 3 / VADM Kondo: Conquest of the Dutch East Indies Activation: South or South Seas HQs only. Logistic Value: 7 Float Plane Tactics: Japanese CA naval units add 2 to their attack strengths for the duration of this Offensive. OC: 5 EC: 7 Message from Japanese: activate south HQ 2+7=9 units |
| 15 | 5/23/2026 3:22:00 PM | Jan-Apr 1942 | Allies | Play Strategy card as Operations |
#65: 3 / MacArthur "moral obligation": US Invades Philippines Activate: Any HQ. Logistic Value: 8 if SW Pac HQ, for all others: 6 Conditions: This card may only be played as an event if at least one battle hex is declared in a Philippine hex. Bonus: This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Remove from play if used as an event. OC: 3 EC: 5 Message from Allies: Activate SEAC for 1+3 = 4 Moves in log, no battles declared |
| 14 | 5/21/2026 4:44:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 7 0 Message from Allies: Last step can’t die I guess, so on to ground … JP 9+4-2 vs 1+3 |
| 13 | 5/21/2026 4:42:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 1 8 Message from Allies: With die roll, Battle C a/n @8 factors |
| 12 | 5/21/2026 4:42:00 PM | Jan-Apr 1942 | Allies | Message |
Battle C a/n 8 |
| 11 | 5/21/2026 4:41:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 4 3 Message from Allies: Battle B a/n, 40 vs 4 |
| 10 | 5/21/2026 4:38:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 7 7 Message from Allies: Battle A, ground, 20-2 vs 6 |
| 9 | 5/21/2026 4:36:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 2 1 8 Message from Allies: Battle A a/n, Jp then AL |
| 8 | 5/21/2026 4:32:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 1 1 Message from Allies: Attempt reaction with SEAC |
| 7 | 5/21/2026 4:13:00 PM | Jan-Apr 1942 | Allies | Draw Extra Strategy card |
Message from Allies: You lose a naval step - drawing to replace card |
| 6 | 5/21/2026 4:12:00 PM | Jan-Apr 1942 | Allies | Die roll request |
Request: 10-sided die x 1 3 Message from Allies: Subs attack |
| 5 | 5/21/2026 4:11:00 PM | Jan-Apr 1942 | Allies | Play Strategy card as Event |
#61: 1 / Submarine Attack: Darter-Dace Play during an Offensive prior to combat against any active Japanese naval units or against any active Japanese naval unit if no battle hexes are declared during the Offensive. On a die roll of: 0-4: Japanese lose one naval step* 5-7: Japanese lose two naval steps* (can eliminate a unit) 8-9: No Effect. *Japanese chooses Draw one Strategy Card. Remove from play if used as an event. OC: 1 EC: 0 Message from Allies: Play in reaction |
| 4 | 5/21/2026 3:03:00 AM | Jan-Apr 1942 | Japanese | Play Strategy card as Event |
#60: 3 / East Force: Conquest of Celebes Activation: South or South Seas HQs only. Logistic Value: 5 Paratroopers: Prior to movement place a Japanese control marker in a hex that is within extended range of an active Japanese air unit if (1) the hex is either unoccupied or is occupied solely by a Dutch regiment; and (2) the hex is not within an unneutralized Allied air ZOI. Eliminate the Dutch regiment. OC: 5 EC: 7 Message from Japanese: Activate South HQ, 5 Logistice value |
| 3 | 5/21/2026 2:56:00 AM | Jan-Apr 1942 | Allies | Play Strategy card as Event |
#4: 1 / Arcadia Conference This event ends a US inter-service rivalry. Flip the US Inter-Service Rivalry marker to its Strategic Agreement side. If the US Inter-Service Rivalry marker is already on Strategic Agreement side there is no additional effect. Bonus: The Allied player receives the ABDA HQ, which is place in any in supply port in Java, Borneo, Sumatra or Celebes. If no such port is available this HQ is removed from play for the remained of the game. Remove from play if used as an event. OC: 1 EC: 0 Message from Allies: Place in Timor |
| 2 | 5/20/2026 4:53:00 PM | Jan-Apr 1942 | Allies | Draw Strategy cards |
Drew 5 cards. NOTE: Using 'Arcadia Conference' option. |
| 1 | 5/17/2026 5:44:00 AM | Jan-Apr 1942 | Japanese | Draw Strategy cards |
Drew 7 cards. NOTE: Using 'Historical Opening' option. |
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