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For the People: Michael v Mike Game Journal

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Entry # Time Turn Player Title Entry
15 7/9/2026 8:52:00 AM Summer 1861 Confederate Message and your SR?
14 7/9/2026 8:26:00 AM Summer 1861 Union Message T1 Union attrition - AofP 5SP to 4SP

T2 Union reinforcements:
8SP to DC n(8)
6SP to Indianapolis IN n(7)
4SP to Cairo IL n(5)

13 7/8/2026 9:11:00 AM Summer 1861 Confederate Message NO CSA Attrition

reinforcements
Sabine n 2
Columbus
Charleston
Wilmington

Hanover n 3
Marion
Weldon
FT Gadson
Ft PJ
Dover n 2
Corinth
Tuscumbia
Atlanta

12 7/8/2026 9:04:00 AM Spring 1861 Confederate End Turn
11 7/8/2026 9:04:00 AM Spring 1861 Confederate Play Strategy card as Operations #12: 3 / Cabinet Intrigue
Union SW reduced by three.

Message from Confederate:
PC Falmouth, Frankfort, Lebanon KY
10 7/8/2026 8:12:00 AM Spring 1861 Union Play Strategy card as Operations #84: 3 / Major Campaign
Conduct up to three moves or conduct one special army-size naval move. No SP, general, or army marker may be moved twice with the same campaign card. You must move a different force each move.

Message from Union:
Union card 4

Place Union PC in Louisville KY, Wheeling WV, and Grafton, WV
9 7/7/2026 8:53:00 AM Spring 1861 Confederate Play Strategy card as Operations #50: 1 / CSS Sumter, Commerce Raider
Union SW reduced by one.

Message from Confederate:
PC Paducah
8 7/7/2026 8:20:00 AM Spring 1861 Union Play Strategy card as Operations #36: 1 / Elite Units
Place an Elite unit marker in any space with an Army. CSA: Stonewall Bde or Hood’s Tigers. USA: Iron Bde or Wilder’s Bde. Cannot be played if all elite unit markers are in play for that side.

Message from Union:
Union card 3

Place Union fort in Pittsburgh PA
7 7/6/2026 8:32:00 AM Spring 1861 Confederate Play Strategy card as Event #23: 2 / Bermuda Blockade Surge
Confederate immediately receives two SPs in any open Blockade Runner Port, no more than one SP per port, but more than 1SP per Blockade zone is permitted. If insufficient ports are available, the excess SPs are lost.

Message from Confederate:
Sabine City and New orleans
6 7/6/2026 8:29:00 AM Spring 1861 Union Play Strategy card as Operations #105: 1 / Detached Cavalry
Played prior to a battle against an army possessing one or more cavalry brigades. The ONLY effects are the Army’s Commanding General’s battle rating (offense or defense) is immediately reduced by 2 and no Cavalry general’s battle ratings may be used in the battle. The effects end at the conclusion of the battle. Cavalry generals are not available for casualty determination. OR: Place one PC marker in any space within four spaces (includes river connections) of a single cavalry brigade. The four space range many not be traced through Northeast Alabama. The space may not contain an enemy SP or fort, but may contain an Ironclad or Torpedoes.

Message from Union:
Union card 2

Place Union fort in Harpers Ferry VA
5 7/5/2026 10:21:00 AM Spring 1861 Confederate Play Strategy card as Operations #59: 2 / Farragut
Union may make a naval more with up to three SPs plus one general. Move may pass one ungarrisoned fort without “running the guns” to conduct an amphibious assault (may not pass an ironclad). Ignore first torpedo encountered during naval move. If the port space is captured it immediately receives a Union PC marker. Add +2 to Running the Guns die roll.

Message from Confederate:
JJ 1SP
1-2 Manassas + beau + 3 SP n 4
3-5 Willimasburg drop 1 SP n 3
6. Richmond drop 1SP and Beau n2 (n2)
7. End Hanover 2 SP
4 7/5/2026 9:49:00 AM Spring 1861 Union Play Strategy card as Operations #79: 1 / Indian Allies
Confederate immediately receives one SP in any friendly space in Arkansas (no LOC required) that is free of Union SPs.

Message from Union:
Union card 1

Place Union fort in Frederick MD
3 7/5/2026 9:46:00 AM Spring 1861 Union Draw Strategy cards 4 cards drawn.

2 7/5/2026 8:12:00 AM Spring 1861 Confederate Message I do not campaign
1 7/5/2026 8:12:00 AM Spring 1861 Confederate Draw Strategy cards 4 cards drawn.

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