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Paths of Glory: Wargame League #11 Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
66 7/29/2026 7:06:00 PM September 1914 Allies 3 3 Event #3: 3 / Russian Reinforcements (11th Army)
11th Army, 1 corps.

Message from Allies:
AP4.

Petrograd

RB6
64 7/29/2026 2:59:00 PM September 1914 Central Powers 7 3 Strategic Redeployment #7: 3 / German Reinforcements (9th Army)
9th Army.

Message from Central Powers:
CP4 SR

1)Czernowitz. GEc to Novi Sad.
2)Czernwotiz. (AHc) to Przemysl
3)RB. GEc to Breslau
4)RB. GEc to Novi Sad
60 7/28/2026 7:20:00 PM September 1914 Allies 4 2 Combat #4: 2 / Pleve
RU units get a +1 drm for an attack or defense.

Message from Allies:
59 7/28/2026 7:20:00 PM September 1914 Allies 8 2 Operations #8: 2 / Russian Reinforcements (2 corps)
2 corps.

Message from Allies:
AP3.

KP att Czernowitz 3A+1 v 3A

Kovno Digs
58 7/28/2026 3:48:00 PM September 1914 Central Powers 14 4 Event #14: 4 / Austria - Hungary Reinforcements (7th Army)
7th Army, 2 corps.

Message from Central Powers:
CP3

Event. AH7 in Budapest
RB + 2 AHc (6,0)
57 7/28/2026 9:52:00 AM September 1914 Allies 2 4 Event #2: 4 / Blockade
Subtract 1 VP during the War Status Phase of each Winter turn.

War Status increased to 5

Message from Allies:
AP2.
56 7/28/2026 8:07:00 AM September 1914 Central Powers 12 4 Event #12: 4 / German Reinforcements (10th Army)
10th Army, 2 corps.

Message from Central Powers:
CP2

Essen. GE10

RB + 2 corps (8,0)
55 7/27/2026 5:47:00 PM September 1914 Allies 14 4 Event #14: 4 / British Reinforcements (1st Army)
1st Army, 1 corps.

War Status increased to 3

Message from Allies:
AP1

London

RB2
54 7/27/2026 2:57:00 PM September 1914 Central Powers 6 3 Event #6: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Central Powers:
CP1 event

Sedan. T1
46 7/27/2026 8:58:00 AM August 1914 Central Powers 2 2 #2: 2 / Wireless Intercepts

Message from Central Powers:
42 7/26/2026 6:40:00 PM August 1914 Allies 5 2 Operations #5: 2 / Putnik
May only be played in 1914 and 1915. SB units get a +1 drm for an attack or defense.

Message from Allies:
AP6.

Lublin att Ivangorod 3A v 3A. No adv.

BLD. FR(9) to CT
37 7/26/2026 11:29:00 AM August 1914 Central Powers 10 3 Operations #10: 3 / SUD Army
One AH unit and up to 2 GE corps may stack together and be Activated for a cost of 1 OPS point. A different stack may be chosen each Action Round. If a second AH unit or a second non-GE corps unit is present, then the activation cost is 2 OPS points. This event does not supercede rule 12.1.11.

Message from Central Powers:
CP6 (I was forgetting the MO)

1)Novi Sad. AH5 vs SB1 in Belgrade. Col 3 vs col 3. MO done
2)Insterberg. GEc to Konigsberg. GE8 to Tannenberg
3)Tarnow. AH1 vs Ivangorod Fort. AH1 advances to Ivangorod
36 7/25/2026 1:47:00 PM August 1914 Allies 13 4 Event #13: 4 / Rape of Belgium
May only be played if CP played "Guns of August." May only be played as an Event if the Allied War Status is still at Mobilization. Subtract 1 VP.

War Status increased to 2

Message from Allies:
AP5.
35 7/25/2026 1:40:00 PM August 1914 Central Powers 8 3 Strategic Redeployment #8: 3 / Race to the Sea
CP units may now end movement in Ostend, Calais, and Amiens. Card may also be played as an event after CP WS is at 4.

Message from Central Powers:
CP5 SR

1)RB. GEc to Insterberg
2)Timisvar. AHc to Szeged
3)RB. GEc to Strasburg (6,0)
4)Insterberg. GEc to Czernowitz
32 7/23/2026 5:28:00 PM August 1914 Allies 12 3 Operations #12: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Allies:
AP4

Lomza. RU2 to Grodno

Ivangorod. RU4 to B.Lit

KP att Czernowitz for MO 3A v 4A. MO done

30 7/23/2026 12:44:00 PM August 1914 Central Powers 11 2 Event #11: 2 / Oberost
German units may now attack spaces containing RU forts. (They may always besiege such spaces). May still be played for War Status after CP War Status is 4 or higher.

War Status increased to 3

Message from Central Powers:
29 7/22/2026 4:20:00 PM August 1914 Allies 1 4 Replacement Points #1: 4 / British Reinforcements (2nd Army)
2nd Army, 1 corps.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
AP3.
28 7/22/2026 3:10:00 PM August 1914 Central Powers 5 2 Event #5: 2 / Landwehr
CP player receives 2 extra RPs to immediately flip supplied reduced strength German units to their full strength side. They may not be spent to replace eliminated units. May not be played if Berlin is AP controlled or out of supply.


Message from Central Powers:
CP3

event

Liege. GE1 full
Sedan. GE full
27 7/22/2026 8:33:00 AM August 1914 Allies 7 2 Strategic Redeployment #7: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Allies:
AP2.

FRc Grenoble to Calais

FRc RB to Verdun
26 7/22/2026 7:15:00 AM August 1914 Central Powers 4 2 Operations #4: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Central Powers:
CP2

1)Tarnopol. AH3 to Czernowitz
2)Bremen. (GEc) to Sedan. OOS warning
18 7/22/2026 5:30:00 AM August 1914 Allies 11 3 Operations #11: 3 / Russian Reinforcements (9th Army, 10th Army)
9th Army, 10th Army.

Message from Allies:
AP1.

Verdun and CT att Sedan 9A v 9A

Antwerp. BEL to Brussels

12 7/21/2026 3:33:00 PM August 1914 Allies 6 2 Combat #6: 2 / Withdrawal
Defending units negate one required Corps step loss and instead must retreat 1 space. Full strength Attacking units may advance. If no Corps step(s) lost, an Army step loss may be negated. See rule 12.6 for details.

Message from Allies:
9 7/21/2026 12:22:00 PM August 1914 Central Powers 1 3 Event #1: 3 / Guns of August
May only be played in the first Action Round of the August 1914 turn. The Liege fort is destroyed. Place the GE 1st and 2nd Armies in the Liege space. The GE 1st, 2nd, and 3rd Armies are activated for Combat.

War Status increased to 2

Message from Central Powers:
Liege. GE1 and GE2
Koblenz. GE3

Flank attack vs FR5 in Sedan

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