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Paths of Glory: Horst's Game Card Play Report

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Entry # Time Turn Player Card Number Ops Type Entry
131 10/16/2026 4:10:00 PM Summer 1915 Allies 18 2 Combat #18: 2 / Hurricane Barrage
A BR attack adds a +1 drm. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
Support to Brussels attack
130 10/16/2026 4:05:00 PM Summer 1915 Allies 27 3 Operations #27: 3 / Great Retreat
All RU units attacked this turn may retreat before combat. This must be announced before flank attempts, play of combat cards, and die rolls. No combat resolution takes place. The RU unit(s) must retreat 1 space. Full strength CP units may advance. Forts and non-RU units in space are still attacked. Aborted CP attacks still counts for MO purposes.

Message from Allies:
129 10/16/2026 2:13:00 PM Summer 1915 Central Powers 34 5 Event #34: 5 / Bulgaria
Bulgaria joins the CP.

War Status increased to 8

Message from Central Powers:
124 10/16/2026 1:39:00 PM Spring 1915 Allies 21 2 #21: 2 / Phosgene Gas

Message from Allies:
123 10/16/2026 1:36:00 PM Spring 1915 Allies 23 2 Event #23: 2 / Cloak and Dagger
Allied player may examine all cards in the CP player's hand and then conduct Operations using this card.

Message from Allies:
121 10/16/2026 12:04:00 PM Spring 1915 Central Powers 26 4 Combat #26: 4 / Place of Execution
May only be played after the "Falkenhayn" and before the "H-L Take Command". A GE attack vs. an undestroyed FR fort space adds a +2 drm. May be played alone as an event (for War Status) if all FR forts are already destroyed.

War Status increased to 6

Message from Central Powers:
120 10/16/2026 12:04:00 PM Spring 1915 Central Powers 18 2 Operations #18: 2 / Fortified Machine Guns
A GE entrenched defender adds a +1 drm.

Message from Central Powers:
119 10/16/2026 6:14:00 AM Spring 1915 Allies 26 3 Event #26: 3 / Lusitania
May only be played after "Blockade" and before "Zimmermann Telegram". Subtract 1 VP.

War Status increased to 9

Message from Allies:
118 10/15/2026 5:06:00 PM Spring 1915 Central Powers 22 3 Event #22: 3 / German Reinforcements (12th Army)
12th Army, 1 corps.

Message from Central Powers:
117 10/15/2026 3:37:00 PM Spring 1915 Allies 12 3 Strategic Redeployment #12: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Allies:
115 10/15/2026 2:24:00 PM Spring 1915 Central Powers 32 3 Operations #32: 3 / War in Africa
Permanently remove 1 full strength BR corps on the map or in the Reserve Box from the game or add 1 VP (Allied choice). If a full strength BR corps is not available, then a reduced BR corps may be used. ANA, AUS, CND, BEF, or PT do not qualify as BR for this purpose.


Message from Central Powers:
114 10/14/2026 2:54:00 PM Spring 1915 Allies 29 4 Event #29: 4 / Yudenitch (RU Reinforcements)
Place the Russian CAU Army in any supplied space in Russia on the Near East map. Can enter prior to TU entry.

Message from Allies:
113 10/13/2026 6:41:00 PM Spring 1915 Central Powers 24 3 Strategic Redeployment #24: 3 / Libyan Revolt (TU Reinforcements)
May only be played if there are no Allied units in the Libya space. Place the SN unit in Libya. SN unit is always in supply. Space converted by the SN units are checked normally during the Attrition phase.

Message from Central Powers:
112 10/13/2026 6:41:00 PM Spring 1915 Central Powers 24 3 o hand #24: 3 / Libyan Revolt (TU Reinforcements)

Message from Central Powers:
111 10/13/2026 6:40:00 PM Spring 1915 Central Powers 24 3 Operations #24: 3 / Libyan Revolt (TU Reinforcements)
May only be played if there are no Allied units in the Libya space. Place the SN unit in Libya. SN unit is always in supply. Space converted by the SN units are checked normally during the Attrition phase.

Message from Central Powers:
110 10/13/2026 6:05:00 PM Spring 1915 Allies 31 4 Event #31: 4 / MEF (BR Reinforcements)
May only be played if Turkey is at war and before "Salonika". May be played as normal reinforcement after Salonika. Place the MEF Army and the Beachhead marker at any MEF space. See 9.5.3.5.

War Status increased to 7

Message from Allies:
108 10/13/2026 5:00:00 PM Spring 1915 Central Powers 10 3 Operations #10: 3 / SUD Army
One AH unit and up to 2 GE corps may stack together and be Activated for a cost of 1 OPS point. A different stack may be chosen each Action Round. If a second AH unit or a second non-GE corps unit is present, then the activation cost is 2 OPS points. This event does not supercede rule 12.1.11.

Message from Central Powers:
107 10/13/2026 4:17:00 PM Spring 1915 Allies 28 4 Event #28: 4 / Landships
Allows play of "Royal Tank Corps".

Message from Allies:
104 10/13/2026 1:33:00 PM Spring 1915 Central Powers 29 2 Operations #29: 2 / 11th Army
The GE 11th Army (only) and any CP Corp(s) may stack together and be Activated for a cost of 1 OPS point. If a second CP army is present, then the activation cost for the space is 2 OPS points. Event can be played prior to German 11th Army Reinforcement Event and also if GE 11th is already permanently eliminated. This event does not supercede rule 12.1.11.


Message from Central Powers:
100 10/12/2026 6:50:00 PM Winter 1915 Allies 22 3 Replacement Points #22: 3 / Italian Reinforcements
May only be played after ITALY joins the Allies. 5th Army.

Replacement points: A: 0, BR: 1, FR: 1, IT: 1, RU: 2

Message from Allies:
99 10/12/2026 3:02:00 PM Winter 1915 Central Powers 33 5 Replacement Points #33: 5 / Walter Rathenau
Add 1 extra GE RP during the Replacement Phase of every turn even if the CP did not play Replacements on a turn. Can be played for War Status after Independent Air Force.

Replacement points: AH: 3, BU: 1, GE: 4, TU: 2

Message from Central Powers:
95 10/12/2026 2:10:00 PM Winter 1915 Allies 19 2 Combat #19: 2 / Air Superiority
A BR or FR attack adds +1 drm. ANA, AUS, CND, or PT do not qualify as BR for this purpose.

Message from Allies:
Brussels attack
94 10/12/2026 2:08:00 PM Winter 1915 Allies 30 4 Operations #30: 4 / Salonika
Allied player must SRs at least one and up to 3 BR/FR Corps (from Allied ports on the map and/or Reserve) only to Salonika (ANA, AUS, CND, or PT do not qualify as BR for this purpose). This counts as a SR action (see 9.3.3). May be played after Greek Entry provided Salonika is Allied controlled and subject to stacking limits.

Message from Allies:
92 10/12/2026 12:53:00 PM Winter 1915 Central Powers 19 2 Operations #19: 2 / Flamethrowers
A GE attack adds +1 drm.

Message from Central Powers:
91 10/12/2026 12:39:00 PM Winter 1915 Allies 3 3 Event #3: 3 / Russian Reinforcements (11th Army)
11th Army, 1 corps.

Message from Allies:
89 10/12/2026 12:11:00 PM Winter 1915 Central Powers 4 2 Operations #4: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Central Powers:
87 10/11/2026 5:33:00 PM Winter 1915 Allies 8 2 Operations #8: 2 / Russian Reinforcements (2 corps)
2 corps.

Message from Allies:
84 10/11/2026 1:40:00 PM Winter 1915 Central Powers 3 2 Combat #3: 2 / Von Francois
A GE attack vs. RU units adds a +1 drm. May be used against spaces with RU and other nationalities.

Message from Central Powers:
support attack vs Ivangorod
83 10/11/2026 1:39:00 PM Winter 1915 Central Powers 2 2 Operations #2: 2 / Wireless Intercepts
A Flank Attack Attempt involving at least one German unit (army or corps) vs. a space containing only RU units is automatically successful.

Message from Central Powers:
82 10/11/2026 12:12:00 PM Winter 1915 Allies 15 3 Event #15: 3 / British Reinforcements (4th Army)
4th Army, 1 corps.

Message from Allies:
81 10/11/2026 11:51:00 AM Winter 1915 Central Powers 30 2 Operations #30: 2 / Alpenkorps
A GE attack to or from a mountain space adds +1 drm.

Message from Central Powers:
80 10/11/2026 10:50:00 AM Winter 1915 Allies 16 5 Replacement Points #16: 5 / Romania
May not be played after "Fall of the Tsar". Romania joins the Allies. See also 9.5.2.5 for restrictions on play as a non-event when CP are at TW.

Replacement points: A: 1, BR: 3, FR: 3, IT: 2, RU: 4

Message from Allies:
78 10/11/2026 4:31:00 AM Winter 1915 Central Powers 8 3 Strategic Redeployment #8: 3 / Race to the Sea
CP units may now end movement in Ostend, Calais, and Amiens. Card may also be played as an event after CP WS is at 4.

Message from Central Powers:
74 10/11/2026 4:08:00 AM Fall 1914 Central Powers 3 2 #3: 2 / Von Francois

Message from Central Powers:
73 10/11/2026 4:08:00 AM Fall 1914 Central Powers 4 2 #4: 2 / Severe Weather

Message from Central Powers:
70 10/10/2026 5:43:00 PM Fall 1914 Allies 33 2 Replacement Points #33: 2 / Grand Fleet
If played in the Allied Action Round immediately following the "High Seas Fleet," cancel that card. Cannot be played as an event at any other time.

Replacement points: A: 0, BR: 1, FR: 1, IT: 0, RU: 1

Message from Allies:
69 10/10/2026 8:21:00 AM Fall 1914 Central Powers 9 4 Replacement Points #9: 4 / Reichstag Truce
May not be played after CP War Commitment Level is Total War. Add 1 VP.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
68 10/10/2026 5:50:00 AM Fall 1914 Allies 7 2 Operations #7: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Allies:
67 10/8/2026 6:08:00 PM Fall 1914 Central Powers 8 3 Operations #8: 3 / Race to the Sea
CP units may now end movement in Ostend, Calais, and Amiens. Card may also be played as an event after CP WS is at 4.

Message from Central Powers:
66 10/8/2026 6:06:00 PM Fall 1914 Central Powers 13 4 Event #13: 4 / Falkenhayn
May be played on Aug/Sep 1914 turns only after the "Moltke" is played or without restriction beginning in Fall 1914. Cancels the effects of "Moltke". Allows play of "Place of Execution"

War Status increased to 5

Message from Central Powers:
65 10/8/2026 5:53:00 PM Fall 1914 Allies 1 4 Event #1: 4 / British Reinforcements (2nd Army)
2nd Army, 1 corps.

War Status increased to 6

Message from Allies:
64 10/8/2026 3:43:00 PM Fall 1914 Allies 5 2 Operations #5: 2 / Putnik
May only be played in 1914 and 1915. SB units get a +1 drm for an attack or defense.

Message from Allies:
63 10/8/2026 3:16:00 PM Fall 1914 Central Powers 7 3 Event #7: 3 / German Reinforcements (9th Army)
9th Army.

Message from Central Powers:
62 10/8/2026 3:06:00 PM Fall 1914 Allies 25 3 Event #25: 3 / Russian Reinforcements (6th Army, 7th Army)
6th Army, 7th Army, 2 corps.

Message from Allies:
61 10/8/2026 2:34:00 PM Fall 1914 Central Powers 5 2 Event #5: 2 / Landwehr
CP player receives 2 extra RPs to immediately flip supplied reduced strength German units to their full strength side. They may not be spent to replace eliminated units. May not be played if Berlin is AP controlled or out of supply.


Message from Central Powers:
57 10/7/2026 5:04:00 PM Fall 1914 Allies 27 3 Operations #27: 3 / Great Retreat
All RU units attacked this turn may retreat before combat. This must be announced before flank attempts, play of combat cards, and die rolls. No combat resolution takes place. The RU unit(s) must retreat 1 space. Full strength CP units may advance. Forts and non-RU units in space are still attacked. Aborted CP attacks still counts for MO purposes.

Message from Allies:
53 10/6/2026 6:02:00 PM Fall 1914 Central Powers 10 3 Operations #10: 3 / SUD Army
One AH unit and up to 2 GE corps may stack together and be Activated for a cost of 1 OPS point. A different stack may be chosen each Action Round. If a second AH unit or a second non-GE corps unit is present, then the activation cost is 2 OPS points. This event does not supercede rule 12.1.11.

Message from Central Powers:
49 10/6/2026 5:47:00 PM September 1914 Allies 2 4 Event #2: 4 / Blockade
Subtract 1 VP during the War Status Phase of each Winter turn.

War Status increased to 5

Message from Allies:
48 10/6/2026 4:41:00 PM September 1914 Allies 8 2 Operations #8: 2 / Russian Reinforcements (2 corps)
2 corps.

Message from Allies:
45 10/6/2026 4:37:00 PM September 1914 Central Powers 3 2 Combat #3: 2 / Von Francois
A GE attack vs. RU units adds a +1 drm. May be used against spaces with RU and other nationalities.

Message from Central Powers:
43 10/6/2026 4:33:00 PM September 1914 Central Powers 8 3 Operations #8: 3 / Race to the Sea
CP units may now end movement in Ostend, Calais, and Amiens. Card may also be played as an event after CP WS is at 4.

Message from Central Powers:
41 10/6/2026 4:04:00 PM September 1914 Central Powers 11 2 Event #11: 2 / Oberost
German units may now attack spaces containing RU forts. (They may always besiege such spaces). May still be played for War Status after CP War Status is 4 or higher.

War Status increased to 3

Message from Central Powers:
40 10/6/2026 3:58:00 PM September 1914 Central Powers 13 4 oved Strategy card to hand #13: 4 / Falkenhayn

War Status changed to 2

Message from Central Powers:
39 10/6/2026 3:08:00 PM September 1914 Central Powers 13 4 Event #13: 4 / Falkenhayn
May be played on Aug/Sep 1914 turns only after the "Moltke" is played or without restriction beginning in Fall 1914. Cancels the effects of "Moltke". Allows play of "Place of Execution"

War Status increased to 4

Message from Central Powers:
38 10/6/2026 2:57:00 PM September 1914 Allies 14 4 Event #14: 4 / British Reinforcements (1st Army)
1st Army, 1 corps.

War Status increased to 3

Message from Allies:
37 10/6/2026 2:10:00 PM September 1914 Central Powers 12 4 Event #12: 4 / German Reinforcements (10th Army)
10th Army, 2 corps.

Message from Central Powers:
36 10/5/2026 5:48:00 PM September 1914 Allies 11 3 Event #11: 3 / Russian Reinforcements (9th Army, 10th Army)
9th Army, 10th Army.

Message from Allies:
35 10/5/2026 3:34:00 PM September 1914 Central Powers 14 4 Event #14: 4 / Austria - Hungary Reinforcements (7th Army)
7th Army, 2 corps.

Message from Central Powers:
34 10/5/2026 3:25:00 PM September 1914 Allies 10 3 Event #10: 3 / French Reinforcements (10th Army)
10th Army.

Message from Allies:
32 10/5/2026 2:14:00 PM September 1914 Central Powers 4 2 Operations #4: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Central Powers:
31 10/4/2026 5:23:00 PM September 1914 Allies 7 2 Operations #7: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Allies:
30 10/4/2026 5:23:00 PM September 1914 Allies 3 3 o hand #3: 3 / Russian Reinforcements (11th Army)

Message from Allies:
29 10/4/2026 5:17:00 PM September 1914 Allies 3 3 Operations #3: 3 / Russian Reinforcements (11th Army)
11th Army, 1 corps.

Message from Allies:
26 10/4/2026 4:07:00 PM September 1914 Central Powers 6 3 Event #6: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Central Powers:
22 10/3/2026 4:42:00 PM August 1914 Central Powers 5 2 Operations #5: 2 / Landwehr
CP player receives 2 extra RPs to immediately flip supplied reduced strength German units to their full strength side. They may not be spent to replace eliminated units. May not be played if Berlin is AP controlled or out of supply.


Message from Central Powers:
21 10/3/2026 2:47:00 PM August 1914 Allies 4 2 Combat #4: 2 / Pleve
RU units get a +1 drm for an attack or defense.

Message from Allies:
Tarnow
19 10/3/2026 2:41:00 PM August 1914 Allies 7 2 Operations #7: 2 / Severe Weather
Defending units in a mountain space in Fall/Winter or a swamp space in Spring/Fall get a +2 drm.

Message from Allies:
18 10/3/2026 2:12:00 PM August 1914 Central Powers 9 4 Replacement Points #9: 4 / Reichstag Truce
May not be played after CP War Commitment Level is Total War. Add 1 VP.

Replacement points: AH: 2, BU: 1, GE: 3, TU: 1

Message from Central Powers:
17 10/3/2026 1:19:00 PM August 1914 Allies 2 4 Replacement Points #2: 4 / Blockade
Subtract 1 VP during the War Status Phase of each Winter turn.

Replacement points: A: 1, BR: 2, FR: 2, IT: 1, RU: 3

Message from Allies:
16 10/3/2026 1:19:00 PM August 1914 Allies 5 2 Combat #5: 2 / Putnik
May only be played in 1914 and 1915. SB units get a +1 drm for an attack or defense.

Message from Allies:
15 10/3/2026 1:19:00 PM August 1914 Allies 6 2 Combat #6: 2 / Withdrawal
Defending units negate one required Corps step loss and instead must retreat 1 space. Full strength Attacking units may advance. If no Corps step(s) lost, an Army step loss may be negated. See rule 12.6 for details.

Message from Allies:
Belgrade: If I could, I would have played this card together with Putnik.
13 10/3/2026 10:56:00 AM August 1914 Central Powers 2 2 Operations #2: 2 / Wireless Intercepts
A Flank Attack Attempt involving at least one German unit (army or corps) vs. a space containing only RU units is automatically successful.

Message from Central Powers:
12 10/3/2026 7:50:00 AM August 1914 Allies 9 3 Operations #9: 3 / Moltke
May only be played in August or September 1914. CP Activation in Belgium or France costs 1 OPS per unit (not space) until the "Falkenhayn" card is played. All units must be activated in a space. Supersedes Sud Army and Eleventh army card effects.

Message from Allies:
10 10/2/2026 6:17:00 PM August 1914 Central Powers 7 3 Operations #7: 3 / German Reinforcements (9th Army)
9th Army.

Message from Central Powers:
9 10/2/2026 6:06:00 PM August 1914 Allies 13 4 Event #13: 4 / Rape of Belgium
May only be played if CP played "Guns of August." May only be played as an Event if the Allied War Status is still at Mobilization. Subtract 1 VP.

War Status increased to 2

Message from Allies:
8 10/2/2026 4:56:00 PM August 1914 Central Powers 10 3 Operations #10: 3 / SUD Army
One AH unit and up to 2 GE corps may stack together and be Activated for a cost of 1 OPS point. A different stack may be chosen each Action Round. If a second AH unit or a second non-GE corps unit is present, then the activation cost is 2 OPS points. This event does not supercede rule 12.1.11.

Message from Central Powers:
6 10/2/2026 3:46:00 PM August 1914 Allies 12 3 Operations #12: 3 / Entrench
Place a Level 1 Trench (not improve a Level 1 to Level 2) in any space occupied by a supplied friendly Army. Both players may now entrench. Only one player may play this card as an event.

Message from Allies:
2 10/2/2026 2:47:00 PM August 1914 Central Powers 1 3 Event #1: 3 / Guns of August
May only be played in the first Action Round of the August 1914 turn. The Liege fort is destroyed. Place the GE 1st and 2nd Armies in the Liege space. The GE 1st, 2nd, and 3rd Armies are activated for Combat.

War Status increased to 2

Message from Central Powers:

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